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Diff Rev Age Author Log Message
(edit) @9471   12 years jo I fixed the console command. A console command has to be a static …
(edit) @9470   12 years purgham 26.11.12 not really working but usefull stuff for later
(edit) @9469   12 years moralelastix preparations
(edit) @9468   12 years mottetb shortcuts don't work
(edit) @9467   12 years moralelastix export
(edit) @9466   12 years davidsa WIP: fixing max pixel calculation and size scaling of the billboards
(edit) @9465   12 years moralelastix Smooth Rendering
(edit) @9464   12 years davidsa Updated orxonox::LensFlare, the effect has been expanded by several …
(edit) @9463   12 years davidsa updated lensflare.material and textures
(edit) @9462   12 years davidsa Added additional LensFlare parameters to the Shader-Test level
(edit) @9461   12 years davidsa Updated orxonox::Billboard so you can disable FrustumCulling. Also …
(edit) @9460   12 years moralelastix Empty Class
(edit) @9459   12 years purgham working Version 19.11.2012 - Bots can create virtual Checkpoints but …
(edit) @9458   12 years juchlil
(edit) @9457   12 years mottetb getTeam doesn't work, have to find sth else
(edit) @9456   12 years keuschr added material and textures for collateralDamage ship
(edit) @9455   12 years keuschr forgot some files
(edit) @9454   12 years keuschr Added new ship template. Materials to follow.
(edit) @9453   12 years moralelastix Final Textures
(edit) @9452   12 years smerkli Added sounds for mjiang.
(edit) @9451   12 years purgham working Version 19.11.2012 - Bots can allways be included
(edit) @9450   12 years jo Cleanup.
(edit) @9449   12 years davidsa Added a transparent material for use in Hardware Occlusion Querying
(edit) @9448   12 years davidsa Added Hardware Occlusion Query Capabilities for use in dynamic flare …
(edit) @9447   12 years davidsa Added Material for Lens Flare effects, this is still very much WIP and …
(edit) @9446   12 years davidsa Slightly modified shader test level, to see orxonox::LensFlare …
(edit) @9445   12 years davidsa Added orxonox::LensFlare, to add LensFlare effects, this is still very …
(edit) @9444   12 years jo The time seems correct. The marker positioning also seems to be ok. So …
(edit) @9443   12 years mottetb was fuer einen Fortschritt heute!
(edit) @9442   12 years moralelastix Head Texture
(edit) @9441   12 years purgham BUG 12.11.2012 Error if create Bots after start
(edit) @9440   12 years keuschr final version
(edit) @9439   12 years keuschr final version
(edit) @9438   12 years keuschr foo bar or bar foo?
(edit) @9437   12 years jo Rough example on how to add sound to existing orxonox objects. A …
(edit) @9436   12 years purgham working Version 5.11.2012 - Bots can be included after starting the level
(edit) @9435   12 years mottetb Removed old files
(edit) @9434   12 years mottetb aimMarkerSize aendert nichts im Spiel
(edit) @9433   12 years davidsa Modified shader test level, added proper collision shape and changed …
(edit) @9432   12 years purgham first working Version
(edit) @9431   12 years keuschr first texture tries
(edit) @9430   12 years mottetb Bild fuer neues Overlay
(edit) @9429   12 years mottetb aimMarkerSize Problem
(edit) @9428   12 years davidsa FIX: changed standard render group to main, this prevents that …
(edit) @9427   12 years davidsa FIX: changed nested comments into single line comments, as it turns …
(edit) @9426   12 years davidsa Changed shader test level so that it uses a round object, since you …
(edit) @9425   12 years davidsa Improved glow effect, added some minor documentation to the …
(edit) @9424   12 years davidsa changed the glow-material to use a different color of glow
(edit) @9423   12 years davidsa Slightly modified the shader test level to use the new XML Port and to …
(edit) @9422   12 years davidsa Added some documentation to orxonox::Model and refined the XML Port …
(edit) @9421   12 years mottetb Oct 29th, works pretty well!
(edit) @9420   12 years davidsa Added some documentation to orxonox::Scene
(edit) @9419   12 years davidsa Added documentation to orxonox::RenderQueueListener
(edit) @9418   12 years moralelastix Texture Files
(edit) @9417   12 years mjiang added Laser Sound
(edit) @9416   12 years jo Adjusting the Escort ship's collisionshapes.
(edit) @9415   12 years jo Integrating Felix' EscortShip in the game (new weaponsetting and …
(edit) @9414   12 years jo Correcting an error.
(edit) @9413   12 years jo Adding the light escort ship from Felix Schulthess.
(edit) @9412   12 years purgham Made SpaceRace-Mode usable for more then 1 Spaceship
(edit) @9411   12 years mjiang Changed Default Laser Sound. New Sounds added.
(edit) @9410   12 years moralelastix UV
(edit) @9409   12 years davidsa Modified Shader Test Level to use the newly added shader, so stencil …
(edit) @9408   12 years davidsa Added: rudimentary stencil outline glow shader, very basic and looks …
(edit) @9407   12 years davidsa orxonox::RenderQueueListener: Implemented a rudimentary …
(edit) @9406   12 years keuschr starship 'collateral damage' v1
(edit) @9405   12 years keuschr first version of starship
(edit) @9404   12 years juchlil
(edit) @9403   12 years davidsa Showcase: Added Level 'Shader Test' to test the XML-Port functionality …
(edit) @9402   12 years davidsa Orxonox::Model: added XMLPort 'material' to easily attach a …
(edit) @9401   12 years davidsa Orxonox::Mesh: Added functions setMaterial() and getMaterial() to …
(edit) @9400   12 years mottetb first checkin
(edit) @9399   12 years purgham Created new SpaceRaceController and added a function to SpaceRaceManager
(edit) @9398   12 years smerkli
(edit) @9397   12 years moralelastix Major work
(edit) @9396   12 years soroa Created a new class called FindClosestEnemy
(edit) @9395   12 years davidsa FIX: dynamic_cast from const to non-const is prohibited in newer …
(edit) @9394   12 years moralelastix added head
(edit) @9393   12 years juchlil
(edit) @9392   12 years moralelastix first Files
(edit) @9391   12 years keuschr test commit 2
(edit) @9390   12 years keuschr test commit
(edit) @9389   12 years jo New folder added
(edit) @9388   12 years jo Racebot branch.
(edit) @9387   12 years jo Further folders added.
(edit) @9386   12 years jo New project folders added.
(edit) @9385   12 years jo Space Ship Navigation Branch 2 - for SoroA
(edit) @9384   12 years jo LargeShips branch
(edit) @9383   12 years jo Creating new branch.
(edit) @9382   12 years jo Creating new branch.
(edit) @9381   12 years jo Creating new branch.
(edit) @9380   12 years jo Creating new branch.
(edit) @9379   12 years jo Creating new branch.
(edit) @9378   12 years smerkli Fixed skybox to be something that works in tutorial.oxw
(edit) @9377   12 years jo Renaming some level descriptions.
(edit) @9376   12 years jo I added the new configValue from TeamDeathmatch to the Miscellaneous menu.
(edit) @9375   12 years jo Updated Credits: We should mention AMIV as promised in the GV.
(edit) @9374   12 years jo Fixing logic error and removing preselection of the showall button.
(edit) @9373   12 years jo On the way to adjust multiplayermenue. Levels tagged with singleplayer …
(edit) @9372   12 years jo Small improvements; adjusting values for better playfeeling. An …
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