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Ignore:
Timestamp:
Jul 4, 2006, 9:45:32 PM (18 years ago)
Author:
bensch
Message:

better npc

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/presentation/src/world_entities/npcs/npc_test.cc

    r9164 r9171  
    100100  glMultMatrixf((float*)matrix);
    101101
    102   if (this->shader != NULL && this->shader != Shader::getActiveShader())
    103     shader->activateShader();
     102//   if (this->shader != NULL && this->shader != Shader::getActiveShader())
     103//     shader->activateShader();
    104104
    105105  this->getModel()->draw();
    106   shader->deactivateShader();
     106//   shader->deactivateShader();
    107107
    108108
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