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@651
|
17 years |
rgrieder |
- added Fighter.cc to the CML
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@650
|
17 years |
rgrieder |
- little changes, added Fighter (commented)
|
|
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@649
|
17 years |
nicolasc |
added space cruiser, but not tested yet
upload drone later
|
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@648
|
17 years |
landauf |
and here comes the xml-file
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|
|
@647
|
17 years |
landauf |
good morning everybody!
did some changes in the steering of SpaceShip
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|
@646
|
17 years |
landauf |
- added very bad collision detection (presentation hack )
- added …
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|
@645
|
17 years |
rgrieder |
- weapon system up and running
|
|
|
@644
|
17 years |
landauf |
added free-view-mode (hold right mouse button pressed)
|
|
|
@643
|
17 years |
landauf |
added a simple firing mode to SpaceShip
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|
|
@642
|
17 years |
scheusso |
missing file
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|
@641
|
17 years |
scheusso |
changed slide
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|
|
@640
|
17 years |
landauf |
improved documentation
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|
|
@639
|
17 years |
scheusso |
slides
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|
|
@638
|
17 years |
rgrieder |
- added weapon system (probably not working yet)
|
|
|
@637
|
17 years |
rgrieder |
|
|
|
@636
|
17 years |
scheusso |
synchronising of classid↔classname works now
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|
|
@635
|
17 years |
scheusso |
added presentation stuff
|
|
|
@634
|
17 years |
landauf |
removed debug output
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|
|
@633
|
17 years |
landauf |
added blinkies
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|
|
@632
|
17 years |
dumenim |
networkstuff bluber fubber
|
|
|
@631
|
17 years |
scheusso |
removed segfault
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|
|
@630
|
17 years |
scheusso |
made Model and WorldEntity synchronisable
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|
|
@629
|
17 years |
nicolasc |
added "razor" texture
|
|
|
@628
|
17 years |
nicolasc |
improved run and run-script
they pass any argument they get to main
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|
|
@627
|
17 years |
bknecht |
working AI added (put them aside if you want)
|
|
|
@626
|
17 years |
rgrieder |
- thruster effects are now only shown when the ship accelerates
|
|
|
@625
|
17 years |
rgrieder |
- fixed comment problem in XML parser in LevelLoader.cc (only in audio …
|
|
|
@624
|
17 years |
scheusso |
changes in gamestatehandling
|
|
|
@623
|
17 years |
rgrieder |
- removed old hud stuff
- Intialise pointers with NULL! (curiously …
|
|
|
@622
|
17 years |
landauf |
added some randomly generated (rotating) asteroids
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|
|
@621
|
17 years |
nicolasc |
don't access variables directly!!
|
|
|
@620
|
17 years |
scheusso |
gamestatehandling, error correction
|
|
|
@619
|
17 years |
bknecht |
maybe this helps…
|
|
|
@618
|
17 years |
nicolasc |
- changed comments to doxygen tags in flocking
- reduced ogre depency …
|
|
|
@617
|
17 years |
bknecht |
implemented content of Flocking.h
|
|
|
@616
|
17 years |
nicolasc |
changed include names to new file names…<
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|
|
@615
|
17 years |
rgrieder |
- 2 more enums…
|
|
|
@614
|
17 years |
rgrieder |
- curiously (…) under windows there is no difference between …
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|
|
@613
|
17 years |
rgrieder |
- removed enum declaration.
|
|
|
@612
|
17 years |
rgrieder |
- restored filename consistency for src/orxonox
|
|
|
@611
|
17 years |
rgrieder |
- restored filename consistency for src/orxonox
|
|
|
@610
|
17 years |
rgrieder |
- added OrxonoxPrereq.h, containing all forward declarations
(please …
|
|
|
@609
|
17 years |
rgrieder |
- removed all the "using namespace Ogre" in the header files
- cleaned …
|
|
|
@608
|
17 years |
landauf |
added SpaceShip class
|
|
|
@607
|
17 years |
dumenim |
still some problem
|
|
|
@606
|
17 years |
dumenim |
sdf
|
|
|
@605
|
17 years |
scheusso |
added gamestatesending
|
|
|
@604
|
17 years |
dumenim |
fsdölkfjas
|
|
|
@603
|
17 years |
bknecht |
now really npc class added
|
|
|
@602
|
17 years |
bknecht |
npc class added using AI stuff
|
|
|
@601
|
17 years |
dumenim |
blub
|
|
|
@600
|
17 years |
nicolasc |
updated assf model, use assf3, assf2 has no texture!!
