Changeset 9625 for code/trunk
- Timestamp:
- May 21, 2013, 3:12:21 PM (12 years ago)
- Location:
- code/trunk
- Files:
-
- 7 edited
- 1 copied
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
/code/branches/formationupdate (added) merged: 9580-9584,9613-9624
- Property svn:mergeinfo changed
-
code/trunk/src/orxonox/controllers/Controller.h
r8706 r9625 65 65 virtual void changedControllableEntity() {} 66 66 67 protected:68 67 // don't use this directly, use getPlayer()->startControl(entity) (unless you know exactly what you do) 69 68 inline void setControllableEntity(ControllableEntity* entity) -
code/trunk/src/orxonox/controllers/FormationController.cc
r9348 r9625 535 535 536 536 537 // Sets newMaster as the new master within the formation. Called by the master. 538 void FormationController::setNewMasterWithinFormation(FormationController* newMaster) 539 { 540 if(this->state_ != MASTER || newMaster->myMaster_ != this) return; 541 542 if (!this->slaves_.empty()) 543 { 544 std::vector<FormationController*>::iterator it2 = std::find(this->slaves_.begin(), this->slaves_.end(), newMaster); 545 if (it2 != this->slaves_.end()) 546 { 547 this->slaves_.erase(it2); 548 } 549 550 newMaster->state_ = MASTER; 551 newMaster->slaves_ = this->slaves_; 552 newMaster->myMaster_ = 0; 553 554 for(std::vector<FormationController*>::iterator it = newMaster->slaves_.begin(); it != newMaster->slaves_.end(); it++) 555 { 556 (*it)->myMaster_ = newMaster; 557 } 558 } 559 560 this->slaves_.clear(); 561 this->specificMasterAction_ = NONE; 562 this->state_ = FREE; 563 } 564 565 566 537 567 /** 538 @brief Frees all slaves f orm a master. Initiated by a master.568 @brief Frees all slaves from a master. Initiated by a master. 539 569 */ 540 570 void FormationController::freeSlaves() -
code/trunk/src/orxonox/controllers/FormationController.h
r9348 r9625 59 59 static void passivebehaviour(const bool passive); 60 60 static void formationsize(const int size); 61 void setNewMasterWithinFormation(FormationController* newMaster); 61 62 62 63 inline void setFormationFlight(bool formation) … … 98 99 virtual void hit(Pawn* originator, btManifoldPoint& contactpoint, float damage); 99 100 101 FormationController* getMaster( void ) { return myMaster_; } 102 FormationController* getController( void ) { return this; } 103 FormationController* getSlave( void ) { return this->slaves_.back(); } 104 100 105 protected: 101 106 bool formationFlight_; … … 127 132 void searchNewMaster(); 128 133 void commandSlaves(); 134 void takeLeadOfFormation(); 135 void loseMasterState(); 129 136 void setNewMasterWithinFormation(); 130 137 131 138 void freeSlaves(); 132 139 void forceFreeSlaves(); 133 void loseMasterState();134 140 void forceFreedom(); 135 141 bool forcedFree(); 136 142 137 void takeLeadOfFormation();138 143 void masterAttacked(Pawn* originator); 139 144 … … 159 164 160 165 void setTarget(Pawn* target); 166 161 167 void searchNewTarget(); 162 168 void forgetTarget(); -
code/trunk/src/orxonox/controllers/HumanController.cc
r9256 r9625 102 102 103 103 // commandslaves when Master of a formation 104 if (HumanController::localController_s && HumanController::localController_s->state_==MASTER )104 if (HumanController::localController_s && HumanController::localController_s->state_==MASTER && FormationController::slaves_.size() > 0) 105 105 { 106 106 if (HumanController::localController_s->formationMode_ != ATTACK) -
code/trunk/src/orxonox/worldentities/pawns/Pawn.cc
r9555 r9625 47 47 #include "weaponsystem/WeaponSet.h" 48 48 49 #include "controllers/FormationController.h" 50 49 51 namespace orxonox 50 52 { … … 306 308 } 307 309 310 308 311 void Pawn::death() 309 312 { … … 320 323 321 324 if (this->getPlayer() && this->getPlayer()->getControllableEntity() == this) 322 this->getPlayer()->stopControl(); 323 325 { 326 // Start to control a new entity if you're the master of a formation 327 if(this->hasSlaves()) 328 { 329 Controller* slave = this->getSlave(); 330 ControllableEntity* entity = slave->getControllableEntity(); 331 332 333 if(!entity->hasHumanController()) 334 { 335 // delete the AIController 336 slave->setControllableEntity(0); 337 338 // set a new master within the formation 339 orxonox_cast<FormationController*>(this->getController())->setNewMasterWithinFormation(orxonox_cast<FormationController*>(slave)); 340 341 // start to control a slave 342 this->getPlayer()->startControl(entity); 343 } 344 else 345 { 346 this->getPlayer()->stopControl(); 347 } 348 349 } 350 else 351 { 352 this->getPlayer()->stopControl(); 353 } 354 } 324 355 if (GameMode::isMaster()) 325 356 { … … 468 499 } 469 500 501 502 // A function to check if this pawn's controller is the master of any formationcontroller 503 bool Pawn::hasSlaves() 504 { 505 for (ObjectList<FormationController>::iterator it = 506 ObjectList<FormationController>::begin(); 507 it != ObjectList<FormationController>::end(); ++it ) 508 { 509 // checks if the pawn's controller has a slave 510 if (this->hasHumanController() && it->getMaster() == this->getPlayer()->getController()) 511 return true; 512 } 513 return false; 514 } 515 516 // A function that returns a slave of the pawn's controller 517 Controller* Pawn::getSlave(){ 518 for (ObjectList<FormationController>::iterator it = 519 ObjectList<FormationController>::begin(); 520 it != ObjectList<FormationController>::end(); ++it ) 521 { 522 if (this->hasHumanController() && it->getMaster() == this->getPlayer()->getController()) 523 return it->getController(); 524 } 525 return 0; 526 } 527 528 529 470 530 } -
code/trunk/src/orxonox/worldentities/pawns/Pawn.h
r9348 r9625 185 185 186 186 virtual void death(); 187 virtual bool hasSlaves(); 188 virtual Controller* getSlave(); 187 189 virtual void goWithStyle(); 188 190 virtual void deatheffect();
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