Changeset 9186 in orxonox.OLD for branches/presentation/src/world_entities/creatures/fps_player.cc
- Timestamp:
- Jul 5, 2006, 7:21:25 AM (18 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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branches/presentation/src/world_entities/creatures/fps_player.cc
r9185 r9186 140 140 141 141 this->getWeaponManager().setParentNode(&this->cameraNode); 142 this->getWeaponManager().getParentNode()->setParentMode(PNODE_ROTATE_AND_MOVE);143 142 this->cameraNode.addNodeFlags(PNODE_PROHIBIT_CHILD_DELETE); 144 143 … … 239 238 240 239 State::getCameraNode()->setParentMode(PNODE_ROTATE_AND_MOVE); 240 this->cameraNode.setParentMode(PNODE_ROTATE_AND_MOVE); 241 this->getWeaponManager().getParentNode()->setParentMode(PNODE_ROTATE_AND_MOVE); 241 242 242 243 … … 244 245 this->getWeaponManager().setSlotPosition(1, Vector(5.0, box->halfLength[1] * f, 0.0)); 245 246 246 this->aimingSystem->toList(/*OM_LIST(this->getOMListNumber() + 1)*/ OM_ COMMON);247 this->aimingSystem->toList(/*OM_LIST(this->getOMListNumber() + 1)*/ OM_GROUP_01); 247 248 } 248 249 }
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