Changeset 9057
- Timestamp:
- Mar 23, 2012, 4:24:24 PM (13 years ago)
- Location:
- code/branches/shipSelection
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/shipSelection/data/gui/scripts/ShipSelectionMenu.lua
r9046 r9057 2 2 3 3 local P = createMenuSheet("ShipSelectionMenu") 4 level = nil5 4 P.activeTabIndexes = {} 6 5 P.scrollbarWidth = 13 7 function P.loadShips(levelname) 8 --orxonox.execute("echo " .. levelname) 9 --level = levelname 10 end 6 11 7 function P.onLoad() 12 --[[ P.createLevelList() 13 8 orxonox.execute("orxout internal_warning Ships= " .. selectedlevel.getShips()) 9 P.createLevelList(selectedlevel) 10 --[[ 14 11 -- create tabs with desired tab as argument (nil for all) 15 12 P.createFilterTab("Gametypes", "gametype") … … 40 37 })--]] 41 38 end 42 --[[ 43 function P.createLevelList() 44 P.levelList = {} 39 40 function P.createShipList(level) 41 42 orxonox.execute("orxout internal_warning Ships= " .. selectedlevel:getShips()) 43 --local stream = selectedlevel:getShips() 44 --local substr = stream 45 --while substr.find(",") 46 --[[ 45 47 local size = orxonox.LevelManager:getInstance():getNumberOfLevels() 46 48 local index = 0 … … 60 62 end 61 63 index = index + 1 62 end 64 end--]] 63 65 end 66 67 64 68 65 69 function P.createFilterTab(name, tag) -
code/branches/shipSelection/data/gui/scripts/SingleplayerMenu.lua
r9046 r9057 6 6 P.activeTabIndexes = {} 7 7 P.scrollbarWidth = 13 8 selectedlevel = {} -- level for ship selection 8 9 9 10 function P.onLoad() … … 141 142 142 143 function P.SingleplayerStartButton_clicked(e) 143 local level = P.SingleplayerGetSelectedLevel() 144 if level ~= nil then 145 146 if level:hasTag("shipselection") then 144 selectedlevel = P.SingleplayerGetSelectedLevel() 145 if selectedlevel ~= nil then 146 if selectedlevel:hasTag("shipselection") then 147 147 local shipSelectionMenu = showMenuSheet("ShipSelectionMenu", true) 148 shipSelectionMenu:loadShips(level:getXMLFilename())149 148 else 150 orxonox.execute("startGame " .. level:getXMLFilename())149 orxonox.execute("startGame " .. selectedlevel:getXMLFilename()) 151 150 hideAllMenuSheets() 152 151 end -
code/branches/shipSelection/data/levels/tutorial.oxw
r9046 r9057 4 4 tags = "tutorial, shipselection" 5 5 screenshot = "codingtutorial.png" 6 startingships = "spaceshipGhost, spaceshipPirate, spaceshipSpacecruiser" 6 7 /> 7 8 -
code/branches/shipSelection/src/orxonox/LevelInfo.cc
r9045 r9057 112 112 this->tagsUpdated(); 113 113 } 114 /** 115 @brief 116 Set the starting ship models of the level 117 @param tags 118 A comma-seperated string of all the allowed ship models for the shipselection. 119 */ 120 void LevelInfoItem::setShips(const std::string& ships) 121 { 122 SubString substr = SubString(ships, ",", " "); // Split the string into tags. 123 const std::vector<std::string>& strings = substr.getAllStrings(); 124 for(std::vector<std::string>::const_iterator it = strings.begin(); it != strings.end(); it++) 125 this->addShip(*it, false); 126 127 this->shipsUpdated(); 128 } 114 129 115 130 /** … … 138 153 /** 139 154 @brief 155 Add a ship model to allowed models for the shipselection 156 @param ship 157 The ship model to be added. 158 @param update 159 Whether the comma-seperated string of all ship models should be updated. Default is true. 160 @return 161 Returns true if the ship was successfully added, if the ship was already present it returns false. 162 */ 163 bool LevelInfoItem::addShip(const std::string& ship, bool update) 164 { 165 bool success = this->tags_.insert(ship).second; 166 if(update && success) 167 this->tagsUpdated(); 168 return success; 169 } 170 171 172 /** 173 @brief 140 174 Updates the comma-seperated string of all tags, if the set of tags has changed. 141 175 */ … … 156 190 } 157 191 192 /** 193 @brief 194 Updates the comma-seperated string of all ships, if the set of tags has changed. 195 */ 196 void LevelInfoItem::shipsUpdated(void) 197 { 198 std::stringstream stream; 199 std::set<std::string>::iterator temp; 200 for(std::set<std::string>::iterator it = this->ships_.begin(); it != this->ships_.end(); ) 201 { 202 temp = it; 203 if(++it == this->ships_.end()) // If this is the last ship we don't add a comma. 204 stream << *temp; 205 else 206 stream << *temp << ", "; 207 } 208 209 this->startingShipsString_ = std::string(stream.str()); 210 } 158 211 // LevelInfo 159 212 … … 193 246 XMLPortParam(LevelInfo, "screenshot", setScreenshot, getScreenshot, xmlelement, mode); 194 247 XMLPortParam(LevelInfo, "tags", setTags, getTags, xmlelement, mode); 248 XMLPortParam(LevelInfo, "startingships", setShips, getShips, xmlelement, mode); 195 249 } 196 250 … … 208 262 info->setScreenshot(this->getScreenshot()); 209 263 info->setTags(this->getTags()); 264 info->setShips(this->getShips()); 210 265 return info; 211 266 } -
