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Ignore:
Timestamp:
Sep 1, 2006, 8:06:39 PM (18 years ago)
Author:
bensch
Message:

renamed newclassid to classid and newobjectlist to objectlist

File:
1 edited

Legend:

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Added
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  • branches/new_class_id/src/world_entities/weapons/weapon.cc

    r9709 r9715  
    3535#include "elements/glgui_energywidget.h"
    3636
    37 NewObjectListDefinition(Weapon);
     37ObjectListDefinition(Weapon);
    3838
    3939////////////////////
     
    7272 * @returns the newly created Weapon.
    7373 */
    74 Weapon* Weapon::createWeapon(const NewClassID& weaponID)
     74Weapon* Weapon::createWeapon(const ClassID& weaponID)
    7575{
    7676  BaseObject* createdObject = Factory::fabricate(weaponID);
     
    179179 * What it does, is telling the Weapon what Projectiles it can Emit.
    180180 */
    181 void Weapon::setProjectileType(const NewClassID& projectile)
     181void Weapon::setProjectileType(const ClassID& projectile)
    182182{
    183183  this->projectile = projectile;
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