Changeset 8951 for code/branches/gamecontent/data
- Timestamp:
- Nov 26, 2011, 10:06:08 AM (13 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
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code/branches/gamecontent/data/levels/missionOne.oxw
r8942 r8951 432 432 433 433 434 <SimpleNotification message="Three redarrows just appeared.">434 <SimpleNotification message="Three arrows just appeared."> 435 435 <events> 436 436 <trigger> … … 441 441 442 442 <DistanceTrigger name="flying5" position="-900,640,600" target="Pawn" distance=60 stayActive="true" delay=5/> 443 <SimpleNotification message="Follow those redarrows.">443 <SimpleNotification message="Follow those arrows."> 444 444 <events> 445 445 <trigger> … … 510 510 511 511 <!-- @Objects: 4 boxes (uncontrolled pawns) --> 512 <Pawn team=1 health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box > 513 <events> 514 <visibility> 515 <EventListener event="flying4" /> 516 </visibility> 517 </events> 518 <attached> 519 <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> 520 </attached> 521 <collisionShapes> 522 <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> 523 </collisionShapes> 524 </Pawn> 525 526 <Pawn team=1 health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box visible="true"> 527 <events> 528 <visibility> 529 <EventListener event="flying4" /> 530 </visibility> 531 </events> 532 <attached> 533 <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> 534 </attached> 535 <collisionShapes> 536 <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> 537 </collisionShapes> 538 </Pawn> 539 <Pawn health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1> 540 <events> 541 <visibility> 542 <EventListener event="flying4" /> 543 </visibility> 544 </events> 545 <attached> 546 <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> 547 </attached> 548 <collisionShapes> 549 <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> 550 </collisionShapes> 551 </Pawn> 552 <Pawn health=30 position="0,300,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1> 553 <events> 554 <visibility> 555 <EventListener event="flying4" /> 556 </visibility> 557 </events> 558 <attached> 559 <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> 560 </attached> 561 <collisionShapes> 562 <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> 563 </collisionShapes> 564 </Pawn> 512 <Pawn team=1 health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box RVName = "Box 1" > 513 <events> 514 <visibility> 515 <EventListener event="flying4" /> 516 </visibility> 517 </events> 518 <attached> 519 <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> 520 </attached> 521 <collisionShapes> 522 <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> 523 </collisionShapes> 524 </Pawn> 525 526 <Pawn team=1 health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box RVName = "Box 2"> 527 <events> 528 <visibility> 529 <EventListener event="flying4" /> 530 </visibility> 531 </events> 532 <attached> 533 <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> 534 </attached> 535 <collisionShapes> 536 <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> 537 </collisionShapes> 538 </Pawn> 539 540 <Pawn health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1 RVName = "Box 3"> 541 <events> 542 <visibility> 543 <EventListener event="flying4" /> 544 </visibility> 545 </events> 546 <attached> 547 <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> 548 </attached> 549 <collisionShapes> 550 <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> 551 </collisionShapes> 552 </Pawn> 553 554 <Pawn health=30 position="0,300,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box team=1 RVName = "Box 4"> 555 <events> 556 <visibility> 557 <EventListener event="flying4" /> 558 </visibility> 559 </events> 560 <attached> 561 <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> 562 </attached> 563 <collisionShapes> 564 <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> 565 </collisionShapes> 566 </Pawn> 565 567 566 568 <!-- @Triggers: boxtrigger1 <-> one box destroyed … … 634 636 635 637 <!-- @Objects: 2 pirates moving in squares, nonlethal --> 636 <SpaceShip position="0,2000,200" lookat="0,0,0" name="movingtarget" >638 <SpaceShip position="0,2000,200" lookat="0,0,0" name="movingtarget" RVName="Pirate"> 637 639 <events> 638 640 <visibility> … … 655 657 </SpaceShip> 656 658 657 <SpaceShip position="0,2000,400" lookat="0,0,0" name="movingtarget" >659 <SpaceShip position="0,2000,400" lookat="0,0,0" name="movingtarget" RVName="Pirate"> 658 660 <events> 659 661 <visibility> … … 924 926 925 927 926 <SimpleNotification message="Dock to the Hydrogen Farmer." >928 <SimpleNotification message="Dock to the Hydrogen Farmer." broadcast="true"> 927 929 <events> 928 930 <trigger> … … 956 958 </Trigger> 957 959 958 <SimpleNotification message="We just received a message from DuBall." >960 <SimpleNotification message="We just received a message from DuBall." broadcast="true"> 959 961 <events> 960 962 <trigger> … … 965 967 966 968 967 <SimpleNotification message="We will lend you our strongest ship." >969 <SimpleNotification message="We will lend you our strongest ship." broadcast="true"> 968 970 <events> 969 971 <trigger> … … 976 978 <!-- @Objects: HYDROGEN FARMER & DOCKING --> 977 979 <SpaceShip 978 team=0 979 position="-48900,100,0" 980 roll=90 yaw=0 pitch=20 981 mass=10000 982 health=100000 initialhealth=100000 maxhealth="100000" 983 name="HydroFarmer"> 980 team = 0 981 position = "-48900,100,0" 982 roll = 90 yaw=0 pitch=20 983 mass = 10000 984 health = 100000 initialhealth=100000 maxhealth="100000" 985 name = "HydroFarmer" 986 RVName = "Hydrogen Farmer" > 984 987 <attached> 985 988 <!-- Docking --> … … 1063 1066 reloadrate = "1" 1064 1067 reloadwaittime = "1" 1065 name = "cruiser" > 1068 name = "cruiser" 1069 RVName = "Spacecruiser" > 1066 1070 <attached> 1067 1071 <DockingTarget name="spaceShip" />
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