Changeset 9139 for code/branches/newlevel2012/data/levels
- Timestamp:
- Apr 29, 2012, 12:52:05 PM (13 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
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code/branches/newlevel2012/data/levels/towerDefense.oxw
r9138 r9139 27 27 28 28 <!-- Specify the position of the camera --> 29 <Template name= playfieldcamerasdefaults=0>29 <Template name=centerpointmarkcamera defaults=0> 30 30 <Pawn> 31 31 <camerapositions> … … 35 35 </Template> 36 36 37 <!-- Loads the playfield mesh-->38 <Template name= playfield>39 <Pawn camerapositiontemplate= playfieldcameras>37 <!-- Loads a mesh to mark the center--> 38 <Template name=centerpointmark> 39 <Pawn camerapositiontemplate=centerpointmarkcamera> 40 40 <attached> 41 41 <Model position="0,0,0" mesh="cylinder.mesh" scale3D="1,1,1" /> <!-- the camera is attached to this --> … … 58 58 <Template link=lodtemplate_default /> 59 59 </templates> 60 60 61 <?lua include("includes/notifications.oxi") ?> 61 62 62 63 63 <Scene … … 65 65 skybox = "Orxonox/Starbox" 66 66 > 67 68 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 69 67 68 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 70 69 71 70 <!-- Spawns the camera, attached to a crate --> 72 <SpawnPoint team=0 position="0,0,0" spawnclass=Pawn pawndesign=playfield /> 73 71 <SpawnPoint team=0 position="0,0,0" spawnclass=Pawn pawndesign=centerpointmark /> 74 72 75 73 <!--SpawnPoint team=1 position="0,0,10" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /--> 76 74 <!--SpawnPoint team=0 position="0,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /--> 77 75 78 79 <!--SpaceShip position="-10,0,20" lookat="0,0,0"> 76 <!--SpaceShip position="-10,0,20" lookat="0,0,0"> 80 77 <templates> 81 78 <Template link=spaceshipassff /> … … 109 106 <Model position="-0.5,-0.5,0" mesh="Playfield_ME.mesh" scale=0.8 /> 110 107 108 <!-- This was used to mark the playfield, let's let it be here for now --> 111 109 <!--Model position="-8,8,0" mesh="crate.mesh" scale3D="0.3,0.3,0.3" /--> 112 110 <!--Model position="-8,-8,0" mesh="crate.mesh" scale3D="0.3,0.3,0.3" /--> 113 111 <!--Model position="8,-8,0" mesh="crate.mesh" scale3D="0.3,0.3,0.3" /--> 114 112 <!--Model position="8,8,0" mesh="crate.mesh" scale3D="0.3,0.3,0.3" /--> 115 116 <!--Model position="0,0,50" direction="0,0,0" mesh="rocket.mesh" scale3D="0.3,0.3,0.3" /-->117 113 118 114 </attached>
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