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Ignore:
Timestamp:
Jul 4, 2006, 3:06:00 PM (18 years ago)
Author:
bensch
Message:

merged back

File:
1 edited

Legend:

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  • branches/terrain/src/story_entities/multi_player_world_data.cc

    r9008 r9140  
    3131#include "camera.h"
    3232#include "environment.h"
    33 #include "terrain.h"
     33#include "terrain_entity.h"
    3434#include "test_entity.h"
    35 #include "terrain.h"
    3635#include "md2/md2Model.h"
    3736#include "world_entities/projectiles/projectile.h"
     
    157156        if( element->Value() != NULL && !strcmp( element->Value(), "Terrain"))
    158157        {
    159           this->terrain = dynamic_cast<Terrain*>(created);
     158          this->terrain = dynamic_cast<TerrainEntity*>(created);
    160159          CDEngine::getInstance()->setTerrain(terrain);
    161160        }
     
    188187          if( element->Value() != NULL && !strcmp( element->Value(), "Terrain"))
    189188          {
    190             this->terrain = dynamic_cast<Terrain*>(created);
     189            this->terrain = dynamic_cast<TerrainEntity*>(created);
    191190            CDEngine::getInstance()->setTerrain(terrain);
    192191          }
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