|
|
@9507
|
12 years |
purgham |
Not working together
|
|
|
@9506
|
12 years |
jo |
Updating the LaserBeam material to look more like a laser.
|
|
|
@9505
|
12 years |
jo |
Enabling more variable projectile behaviour for HSW01
|
|
|
@9504
|
12 years |
davidsa |
Added colour parameter to the LensFlare in the shadertest level
|
|
|
@9503
|
12 years |
smerkli |
Merged dawalser's branch
|
|
|
@9502
|
12 years |
moralelastix |
Final
|
|
|
@9501
|
12 years |
jokicp |
asdf
|
|
|
@9500
|
12 years |
davidsa |
Added nested Class Lens to LensFlare, to simplify lens flare …
|
|
|
@9499
|
12 years |
moralelastix |
Praktisch fertig
|
|
|
@9498
|
12 years |
smerkli |
Merged baptiste's branch spaceNavigation. Works.
|
|
|
@9497
|
12 years |
moralelastix |
nix
|
|
|
@9496
|
12 years |
mottetb |
fertig
|
|
|
@9495
|
12 years |
mottetb |
fertig
|
|
|
@9494
|
12 years |
jokicp |
Presentation Level bigship hinzugefuegt
|
|
|
@9493
|
12 years |
smerkli |
Added new laser beam stuff by Lukas
|
|
|
@9492
|
12 years |
davidsa |
modified the shader test level slightly, putting the light source …
|
|
|
@9491
|
12 years |
davidsa |
FIX: fixed light intensity being affected in a weird way by the …
|
|
|
@9490
|
12 years |
purgham |
Still doesn't work
|
|
|
@9489
|
12 years |
moralelastix |
What ever
|
|
|
@9488
|
12 years |
moralelastix |
Details
|
|
|
@9487
|
12 years |
purgham |
2.12.2012 - Still some Problems with the additional Checkpoints
|
|
|
@9486
|
12 years |
mottetb |
hallo
|
|
|
@9485
|
12 years |
jokicp |
Added all the big ship files.
|
|
|
@9484
|
12 years |
mottetb |
hallo
|
|
|
@9483
|
12 years |
smerkli |
Added big ship stuff to code stuff.
|
|
|
@9482
|
12 years |
juchlil |
|
|
|
@9481
|
12 years |
smerkli |
Created presentation branch for this semester.
|
|
|
@9480
|
12 years |
landauf |
added cmake flag ENABLE_GCOV to enable code coverage analysis with gcov
|
|
|
@9479
|
12 years |
landauf |
consider different float to string conversions
|
|
|
@9478
|
12 years |
landauf |
generate xml report with gtest
|
|
|
@9477
|
12 years |
landauf |
make gtest build on unix
|
|
|
@9476
|
12 years |
landauf |
removed some lines that were accidentally copy-pasted
|
|
|
@9475
|
12 years |
landauf |
exclude gtest and gmock from default build target
|
|
|
@9474
|
12 years |
landauf |
moved settings for executables in visual studio to TargetUtilities to …
|
|
|
@9473
|
12 years |
landauf |
moved common cmake config for src/ and test/ to SourceConfig.cmake
|
|
|
@9472
|
12 years |
jo |
Better documentation.
|
|
|
@9471
|
12 years |
jo |
I fixed the console command. A console command has to be a static …
|
|
|
@9470
|
12 years |
purgham |
26.11.12 not really working but usefull stuff for later
|
|
|
@9469
|
12 years |
moralelastix |
preparations
|
|
|
@9468
|
12 years |
mottetb |
shortcuts don't work
|
|
|
@9467
|
12 years |
moralelastix |
export
|
|
|
@9466
|
12 years |
davidsa |
WIP: fixing max pixel calculation and size scaling of the billboards
|
|
|
@9465
|
12 years |
moralelastix |
Smooth Rendering
|
|
|
@9464
|
12 years |
davidsa |
Updated orxonox::LensFlare, the effect has been expanded by several …
|
|
|
@9463
|
12 years |
davidsa |
updated lensflare.material and textures
|
|
|
@9462
|
12 years |
davidsa |
Added additional LensFlare parameters to the Shader-Test level
|
|
|
@9461
|
12 years |
davidsa |
Updated orxonox::Billboard so you can disable FrustumCulling. Also …
|
|
|
@9460
|
12 years |
moralelastix |
Empty Class
|
|
|
@9459
|
12 years |
purgham |
working Version 19.11.2012 - Bots can create virtual Checkpoints but …
|
|
|
@9458
|
12 years |
juchlil |
|
|
|
@9457
|
12 years |
mottetb |
getTeam doesn't work, have to find sth else
|
|
|
@9456
|
12 years |
keuschr |
added material and textures for collateralDamage ship
|
|
|
@9455
|
12 years |
keuschr |
forgot some files
|
|
|
@9454
|
12 years |
keuschr |
Added new ship template. Materials to follow.