|
|
|
@599
|
17 years |
scheusso |
ip address with —ip=address
|
|
|
@598
|
17 years |
bknecht |
mandatory boolean changed to optional in argreader
|
|
|
@597
|
17 years |
bknecht |
added AI-files
|
|
|
@596
|
17 years |
bknecht |
added/updated AI-files
|
|
|
@595
|
17 years |
landauf |
spaceships are now models too (except the steered one)
|
|
|
@594
|
17 years |
rgrieder |
-finally removed my old framework stuff and with it the weapon system files
|
|
|
@593
|
17 years |
nicolasc |
fixed level
|
|
|
@592
|
17 years |
nicolasc |
added engineglow particle effect - based of treibwerk
other various changes
|
|
|
@591
|
17 years |
landauf |
asteroids are now models (here comes orxonox' next supermodel!)
|
|
|
@590
|
17 years |
scheusso |
enhanced memory handling
|
|
|
@589
|
17 years |
landauf |
finally found the damn fkng bug.
|
|
|
@588
|
17 years |
bknecht |
corrected strange behaviour
|
|
|
@587
|
17 years |
bknecht |
added HUD
|
|
|
@586
|
17 years |
landauf |
bump
|
|
|
@585
|
17 years |
nicolape |
Added some stuff to level
|
|
|
@584
|
17 years |
nicolape |
Music loads now from level file
|
|
|
@583
|
17 years |
landauf |
loadParams
|
|
|
@582
|
17 years |
nicolape |
Added background sound from old orxonox
|
|
|
@581
|
17 years |
landauf |
…
|
|
|
@580
|
17 years |
rgrieder |
- fixed the problem about the ship being static.
- added SceneNode …
|
|
|
@579
|
17 years |
nicolasc |
removed "conflict"
|
|
|
@578
|
17 years |
nicolape |
Added a new skybox (Photoshop ftw
|
|
|
@577
|
17 years |
rgrieder |
- removed that *##&&%* orxonox2.cc file
|
|
|
@576
|
17 years |
landauf |
added Mesh and Model (doesn't work yet, but i don't want to have merge …
|
|
|
@575
|
17 years |
landauf |
deleted typo
|
|
|
@574
|
17 years |
landauf |
changed filename
|
|
|
@573
|
17 years |
scheusso |
some small changes and debug output
|
|
|
@572
|
17 years |
rgrieder |
Copied remotely
|
|
|
@571
|
17 years |
scheusso |
cmakelists
|
|
|
@570
|
17 years |
nicolasc |
fixed ast6.mesh
added asteroid to sample.oxw
|
|
|
@569
|
17 years |
scheusso |
bugfix in Synchronisable
|
|
|
@568
|
17 years |
scheusso |
added capability for presentation mode
|
|
|
@567
|
17 years |
scheusso |
some minor changes/enhancements in GameStateClient
|
|
|
@566
|
17 years |
scheusso |
adding missing files …
|
|
|
@565
|
17 years |
scheusso |
added class BaseEntity:
- !!! please inherit from this class in future …
|
|
|
@564
|
17 years |
landauf |
Right now I'm having amnesia and deja vu at the same time. I think …
|
|
|
@563
|
17 years |
landauf |
sorry, that was wrong (was just testing)
|
|
|
@562
|
17 years |
landauf |
modified DebugLevel-hack
|
|
|
@561
|
17 years |
landauf |
stupid svn! added missing files
|
|
|
@560
|
17 years |
landauf |
- changed output from std::cout to COUT(level)
- added SoftDebugLevel …
|
|
|
@559
|
17 years |
landauf |
added check, but orxonox still crashes when an unknown classname is …
|
|
|
@558
|
17 years |
landauf |
for windows only: added another bat-file to see the console output …
|
|
|
@557
|
17 years |
landauf |
for windows only:
modified run-script.bat, but you shouldn't use this …
|
|
|
@556
|
17 years |
landauf |
added missing files
|
|
|
@555
|
17 years |
landauf |
WIN32 hack in CLs
|
|
|
@554
|
17 years |
landauf |
removed scenemanager hack and used orxonox.h
|
|
|
@553
|
17 years |
rgrieder |
- some minor change in static initialisation of factory
(this …
|
|
|
@552
|
17 years |
landauf |
removed stupid hack
|
|
|