SuccessChanges

Summary

  1. [HUD_HS16] fixed issue that the hud shows pickups of ALL players/bots instead of just the own spaceship. fixed this by comparing objectIDs note: network calls currently support only 5 arguments, so I removed representationObjectId which doesn't seem to be used (neither in C++ nor in Lua)
Revision 11708 by Fabian Landau:
[HUD_HS16] fixed issue that the hud shows pickups of ALL players/bots instead of just the own spaceship. fixed this by comparing objectIDs
note: network calls currently support only 5 arguments, so I removed representationObjectId which doesn't seem to be used (neither in C++ nor in Lua)
Change TypePath in RepositoryPath in Workspace
The file was modified/code/trunk/src/modules/overlays/hud/HUDPickupSystem.cc (diff)src/modules/overlays/hud/HUDPickupSystem.cc
The file was modified/code/trunk/src/modules/overlays/hud/HUDPickupSystem.h (diff)src/modules/overlays/hud/HUDPickupSystem.h
The file was modified/code/trunk/src/modules/pickup/PickupManager.cc (diff)src/modules/pickup/PickupManager.cc
The file was modified/code/trunk/src/modules/pickup/PickupManager.h (diff)src/modules/pickup/PickupManager.h
The file was modified/code/trunk/src/modules/pickup/PickupPrereqs.h (diff)src/modules/pickup/PickupPrereqs.h
The file was modified/code/trunk/src/orxonox/controllers/ActionpointController.h (diff)src/orxonox/controllers/ActionpointController.h