- Timestamp:
- Apr 29, 2012, 2:05:17 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/newlevel2012/src/modules/towerdefense/TowerDefense.h
r9139 r9140 42 42 43 43 virtual void start(); //<! The function is called when the gametype starts 44 //virtual void end();44 virtual void end(); 45 45 virtual void tick(float dt); 46 46 //virtual void playerEntered(PlayerInfo* player);
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