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Ignore:
Timestamp:
Jul 5, 2006, 8:05:48 AM (18 years ago)
Author:
patrick
Message:

aiming works almost

File:
1 edited

Legend:

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  • branches/presentation/src/world_entities/creatures/fps_player.cc

    r9191 r9192  
    248248      this->getWeaponManager().setSlotPosition(1, Vector(5.0, box->halfLength[1] * f, 0.0));
    249249
    250       this->aimingSystem->toList(OM_LIST(this->getOMListNumber() + 1) /*OM_GROUP_01*/);
     250      this->aimingSystem->toList(OM_GROUP_01);
    251251      this->aimingSystem->setParent(&this->cameraNode);
    252252      this->aimingSystem->setParentMode(PNODE_ROTATE_AND_MOVE);
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