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Timestamp:
Nov 18, 2013, 4:22:09 PM (11 years ago)
Author:
wroennin
Message:

Math.cc: new function isObjectHigherThanShipOnMap, separated coordinatetransformation into a seperate function; Math.h: updated with new functions; HUDRadar.cc: added zOrder for rendering on screen; radar3D_test.oxw: canged spawn direction to 0,0,0

File:
1 edited

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  • code/branches/radarDreiD/data/levels/radar3D_test.oxw

    r9779 r9792  
    3232
    3333    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
    34     <SpawnPoint team=0 position="-500,0,0" lookat="-500,0,1" spawnclass=SpaceShip pawndesign=spaceshipescort />
     34    <SpawnPoint team=0 position="-500,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
    3535   
    3636
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