- Timestamp:
- Dec 2, 2013, 1:12:06 PM (11 years ago)
- File:
-
- 1 edited
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code/branches/radarDreiD/src/modules/overlays/hud/HUDRadar.cc
r9824 r9835 102 102 XMLPortParam(HUDRadar, "Material2D", set2DMaterial, get2DMaterial, xmlelement, mode); 103 103 XMLPortParam(HUDRadar, "Material3Dmiddle", set3DMaterial, get3DMaterial, xmlelement, mode); 104 XMLPortParam(HUDRadar, "mapAngle3D", setMapAngle, getMapAngle, xmlelement, mode); 104 105 105 106 … … 211 212 212 213 // set zOrder on screen 213 bool overXZPlain = isObjectHigherThanShipOnMap(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), 0.6435011);214 bool overXZPlain = isObjectHigherThanShipOnMap(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), this->mapAngle_); 214 215 215 216 if(overXZPlain == false && (it->second->getZOrder() > 100 * this->overlay_->getZOrder())) // it appears that zOrder of attached Overlayelements is 100 times the zOrder of the Overlay
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