Changeset 9008 in orxonox.OLD for trunk/src/lib/network/network_game_manager.cc
- Timestamp:
- Jul 2, 2006, 2:22:19 PM (18 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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trunk/src/lib/network/network_game_manager.cc
r8708 r9008 39 39 40 40 #include "network_game_manager.h" 41 42 #include "multiplayer_team_deathmatch.h" 41 43 42 44 … … 118 120 stats->setPlayableUniqueId( playable.getUniqueID() ); 119 121 stats->setModelFileName( playableModel ); 122 123 if ( rules.isA( CL_MULTIPLAYER_TEAM_DEATHMATCH ) ) 124 dynamic_cast<MultiplayerTeamDeathmatch*>(&rules)->respawnPlayable( &playable, team, 0.0f ); 120 125 121 126 return true;
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