Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source:

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @9507   12 years purgham Not working together
(edit) @9506   12 years jo Updating the LaserBeam material to look more like a laser.
(edit) @9505   12 years jo Enabling more variable projectile behaviour for HSW01
(edit) @9504   12 years davidsa Added colour parameter to the LensFlare in the shadertest level
(edit) @9503   12 years smerkli Merged dawalser's branch
(edit) @9502   12 years moralelastix Final
(edit) @9501   12 years jokicp asdf
(edit) @9500   12 years davidsa Added nested Class Lens to LensFlare, to simplify lens flare …
(edit) @9499   12 years moralelastix Praktisch fertig
(edit) @9498   12 years smerkli Merged baptiste's branch spaceNavigation. Works.
(edit) @9497   12 years moralelastix nix
(edit) @9496   12 years mottetb fertig
(edit) @9495   12 years mottetb fertig
(edit) @9494   12 years jokicp Presentation Level bigship hinzugefuegt
(edit) @9493   12 years smerkli Added new laser beam stuff by Lukas
(edit) @9492   12 years davidsa modified the shader test level slightly, putting the light source …
(edit) @9491   12 years davidsa FIX: fixed light intensity being affected in a weird way by the …
(edit) @9490   12 years purgham Still doesn't work
(edit) @9489   12 years moralelastix What ever
(edit) @9488   12 years moralelastix Details
(edit) @9487   12 years purgham 2.12.2012 - Still some Problems with the additional Checkpoints
(edit) @9486   12 years mottetb hallo
(edit) @9485   12 years jokicp Added all the big ship files.
(edit) @9484   12 years mottetb hallo
(edit) @9483   12 years smerkli Added big ship stuff to code stuff.
(edit) @9482   12 years juchlil
(edit) @9481   12 years smerkli Created presentation branch for this semester.
(edit) @9480   12 years landauf added cmake flag ENABLE_GCOV to enable code coverage analysis with gcov
(edit) @9479   12 years landauf consider different float to string conversions
(edit) @9478   12 years landauf generate xml report with gtest
(edit) @9477   12 years landauf make gtest build on unix
(edit) @9476   12 years landauf removed some lines that were accidentally copy-pasted
(edit) @9475   12 years landauf exclude gtest and gmock from default build target
(edit) @9474   12 years landauf moved settings for executables in visual studio to TargetUtilities to …
(edit) @9473   12 years landauf moved common cmake config for src/ and test/ to SourceConfig.cmake
(edit) @9472   12 years jo Better documentation.
(edit) @9471   12 years jo I fixed the console command. A console command has to be a static …
(edit) @9470   12 years purgham 26.11.12 not really working but usefull stuff for later
(edit) @9469   12 years moralelastix preparations
(edit) @9468   12 years mottetb shortcuts don't work
(edit) @9467   12 years moralelastix export
(edit) @9466   12 years davidsa WIP: fixing max pixel calculation and size scaling of the billboards
(edit) @9465   12 years moralelastix Smooth Rendering
(edit) @9464   12 years davidsa Updated orxonox::LensFlare, the effect has been expanded by several …
(edit) @9463   12 years davidsa updated lensflare.material and textures
(edit) @9462   12 years davidsa Added additional LensFlare parameters to the Shader-Test level
(edit) @9461   12 years davidsa Updated orxonox::Billboard so you can disable FrustumCulling. Also …
(edit) @9460   12 years moralelastix Empty Class
(edit) @9459   12 years purgham working Version 19.11.2012 - Bots can create virtual Checkpoints but …
(edit) @9458   12 years juchlil
(edit) @9457   12 years mottetb getTeam doesn't work, have to find sth else
(edit) @9456   12 years keuschr added material and textures for collateralDamage ship
(edit) @9455   12 years keuschr forgot some files
(edit) @9454   12 years keuschr Added new ship template. Materials to follow.
(edit) @9453   12 years moralelastix Final Textures
(edit) @9452   12 years smerkli Added sounds for mjiang.
(edit) @9451   12 years purgham working Version 19.11.2012 - Bots can allways be included
(edit) @9450   12 years jo Cleanup.
(edit) @9449   12 years davidsa Added a transparent material for use in Hardware Occlusion Querying
(edit) @9448   12 years davidsa Added Hardware Occlusion Query Capabilities for use in dynamic flare …
(edit) @9447   12 years davidsa Added Material for Lens Flare effects, this is still very much WIP and …
(edit) @9446   12 years davidsa Slightly modified shader test level, to see orxonox::LensFlare …
(edit) @9445   12 years davidsa Added orxonox::LensFlare, to add LensFlare effects, this is still very …
(edit) @9444   12 years jo The time seems correct. The marker positioning also seems to be ok. So …
(edit) @9443   12 years mottetb was fuer einen Fortschritt heute!
(edit) @9442   12 years moralelastix Head Texture
(edit) @9441   12 years purgham BUG 12.11.2012 Error if create Bots after start
(edit) @9440   12 years keuschr final version
(edit) @9439   12 years keuschr final version
(edit) @9438   12 years keuschr foo bar or bar foo?
(edit) @9437   12 years jo Rough example on how to add sound to existing orxonox objects. A …
(edit) @9436   12 years purgham working Version 5.11.2012 - Bots can be included after starting the level
(edit) @9435   12 years mottetb Removed old files
(edit) @9434   12 years mottetb aimMarkerSize aendert nichts im Spiel
(edit) @9433   12 years davidsa Modified shader test level, added proper collision shape and changed …
(edit) @9432   12 years purgham first working Version
(edit) @9431   12 years keuschr first texture tries
(edit) @9430   12 years mottetb Bild fuer neues Overlay
(edit) @9429   12 years mottetb aimMarkerSize Problem
(edit) @9428   12 years davidsa FIX: changed standard render group to main, this prevents that …
(edit) @9427   12 years davidsa FIX: changed nested comments into single line comments, as it turns …
(edit) @9426   12 years davidsa Changed shader test level so that it uses a round object, since you …
(edit) @9425   12 years davidsa Improved glow effect, added some minor documentation to the …
(edit) @9424   12 years davidsa changed the glow-material to use a different color of glow
(edit) @9423   12 years davidsa Slightly modified the shader test level to use the new XML Port and to …
(edit) @9422   12 years davidsa Added some documentation to orxonox::Model and refined the XML Port …
(edit) @9421   12 years mottetb Oct 29th, works pretty well!
(edit) @9420   12 years davidsa Added some documentation to orxonox::Scene
(edit) @9419   12 years davidsa Added documentation to orxonox::RenderQueueListener
(edit) @9418   12 years moralelastix Texture Files
(edit) @9417   12 years mjiang added Laser Sound
(edit) @9416   12 years jo Adjusting the Escort ship's collisionshapes.
(edit) @9415   12 years jo Integrating Felix' EscortShip in the game (new weaponsetting and …
(edit) @9414   12 years jo Correcting an error.
(edit) @9413   12 years jo Adding the light escort ship from Felix Schulthess.
(edit) @9412   12 years purgham Made SpaceRace-Mode usable for more then 1 Spaceship
(edit) @9411   12 years mjiang Changed Default Laser Sound. New Sounds added.
(edit) @9410   12 years moralelastix UV
(edit) @9409   12 years davidsa Modified Shader Test Level to use the newly added shader, so stencil …
(edit) @9408   12 years davidsa Added: rudimentary stencil outline glow shader, very basic and looks …
Note: See TracRevisionLog for help on using the revision log.