code/branches/shipSelection/src/orxonox/LevelInfo.h
r9016 r9057 24 24 * Co-authors: 25 25 * ... 26 * 26 * 27 27 */ 28 28 … … 115 115 */ 116 116 inline bool hasTag(const std::string& tag) const { return this->tags_.find(tag) != this->tags_.end(); } // tolua_export 117 117 118 void setShips(const std::string& ships); //!< Set the starting ship models of the level 119 bool addShip(const std::string& ship, bool update = true); //!< Add a model to shipselection 120 /** 121 @brief Get the set of starting ship models the Level allows 122 @return Returns a comma-seperated string of all the allowed ship models for the shipselection. 123 */ 124 inline const std::string& getShips(void) const 125 { return this->startingShipsString_; } 126 /** 127 @brief Get whether the Level allows a specific starting ship model 128 @param ship The ship model for which is checked. 129 @return Returns true if the Level allows the input ship model 130 */ 131 inline bool hasShip(const std::string& ship) const { return this->ships_.find(ship) != this->ships_.end(); } // tolua_export 118 132 /** 119 133 @brief Get the XML-filename of the Level. 120 134 @return Returns the XML-filename (including *.oxw extension) of the Level. 121 135 */ 136 122 137 inline const std::string& getXMLFilename(void) const { return this->xmlfilename_; } // tolua_export 123 138 … … 134 149 private: 135 150 void tagsUpdated(void); //!< Updates the comma-seperated string of all tags, if the set of tags has changed. 136 151 void shipsUpdated(void); //!< Updates the comma-seperated string of all tags, if the set of tags has changed. 137 152 static void initializeTags(void); //!< Initialize the set of allowed tags. 138 153 /** … … 152 167 std::set<std::string> tags_; //!< The set of tags the Level is tagged with. 153 168 std::string tagsString_; //!< The comma-seperated string of all the tags the Level is tagged with. 169 std::set<std::string> ships_; //!< The set of starting ship models the Level allows. 170 std::string startingShipsString_; //!< The comma-seperated string of all the allowed ship models for the shipselection. 154 171 }; // tolua_export 155 172 … … 161 178 - @b description The description of the level. 162 179 - @b screenshot The screenshot of the level. 163 - @b tags A comma-seperated string of tags. Allowed tags are: <em>test</em>, <em>singleplayer</em>, <em>multiplayer</em>, <em>showcase</em>, <em>tutorial</em>, <em>presentation</em> .164 180 - @b tags A comma-seperated string of tags. Allowed tags are: <em>test</em>, <em>singleplayer</em>, <em>multiplayer</em>, <em>showcase</em>, <em>tutorial</em>, <em>presentation</em>, <em>shipselection</em>. 181 - @b (optional) startingships The comma-seperated string of starting ship models 165 182 An example would be: 166 183 @code … … 176 193 @author 177 194 Damian 'Mozork' Frick 178 195 @edit 196 Matthias Hutter 179 197 @ingroup Orxonox 180 198 */ … … 223 241 inline const std::string& getTags(void) const 224 242 { return this->LevelInfoItem::getTags(); } 225 243 /** 244 @brief Set the starting ship models of the level 245 @param A comma-seperated string of all the allowed ship models for the shipselection. 246 */ 247 inline void setShips(const std::string& ships) 248 { this->LevelInfoItem::setShips(ships); } 249 /** 250 @brief Get the starting ship models of the level 251 @return Returns a comma-seperated string of all the allowed ship models for the shipselection. 252 */ 253 inline const std::string& getShips(void) const 254 { return this->LevelInfoItem::getShips(); } 226 255 LevelInfoItem* copy(void); //!< Copies the contents of this LevelInfo object to a new LevelInfoItem object. 227 228 256 }; 229 257
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