Changeset 9779 for code/branches/radarDreiD/data/levels
- Timestamp:
- Nov 11, 2013, 4:13:02 PM (11 years ago)
- File:
-
- 1 edited
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code/branches/radarDreiD/data/levels/radar3D_test.oxw
r9771 r9779 18 18 ?> 19 19 20 <Level> 20 <Level 21 gametype = "Mission" 22 > 21 23 <templates> 22 24 <Template link=lodtemplate_default /> … … 30 32 31 33 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 32 <SpawnPoint team=0 position="- 200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />34 <SpawnPoint team=0 position="-500,0,0" lookat="-500,0,1" spawnclass=SpaceShip pawndesign=spaceshipescort /> 33 35 34 36 35 37 36 <Pawn team= 1 health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 1" >38 <Pawn team=0 health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "0,0,0" > 37 39 <attached> 38 40 <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> … … 43 45 </Pawn> 44 46 45 <Pawn team=1 health=30 position="0, 200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 2" >47 <Pawn team=1 health=30 position="0,1000,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "0,1000,0" > 46 48 <attached> 47 49 <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> … … 53 55 54 56 55 <Pawn team= 1 health=30 position="0,0,200" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 3" >57 <Pawn team=2 health=30 position="0,0,1000" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "0,0,1000" > 56 58 <attached> 57 59 <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> … … 62 64 </Pawn> 63 65 64 <Pawn team= 1 health=30 position="200,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 4" >66 <Pawn team=3 health=30 position="1000,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "1000,0,0" > 65 67 <attached> 66 68 <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
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