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Ignore:
Timestamp:
Dec 14, 2011, 2:38:37 PM (13 years ago)
Author:
jo
Message:

teamgametype merged into trunk

Location:
code/branches/presentation2011
Files:
2 edited

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  • code/branches/presentation2011

  • code/branches/presentation2011/data/levels/templates/spaceshipSpacecruiser.oxt

    r8891 r8980  
    1111   initialhealth     = 300
    1212
    13    shieldhealth        = 60
    14    initialshieldhealth = 60
    15    maxshieldhealth     = 80
    16    shieldabsorption    = 0.8
     13   shieldhealth        = 75
     14   initialshieldhealth = 75
     15   maxshieldhealth     = 90
     16   shieldabsorption    = 0.9
    1717   reloadrate          = 1
    1818   reloadwaittime      = 1
     
    4545    </engines>
    4646    <attached>
    47       <Model position="12,-30,-120" yaw=90 pitch=-90 roll=0 scale=6 mesh="spacecruiser.mesh" />
     47      <Model position="12,-5,-10" yaw=90 pitch=-90 roll=0 scale=6 mesh="spacecruiser.mesh" />
    4848      <!--Model mesh="cube.mesh" mass=10 position="0,-30,-108" scale3D="38,6,62" />
    4949      <Model mesh="cube.mesh" mass=10 position="0,-20,-108" scale3D="20,6,40" />
     
    5757    </attached>
    5858    <collisionShapes>
    59       <BoxCollisionShape position="0,-30,-108"   halfExtents="38,6,62" />
    60       <BoxCollisionShape position="0,-20,-108"   halfExtents="20,6,40" />
    61       <BoxCollisionShape position="-16,-35,-112" halfExtents="15,5,57" roll=-14 pitch=3.5/>
    62       <BoxCollisionShape position="16,-35,-112"   halfExtents="15,5,57" roll=14 pitch=3.5/>
    63       <BoxCollisionShape position="19,-21.5,-108" halfExtents="18,5,52" roll=-21 />
    64       <BoxCollisionShape position="-19,-21.5,-108"halfExtents="18,5,52" roll=21 />
    65       <BoxCollisionShape position="0,-21,-169"halfExtents="18,1,16" pitch=-30x />
     59      <BoxCollisionShape position="0,-5,2"     halfExtents="38,6,62" />
     60      <BoxCollisionShape position="0,5,2"      halfExtents="20,6,40" />
     61      <BoxCollisionShape position="-16,-10,-2" halfExtents="15,5,57" roll=-14 pitch=3.5/>
     62      <BoxCollisionShape position="16,-10,-2"  halfExtents="15,5,57" roll=14 pitch=3.5/>
     63      <BoxCollisionShape position="19,3.5,2"  halfExtents="18,5,52" roll=-21 />
     64      <BoxCollisionShape position="-19,4.5,2"  halfExtents="18,5,52" roll=21 />
     65      <BoxCollisionShape position="0,4,-59"    halfExtents="18,1,16" pitch=-30/>
    6666
    6767    </collisionShapes>
    6868<?lua
    69   include("includes/weaponSettingsSpacecruiser.oxi")
     69  include("../includes/weaponSettingsSpacecruiser.oxi")
    7070?>
    7171  </SpaceShip>
     
    7575  <SpaceShip>
    7676    <camerapositions>
    77       <CameraPosition position="0,10,  40" drag=true mouselook=true />
    78       <CameraPosition position="0,20,  80" drag=true mouselook=true />
    79       <CameraPosition position="0,30, 120" drag=true mouselook=true />
    80       <CameraPosition position="0,20,-260" drag=true mouselook=true yaw=180/>
    81       <CameraPosition position="0,30,-350" drag=true mouselook=true yaw=180/>
    82       <!--CameraPosition position="0,150,-25" pitch=-90 drag=true />
    83       <CameraPosition position="0,0,-40" yaw=180 drag=true />
    84       <CameraPosition position="0,3,-14" yaw=0 />
    85       <CameraPosition position="-50,5,-8" yaw=-90 drag=true />
    86       <CameraPosition position="50,5,-8" yaw=90 drag=true /-->
     77      <CameraPosition position="0,40, 170" drag=true mouselook=true />
     78      <CameraPosition position="0,55, 230" drag=true mouselook=true />
     79      <CameraPosition position="0,65, 460" drag=true mouselook=true />
    8780    </camerapositions>
    8881  </SpaceShip>
     
    9386   boostfactor    = 2
    9487
    95    speedfront     = 150
    96    speedback      =  50
    97    speedleftright =  50
    98    speedupdown    =  50
     88   speedfront     = 200
     89   speedback      =  70
     90   speedleftright =  70
     91   speedupdown    =  70
    9992
    10093   defEngineSndNormal = "sounds/Engine_low.ogg"
     
    111104    </EffectContainer>
    112105    <EffectContainer condition="not idle">
    113       <FadingBillboard mainstate=activity active=false scale=0.1 position="20, -25, -40" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
    114       <FadingBillboard mainstate=activity active=false scale=0.1 position="-20, -25, -40" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
     106      <FadingBillboard mainstate=activity active=false scale=0.1 position="20,  0, 70" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
     107      <FadingBillboard mainstate=activity active=false scale=0.1 position="-20, 0, 70" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
    115108    </EffectContainer>
    116109    <EffectContainer condition="normal or brake">
     
    118111    </EffectContainer>
    119112    <EffectContainer condition="normal or boost">
    120       <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 20, -25, -40" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1300 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
    121       <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-20, -25, -40" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1300 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
     113      <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 20, 0, 70" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1300 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
     114      <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-20, 0, 70" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1300 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
    122115    </EffectContainer>
    123116    <EffectContainer condition="boost">
    124       <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 20, -25, -40" colour="0.6, 0.75, 0.8, 0.7" width=40 length=800 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
    125       <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-20, -25, -40" colour="0.6, 0.75, 0.8, 0.7" width=40 length=800 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
     117      <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 20, 0, 70" colour="0.6, 0.75, 0.8, 0.7" width=40 length=800 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
     118      <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-20, 0, 70" colour="0.6, 0.75, 0.8, 0.7" width=40 length=800 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
    126119    </EffectContainer>
    127120<!--    <EffectContainer condition="brake">
    128       <FadingBillboard mainstate=activity active=false scale=0.3 position=" 20, -25, -40" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
    129       <FadingBillboard mainstate=activity active=false scale=0.3 position="-20, -25, -40" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
    130       <FadingBillboard mainstate=activity active=false scale=0.15 position="20, -25, -40" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
    131       <FadingBillboard mainstate=activity active=false scale=0.15 position="-20, -25, -40" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
     121      <FadingBillboard mainstate=activity active=false scale=0.3 position=" 20,  0, 70" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
     122      <FadingBillboard mainstate=activity active=false scale=0.3 position="-20,  0, 70" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
     123      <FadingBillboard mainstate=activity active=false scale=0.15 position="20,  0, 70" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
     124      <FadingBillboard mainstate=activity active=false scale=0.15 position="-20, 0, 70" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 />
    132125    </EffectContainer>
    133126-->
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