|
|
@9464
|
12 years |
davidsa |
Updated orxonox::LensFlare, the effect has been expanded by several …
|
|
|
@9463
|
12 years |
davidsa |
updated lensflare.material and textures
|
|
|
@9462
|
12 years |
davidsa |
Added additional LensFlare parameters to the Shader-Test level
|
|
|
@9461
|
12 years |
davidsa |
Updated orxonox::Billboard so you can disable FrustumCulling. Also …
|
|
|
@9460
|
12 years |
moralelastix |
Empty Class
|
|
|
@9459
|
12 years |
purgham |
working Version 19.11.2012 - Bots can create virtual Checkpoints but …
|
|
|
@9458
|
12 years |
juchlil |
|
|
|
@9457
|
12 years |
mottetb |
getTeam doesn't work, have to find sth else
|
|
|
@9456
|
12 years |
keuschr |
added material and textures for collateralDamage ship
|
|
|
@9455
|
12 years |
keuschr |
forgot some files
|
|
|
@9454
|
12 years |
keuschr |
Added new ship template. Materials to follow.
|
|
|
@9453
|
12 years |
moralelastix |
Final Textures
|
|
|
@9452
|
12 years |
smerkli |
Added sounds for mjiang.
|
|
|
@9451
|
12 years |
purgham |
working Version 19.11.2012 - Bots can allways be included
|
|
|
@9450
|
12 years |
jo |
Cleanup.
|
|
|
@9449
|
12 years |
davidsa |
Added a transparent material for use in Hardware Occlusion Querying
|
|
|
@9448
|
12 years |
davidsa |
Added Hardware Occlusion Query Capabilities for use in dynamic flare …
|
|
|
@9447
|
12 years |
davidsa |
Added Material for Lens Flare effects, this is still very much WIP and …
|
|
|
@9446
|
12 years |
davidsa |
Slightly modified shader test level, to see orxonox::LensFlare …
|
|
|
@9445
|
12 years |
davidsa |
Added orxonox::LensFlare, to add LensFlare effects, this is still very …
|
|
|
@9444
|
12 years |
jo |
The time seems correct. The marker positioning also seems to be ok. So …
|
|
|
@9443
|
12 years |
mottetb |
was fuer einen Fortschritt heute!
|
|
|
@9442
|
12 years |
moralelastix |
Head Texture
|
|
|
@9441
|
12 years |
purgham |
12.11.2012 Error if create Bots after start
|
|
|
@9440
|
12 years |
keuschr |
final version
|
|
|
@9439
|
12 years |
keuschr |
final version
|
|
|
@9438
|
12 years |
keuschr |
foo bar or bar foo?
|
|
|
@9437
|
12 years |
jo |
Rough example on how to add sound to existing orxonox objects. A …
|
|
|
@9436
|
12 years |
purgham |
working Version 5.11.2012 - Bots can be included after starting the level
|
|
|
@9435
|
12 years |
mottetb |
Removed old files
|
|
|
@9434
|
12 years |
mottetb |
aimMarkerSize aendert nichts im Spiel
|
|
|
@9433
|
12 years |
davidsa |
Modified shader test level, added proper collision shape and changed …
|
|
|
@9432
|
12 years |
purgham |
first working Version
|
|
|
@9431
|
12 years |
keuschr |
first texture tries
|
|
|
@9430
|
12 years |
mottetb |
Bild fuer neues Overlay
|
|
|
@9429
|
12 years |
mottetb |
aimMarkerSize Problem
|
|
|
@9428
|
12 years |
davidsa |
FIX: changed standard render group to main, this prevents that …
|
|
|
@9427
|
12 years |
davidsa |
FIX: changed nested comments into single line comments, as it turns …
|
|
|
@9426
|
12 years |
davidsa |
Changed shader test level so that it uses a round object, since you …
|
|
|
@9425
|
12 years |
davidsa |
Improved glow effect, added some minor documentation to the …
|
|
|
@9424
|
12 years |
davidsa |
changed the glow-material to use a different color of glow
|
|
|
@9423
|
12 years |
davidsa |
Slightly modified the shader test level to use the new XML Port and to …
|
|
|
@9422
|
12 years |
davidsa |
Added some documentation to orxonox::Model and refined the XML Port …
|
|
|
@9421
|
12 years |
mottetb |
Oct 29th, works pretty well!
|
|
|
@9420
|
12 years |
davidsa |
Added some documentation to orxonox::Scene
|
|
|
@9419
|
12 years |
davidsa |
Added documentation to orxonox::RenderQueueListener
|
|
|
@9418
|
12 years |
moralelastix |
Texture Files
|
|
|
@9417
|
12 years |
mjiang |
added Laser Sound
|
|
|
@9416
|
12 years |
jo |
Adjusting the Escort ship's collisionshapes.
