Changeset 8942 for code/branches/gamecontent/data/levels/missionOne.oxw
- Timestamp:
- Nov 18, 2011, 6:52:21 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/gamecontent/data/levels/missionOne.oxw
r8932 r8942 57 57 <events> 58 58 <trigger> 59 <TeamSpawnPoint team=0 position="800,700,600" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 59 <TeamSpawnPoint team=0 position="800,700,600" direction="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff> 60 <EventTrigger invert=true> 61 <events> 62 <trigger> 63 <EventListener event="attack" /> 64 </trigger> 65 </events> 66 </EventTrigger> 67 </TeamSpawnPoint> 60 68 </trigger> 61 69 </events> … … 163 171 </QuestEffectBeacon> 164 172 173 <QuestEffectBeacon times=1> <!-- alternative quest end --> 174 <effects> 175 <CompleteQuest questId="missionOne.DuballStation" /> 176 </effects> 177 <events> 178 <execute> 179 <EventListener event=toHydroFarmer /> 180 </execute> 181 </events> 182 </QuestEffectBeacon> 183 165 184 <!--helper trigger to end the getHelp quest --> 166 185 <DistanceTrigger name="getHelpEnd" position="-47000,-1000,1300" distance=1400 target="SpaceShip" stayActive="false" delay=0.1> … … 228 247 </events> 229 248 </QuestEffectBeacon> 249 250 <!-- End the quest after own destruction of spacecruiser --> 251 <QuestEffectBeacon position="-100,0,0" times=1> 252 <effects> 253 <FailQuest questId="missionOne.getHelp" /> 254 </effects> 255 <events> 256 <execute> 257 <EventListener event="failQuest" /> 258 </execute> 259 </events> 260 <attached> 261 <DistanceTrigger name="failQuest" position="-47000,-1000,1300" distance=2300 target="SpaceShip"> 262 <EventTrigger> 263 <events> 264 <trigger> 265 <EventListener event="gameEnd" /> 266 </trigger> 267 </events> 268 </EventTrigger> 269 </DistanceTrigger> 270 </attached> 271 </QuestEffectBeacon> 272 273 230 274 231 275 … … 335 379 336 380 <!-- Blinking Billboard should be replaced with WAYPOINT --> 337 <BlinkingBillboard position="-900,640,600" frequency=0. 4 amplitude=2 material="Flares/lensflare" colour="1,1,0">381 <BlinkingBillboard position="-900,640,600" frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,1,0.05"> 338 382 <events> 339 383 <visibility> … … 466 510 467 511 <!-- @Objects: 4 boxes (uncontrolled pawns) --> 468 <Pawn health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box >512 <Pawn team=1 health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box > 469 513 <events> 470 514 <visibility> … … 480 524 </Pawn> 481 525 482 <Pawn health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box visible="true">526 <Pawn team=1 health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box visible="true"> 483 527 <events> 484 528 <visibility> … … 493 537 </collisionShapes> 494 538 </Pawn> 495 <Pawn health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box >539 <Pawn health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1> 496 540 <events> 497 541 <visibility> … … 506 550 </collisionShapes> 507 551 </Pawn> 508 <Pawn health=30 position="0,300,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box >552 <Pawn health=30 position="0,300,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1> 509 553 <events> 510 554 <visibility> … … 889 933 890 934 <!-------------------------------------- PART FOUR : Get Help ---------------------------------------> 891 <!-- TODO: cruiserKilled --> 935 892 936 <Trigger name="famer1" mode="and" stayActive="true"> 893 937 <DistanceTrigger position="-48200,100,0" target="Pawn" distance=650 stayActive="true" delay=0 /> … … 932 976 <!-- @Objects: HYDROGEN FARMER & DOCKING --> 933 977 <SpaceShip 978 team=0 934 979 position="-48900,100,0" 935 980 roll=90 yaw=0 pitch=20 … … 1006 1051 <SpaceShip 1007 1052 template = "spaceshipspacecruiser" 1053 team = "0" 1008 1054 position = "-48900,800,0" 1009 1055 orientation = "-0.14, 0.68, 0.68, 0.223" … … 1150 1196 1151 1197 <!-------------------------------------- The attack ---------------------------------------> 1152 1153 1198 <!-- TODO: 1154 1199 - update spaceshipTransporter 1155 1200 - bots do friendly fire (is drone function reusable?) 1156 1201 --> 1202 1203 <!-- Fallback Spawnpoint: on cruiserdeath caused by pirates. Unfortunately unstable behaviour concerning activity. --> 1204 <TeamSpawnPoint team=0 position="2000,1500,-1500" direction="-1,-1,1" spawnclass=SpaceShip pawndesign=spaceshipspacecruiser> 1205 <events> 1206 <activity> 1207 <EventListener event="attack" /> 1208 </activity> 1209 </events> 1210 </TeamSpawnPoint> 1157 1211 1158 1212 <!-- @Triggers: toHydroFamer <-> first portal usage … … 1607 1661 </Scene> 1608 1662 </Level> 1663 1609 1664 <!-- TODO: 1610 1665 - Story & more precise Questmessages; more quest hints; fail-quest;
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