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Ignore:
Timestamp:
Oct 28, 2013, 3:58:45 PM (11 years ago)
Author:
thiweber
Message:

im Pong Score-Sound eingefuegt (PongBall.cc)

File:
1 edited

Legend:

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  • code/branches/sfxThilo/src/modules/pong/PongBall.h

    r9667 r9720  
    4242#include "worldentities/MovableEntity.h"
    4343
     44
    4445namespace orxonox
    4546{
     
    6364
    6465            virtual void tick(float dt);
     66
     67            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
    6568
    6669            /**
     
    123126            static const float MAX_REL_Z_VELOCITY;
    124127
     128            void setDefScoreSound(const std::string& engineSound); //Thilo
     129            const std::string& getDefScoreSound(); //Thilo
     130
    125131        private:
    126132            void registerVariables();
     
    135141            unsigned int* batID_; //!< The object IDs of the bats, to be able to synchronize them over the network.
    136142            float relMercyOffset_; //!< Offset, that makes the player not loose, when, in all fairness, he would have.
     143            WorldSound* defScoreSound_;//Thilo
    137144    };
    138145}
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