Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Dec 3, 2013, 8:18:15 PM (11 years ago)
Author:
zifloria
Message:

End game screen. Eye candy. Gameplay tweaks

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/invaders/data/levels/includes/invaderWeapon.oxi

    r9862 r9868  
    1515        <Weapon>
    1616          <InvaderWeapon mode=0 munitionpershot=0 delay=0.125 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="laserbeam.mesh" />
    17           <!--InvaderWeapon mode=0 munitionpershot=0 delay=0   
    18 
    19           LaserBeam2
    20 
    21             damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" projectileMesh="LaserBeam.mesh" /-->
    2217        </Weapon>
    2318        <Weapon>
    2419          <InvaderWeapon mode=0 munitionpershot=0 delay=0     damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="laserbeam.mesh" />
    25           <!--InvaderWeapon mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" projectileMesh="LaserBeam.mesh" /-->
    2620        </Weapon>
    2721      </WeaponPack>
Note: See TracChangeset for help on using the changeset viewer.