Changeset 9192 in orxonox.OLD for branches/presentation
- Timestamp:
- Jul 5, 2006, 8:05:48 AM (19 years ago)
- Location:
- branches/presentation/src
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/presentation/src/story_entities/multi_player_world.cc
r9144 r9192 107 107 this->dataTank->objectManager->getObjectList(OM_PLAYERS_PROJ)); 108 108 109 CDEngine::getInstance()->checkCollisions(this->dataTank->objectManager->getObjectList(OM_ PLAYERS),110 this->dataTank->objectManager->getObjectList(OM_GROUP_00));111 CDEngine::getInstance()->checkCollisions(this->dataTank->objectManager->getObjectList(OM_ PLAYERS),112 this->dataTank->objectManager->getObjectList(OM_GROUP_01));109 CDEngine::getInstance()->checkCollisions(this->dataTank->objectManager->getObjectList(OM_GROUP_00), 110 this->dataTank->objectManager->getObjectList(OM_PLAYERS)); 111 CDEngine::getInstance()->checkCollisions(this->dataTank->objectManager->getObjectList(OM_GROUP_01), 112 this->dataTank->objectManager->getObjectList(OM_PLAYERS)); 113 113 114 114 -
branches/presentation/src/world_entities/creatures/fps_player.cc
r9191 r9192 248 248 this->getWeaponManager().setSlotPosition(1, Vector(5.0, box->halfLength[1] * f, 0.0)); 249 249 250 this->aimingSystem->toList(OM_ LIST(this->getOMListNumber() + 1) /*OM_GROUP_01*/);250 this->aimingSystem->toList(OM_GROUP_01); 251 251 this->aimingSystem->setParent(&this->cameraNode); 252 252 this->aimingSystem->setParentMode(PNODE_ROTATE_AND_MOVE); -
branches/presentation/src/world_entities/environments/building.cc
r9190 r9192 32 32 { 33 33 this->setClassID(CL_BUILDING, "Building"); 34 this->toList(OM_ GROUP_01);34 this->toList(OM_ENVIRON_NOTICK); 35 35 36 36 if (root != NULL) -
branches/presentation/src/world_entities/weapons/aiming_system.cc
r9191 r9192 101 101 } 102 102 103 103 PRINTF(0)("entity: %s\n", nearestEntity->getClassName()); 104 104 return nearestEntity; 105 105 } … … 114 114 { 115 115 if( this->owner != killer) 116 { 117 PRINTF(0)("real hit: %s\n", killer->getClassName()); 118 116 119 this->selectionList.push_back(killer); 120 } 121 PRINTF(0)("no hit: %s\n", killer->getClassName()); 117 122 } 118 123
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