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Diff Rev Age Author Log Message
(edit) @650   17 years rgrieder - little changes, added Fighter (commented)
(edit) @649   17 years nicolasc added space cruiser, but not tested yet upload drone later
(edit) @648   17 years landauf and here comes the xml-file ;)
(edit) @647   17 years landauf good morning everybody! did some changes in the steering of SpaceShip
(edit) @646   17 years landauf - added very bad collision detection (presentation hack :D) - added …
(edit) @645   17 years rgrieder - weapon system up and running
(edit) @644   17 years landauf added free-view-mode (hold right mouse button pressed)
(edit) @643   17 years landauf added a simple firing mode to SpaceShip
(edit) @642   17 years scheusso missing file
(edit) @641   17 years scheusso changed slide
(edit) @640   17 years landauf improved documentation :D
(edit) @639   17 years scheusso slides
(edit) @638   17 years rgrieder - added weapon system (probably not working yet)
(edit) @637   17 years rgrieder
(edit) @636   17 years scheusso synchronising of classid↔classname works now
(edit) @635   17 years scheusso added presentation stuff
(edit) @634   17 years landauf removed debug output
(edit) @633   17 years landauf added blinkies :D
(edit) @632   17 years dumenim networkstuff bluber fubber
(edit) @631   17 years scheusso removed segfault
(edit) @630   17 years scheusso made Model and WorldEntity synchronisable
(edit) @629   17 years nicolasc added "razor" texture
(edit) @628   17 years nicolasc improved run and run-script they pass any argument they get to main
(edit) @627   17 years bknecht working AI added (put them aside if you want)
(edit) @626   17 years rgrieder - thruster effects are now only shown when the ship accelerates
(edit) @625   17 years rgrieder - fixed comment problem in XML parser in LevelLoader.cc (only in audio …
(edit) @624   17 years scheusso changes in gamestatehandling
(edit) @623   17 years rgrieder - removed old hud stuff - Intialise pointers with NULL! (curiously …
(edit) @622   17 years landauf added some randomly generated (rotating) asteroids
(edit) @621   17 years nicolasc don't access variables directly!!
(edit) @620   17 years scheusso gamestatehandling, error correction
(edit) @619   17 years bknecht maybe this helps…
(edit) @618   17 years nicolasc - changed comments to doxygen tags in flocking - reduced ogre depency …
(edit) @617   17 years bknecht implemented content of Flocking.h
(edit) @616   17 years nicolasc changed include names to new file names…<
(edit) @615   17 years rgrieder - 2 more enums…
(edit) @614   17 years rgrieder - curiously (…) under windows there is no difference between …
(edit) @613   17 years rgrieder - removed enum declaration.
(edit) @612   17 years rgrieder - restored filename consistency for src/orxonox
(edit) @611   17 years rgrieder - restored filename consistency for src/orxonox
(edit) @610   17 years rgrieder - added OrxonoxPrereq.h, containing all forward declarations (please …
(edit) @609   17 years rgrieder - removed all the "using namespace Ogre" in the header files - cleaned …
(edit) @608   17 years landauf added SpaceShip class
(edit) @607   17 years dumenim still some problem
(edit) @606   17 years dumenim sdf
(edit) @605   17 years scheusso added gamestatesending
(edit) @604   17 years dumenim fsdölkfjas
(edit) @603   17 years bknecht now really npc class added
(edit) @602   17 years bknecht npc class added using AI stuff
(edit) @601   17 years dumenim blub
(edit) @600   17 years nicolasc updated assf model, use assf3, assf2 has no texture!!
(edit) @599   17 years scheusso ip address with —ip=address
(edit) @598   17 years bknecht mandatory boolean changed to optional in argreader
(edit) @597   17 years bknecht added AI-files
(edit) @596   17 years bknecht added/updated AI-files
(edit) @595   17 years landauf spaceships are now models too (except the steered one)
(edit) @594   17 years rgrieder -finally removed my old framework stuff and with it the weapon system files
(edit) @593   17 years nicolasc fixed level
(edit) @592   17 years nicolasc added engineglow particle effect - based of treibwerk other various changes
(edit) @591   17 years landauf asteroids are now models (here comes orxonox' next supermodel!)
(edit) @590   17 years scheusso enhanced memory handling
(edit) @589   17 years landauf finally found the damn fkng bug.
(edit) @588   17 years bknecht corrected strange behaviour
(edit) @587   17 years bknecht added HUD
(edit) @586   17 years landauf bump
(edit) @585   17 years nicolape Added some stuff to level
(edit) @584   17 years nicolape Music loads now from level file
(edit) @583   17 years landauf loadParams
(edit) @582   17 years nicolape Added background sound from old orxonox
(edit) @581   17 years landauf
(edit) @580   17 years rgrieder - fixed the problem about the ship being static. - added SceneNode …
(edit) @579   17 years nicolasc removed "conflict"
(edit) @578   17 years nicolape Added a new skybox (Photoshop ftw
(edit) @577   17 years rgrieder - removed that *##&&%* orxonox2.cc file
(edit) @576   17 years landauf added Mesh and Model (doesn't work yet, but i don't want to have merge …
(edit) @575   17 years landauf deleted typo
(edit) @574   17 years landauf changed filename
(edit) @573   17 years scheusso some small changes and debug output
(edit) @572   17 years rgrieder Copied remotely
(edit) @571   17 years scheusso cmakelists
(edit) @570   17 years nicolasc fixed ast6.mesh added asteroid to sample.oxw
(edit) @569   17 years scheusso bugfix in Synchronisable
(edit) @568   17 years scheusso added capability for presentation mode
(edit) @567   17 years scheusso some minor changes/enhancements in GameStateClient
(edit) @566   17 years scheusso adding missing files …
(edit) @565   17 years scheusso added class BaseEntity: - !!! please inherit from this class in future …
(edit) @564   17 years landauf Right now I'm having amnesia and deja vu at the same time. I think …
(edit) @563   17 years landauf sorry, that was wrong (was just testing)
(edit) @562   17 years landauf modified DebugLevel-hack
(edit) @561   17 years landauf stupid svn! added missing files
(edit) @560   17 years landauf - changed output from std::cout to COUT(level) - added SoftDebugLevel …
(edit) @559   17 years landauf added check, but orxonox still crashes when an unknown classname is …
(edit) @558   17 years landauf for windows only: added another bat-file to see the console output …
(edit) @557   17 years landauf for windows only: modified run-script.bat, but you shouldn't use this …
(edit) @556   17 years landauf added missing files
(edit) @555   17 years landauf WIN32 hack in CLs
(edit) @554   17 years landauf removed scenemanager hack and used orxonox.h
(edit) @553   17 years rgrieder - some minor change in static initialisation of factory (this …
(edit) @552   17 years landauf removed stupid hack
(edit) @551   17 years landauf funny hack, i hope this works for reto
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