Changeset 9474 in orxonox.OLD for branches/proxy/src/lib/network/README.NETWORK
- Timestamp:
- Jul 25, 2006, 11:09:28 PM (18 years ago)
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-
- 1 edited
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branches/proxy/src/lib/network/README.NETWORK
r9459 r9474 54 54 ===================================== 55 55 The network node with the offset 0 is always the server to which the client must connect to (in case there are connections to other hosts at the same time). 56 57 58 59 60 UNSOLVED: 61 ========= 62 - what if the proxy server gets a new client and wants to add it to the game? There are some problems waiting in the network game manager 63 - actualy the whole message sending system won't work in this network topic. proxys have to relay messages to clients 64 65 66
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