|
|
|
@9415
|
12 years |
jo |
Integrating Felix' EscortShip in the game (new weaponsetting and …
|
|
|
@9414
|
12 years |
jo |
Correcting an error.
|
|
|
@9413
|
12 years |
jo |
Adding the light escort ship from Felix Schulthess.
|
|
|
@9412
|
12 years |
purgham |
Made SpaceRace-Mode usable for more then 1 Spaceship
|
|
|
@9411
|
12 years |
mjiang |
Changed Default Laser Sound. New Sounds added.
|
|
|
@9410
|
12 years |
moralelastix |
UV
|
|
|
@9409
|
12 years |
davidsa |
Modified Shader Test Level to use the newly added shader, so stencil …
|
|
|
@9408
|
12 years |
davidsa |
Added: rudimentary stencil outline glow shader, very basic and looks …
|
|
|
@9407
|
12 years |
davidsa |
orxonox::RenderQueueListener: Implemented a rudimentary …
|
|
|
@9406
|
12 years |
keuschr |
starship 'collateral damage' v1
|
|
|
@9405
|
12 years |
keuschr |
first version of starship
|
|
|
@9404
|
12 years |
juchlil |
|
|
|
@9403
|
12 years |
davidsa |
Showcase: Added Level 'Shader Test' to test the XML-Port functionality …
|
|
|
@9402
|
12 years |
davidsa |
Orxonox::Model: added XMLPort 'material' to easily attach a …
|
|
|
@9401
|
12 years |
davidsa |
Orxonox::Mesh: Added functions setMaterial() and getMaterial() to …
|
|
|
@9400
|
12 years |
mottetb |
first checkin
|
|
|
@9399
|
12 years |
purgham |
Created new SpaceRaceController and added a function to SpaceRaceManager
|
|
|
@9398
|
12 years |
smerkli |
|
|
|
@9397
|
12 years |
moralelastix |
Major work
|
|
|
@9396
|
12 years |
soroa |
Created a new class called FindClosestEnemy
|
|
|
@9395
|
12 years |
davidsa |
FIX: dynamic_cast from const to non-const is prohibited in newer …
|
|
|
@9394
|
12 years |
moralelastix |
added head
|
|
|
@9393
|
12 years |
juchlil |
|
|
|
@9392
|
12 years |
moralelastix |
first Files
|
|
|
@9391
|
12 years |
keuschr |
test commit 2
|
|
|
@9390
|
12 years |
keuschr |
test commit
|
|
|
@9389
|
12 years |
jo |
New folder added
|
|
|
@9388
|
12 years |
jo |
Racebot branch.
|
|
|
@9387
|
12 years |
jo |
Further folders added.
|
|
|
@9386
|
12 years |
jo |
New project folders added.
|
|
|
@9385
|
12 years |
jo |
Space Ship Navigation Branch 2 - for SoroA
|
|
|
@9384
|
12 years |
jo |
LargeShips branch
|
|
|
@9383
|
12 years |
jo |
Creating new branch.
|
|
|
@9382
|
12 years |
jo |
Creating new branch.
|
|
|
@9381
|
12 years |
jo |
Creating new branch.
|
|
|
@9380
|
12 years |
jo |
Creating new branch.
|
|
|
@9379
|
12 years |
jo |
Creating new branch.
|
|
|
@9378
|
12 years |
smerkli |
Fixed skybox to be something that works in tutorial.oxw
|
|
|
@9377
|
12 years |
jo |
Renaming some level descriptions.
|
|
|
@9376
|
12 years |
jo |
I added the new configValue from TeamDeathmatch to the Miscellaneous menu.
|
|
|
@9375
|
12 years |
jo |
Updated Credits: We should mention AMIV as promised in the GV.
|
|
|
@9374
|
12 years |
jo |
Fixing logic error and removing preselection of the showall button.
|
|
|
@9373
|
12 years |
jo |
On the way to adjust multiplayermenue. Levels tagged with singleplayer …
|
|
|
@9372
|
12 years |
jo |
Small improvements; adjusting values for better playfeeling. An …
|
|
|
@9371
|
12 years |
jo |
The UnderAttack level was improved. The defender's spawnpoints have …
|
|
|
@9370
|
12 years |
jo |
The transporter's life is now set depending on the number of players.
|
|
|
@9369
|
12 years |
jo |
Gotcha. I edited the wrong keybindings.ini file before.
|
|
|
@9368
|
12 years |
jo |
Trying to change the mouselook keybinding according to the suggestion …
|
|
|
@9367
|
12 years |
jo |
Disabling free aiming.
|
|
|
@9366
|
12 years |
landauf |
moved presentation branch from spring 2011 to archive because of the …
|
|
|
@9365
|
12 years |
landauf |
moved environment2 branch to archive
|
|
|