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Ignore:
Timestamp:
Dec 21, 2013, 11:38:57 PM (11 years ago)
Author:
jo
Message:

polishing the first Level - force the target station to be static.

File:
1 edited

Legend:

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Added
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  • code/trunk/data/levels/iJohnVane_TriptoArea51.oxw

    r9939 r9940  
    437437<!----------------------------------------------------------------------------------------------------->
    438438   
    439   <SpaceShip
     439  <Pawn
    440440        team      = 0
    441441        position  = "0,118000,0"
     
    444444        health    = 100000 initialhealth=100000 maxhealth="100000"
    445445        name      = "wormhole"
    446         radarname = "Wormhole to Area 51" >
     446        radarname = "Wormhole to Area 51" >
     447   </Pawn>     
     448  <StaticEntity position="0,118000,0" collisionType=static yaw=90>
    447449      <attached>
    448450         <DistanceTriggerBeacon name="bcnDestroyer" />
     
    451453
    452454        <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 />
    453    <!-- <Model mesh="cube.mesh" mass=10 position="-560,0,0" scale3D="115,100,245"  />
    454         <Model mesh="cube.mesh" mass=10 position="290,0,-480" scale3D="115,100,245" yaw=-120 />
    455         <Model mesh="cube.mesh" mass=10 position="290,0,480" scale3D="115,100,245" yaw=-240 />
    456         <Model mesh="cube.mesh" mass=10 position="-280,0,0" scale3D="163,50,50" />
    457         <Model mesh="cube.mesh" mass=10 position="140,0,-240" scale3D="163,50,50"  yaw=-120/>
    458         <Model mesh="cube.mesh" mass=10 position="140,0,240" scale3D="163,50,50" yaw=-240/>
    459         <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" />
    460         <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-120/>
    461         <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-240/>
    462         <Model mesh="cube.mesh" mass=10 position="0,400,0" scale3D="43,110,26" yaw=-30 />
    463         <Model mesh="cube.mesh" mass=10 position="-200,100,0" scale3D="26,50,43" />
    464         <Model mesh="cube.mesh" mass=10 position="100,100,-173" scale3D="43,50,26" yaw=-30/>
    465         <Model mesh="cube.mesh" mass=10 position="100,100,173" scale3D="43,50,26" yaw=30/>
    466         <Model mesh="cube.mesh" mass=10 position="-100,264,0" scale3D="26,105,43" roll=-49/>
    467         <Model mesh="cube.mesh" mass=10 position="50,264,-87" scale3D="26,105,43" roll=-49 yaw=-120/>
    468         <Model mesh="cube.mesh" mass=10 position="50,264,87" scale3D="26,105,43" roll=-49 yaw=-240/>     -->
    469455      </attached>
    470456      <collisionShapes>
     
    486472        <BoxCollisionShape  position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 />
    487473      </collisionShapes>
    488     </SpaceShip>
     474    </StaticEntity>
    489475
    490476 <DistanceTrigger name="portal3" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=1/>
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