|
|
|
@9453
|
12 years |
moralelastix |
Final Textures
|
|
|
@9452
|
12 years |
smerkli |
Added sounds for mjiang.
|
|
|
@9451
|
12 years |
purgham |
working Version 19.11.2012 - Bots can allways be included
|
|
|
@9450
|
12 years |
jo |
Cleanup.
|
|
|
@9449
|
12 years |
davidsa |
Added a transparent material for use in Hardware Occlusion Querying
|
|
|
@9448
|
12 years |
davidsa |
Added Hardware Occlusion Query Capabilities for use in dynamic flare …
|
|
|
@9447
|
12 years |
davidsa |
Added Material for Lens Flare effects, this is still very much WIP and …
|
|
|
@9446
|
12 years |
davidsa |
Slightly modified shader test level, to see orxonox::LensFlare …
|
|
|
@9445
|
12 years |
davidsa |
Added orxonox::LensFlare, to add LensFlare effects, this is still very …
|
|
|
@9444
|
12 years |
jo |
The time seems correct. The marker positioning also seems to be ok. So …
|
|
|
@9443
|
12 years |
mottetb |
was fuer einen Fortschritt heute!
|
|
|
@9442
|
12 years |
moralelastix |
Head Texture
|
|
|
@9441
|
12 years |
purgham |
12.11.2012 Error if create Bots after start
|
|
|
@9440
|
12 years |
keuschr |
final version
|
|
|
@9439
|
12 years |
keuschr |
final version
|
|
|
@9438
|
12 years |
keuschr |
foo bar or bar foo?
|
|
|
@9437
|
12 years |
jo |
Rough example on how to add sound to existing orxonox objects. A …
|
|
|
@9436
|
12 years |
purgham |
working Version 5.11.2012 - Bots can be included after starting the level
|
|
|
@9435
|
12 years |
mottetb |
Removed old files
|
|
|
@9434
|
12 years |
mottetb |
aimMarkerSize aendert nichts im Spiel
|
|
|
@9433
|
12 years |
davidsa |
Modified shader test level, added proper collision shape and changed …
|
|
|
@9432
|
12 years |
purgham |
first working Version
|
|
|
@9431
|
12 years |
keuschr |
first texture tries
|
|
|
@9430
|
12 years |
mottetb |
Bild fuer neues Overlay
|
|
|
@9429
|
12 years |
mottetb |
aimMarkerSize Problem
|
|
|
@9428
|
12 years |
davidsa |
FIX: changed standard render group to main, this prevents that …
|
|
|
@9427
|
12 years |
davidsa |
FIX: changed nested comments into single line comments, as it turns …
|
|
|
@9426
|
12 years |
davidsa |
Changed shader test level so that it uses a round object, since you …
|
|
|
@9425
|
12 years |
davidsa |
Improved glow effect, added some minor documentation to the …
|
|
|
@9424
|
12 years |
davidsa |
changed the glow-material to use a different color of glow
|
|
|
@9423
|
12 years |
davidsa |
Slightly modified the shader test level to use the new XML Port and to …
|
|
|
@9422
|
12 years |
davidsa |
Added some documentation to orxonox::Model and refined the XML Port …
|
|
|
@9421
|
12 years |
mottetb |
Oct 29th, works pretty well!
|
|
|
@9420
|
12 years |
davidsa |
Added some documentation to orxonox::Scene
|
|
|
@9419
|
12 years |
davidsa |
Added documentation to orxonox::RenderQueueListener
|
|
|
@9418
|
12 years |
moralelastix |
Texture Files
|
|
|
@9417
|
12 years |
mjiang |
added Laser Sound
|
|
|
@9416
|
12 years |
jo |
Adjusting the Escort ship's collisionshapes.
|
|
|
@9415
|
12 years |
jo |
Integrating Felix' EscortShip in the game (new weaponsetting and …
|
|
|
@9414
|
12 years |
jo |
Correcting an error.
|
|
|
@9413
|
12 years |
jo |
Adding the light escort ship from Felix Schulthess.
|
|
|
@9412
|
12 years |
purgham |
Made SpaceRace-Mode usable for more then 1 Spaceship
|
|
|
@9411
|
12 years |
mjiang |
Changed Default Laser Sound. New Sounds added.
|
|
|
@9410
|
12 years |
moralelastix |
UV
|
|
|
@9409
|
12 years |
davidsa |
Modified Shader Test Level to use the newly added shader, so stencil …
|
|
|
@9408
|
12 years |
davidsa |
Added: rudimentary stencil outline glow shader, very basic and looks …
|
|
|