- Timestamp:
- Oct 25, 2011, 10:56:31 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/gamecontent/src/orxonox/controllers/WaypointPatrolController.h
r7163 r8904 46 46 virtual void tick(float dt); 47 47 48 /* inline void setTeam(int team)49 { this->team_ = team; }50 inline int getTeam() const51 { return this->team_; } */52 53 48 inline void setAlertnessRadius(float radius) 54 49 { this->alertnessradius_ = radius; } … … 59 54 void searchEnemy(); 60 55 61 //int team_;62 56 float alertnessradius_; 63 57 Timer patrolTimer_;
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