Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source:

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @9542   12 years landauf added option to disable static caching of output contexts (for unit …
(edit) @9541   12 years landauf added more tests
(edit) @9540   12 years landauf some refactoring in OutputManager - for unittests it is sometimes …
(edit) @9539   12 years landauf added tests for BaseWriter
(edit) @9538   12 years landauf small refactoring in LogWriter and tests added
(edit) @9537   12 years landauf ConsoleWriter now accepts and writes to any std::ostream, not just …
(edit) @9536   12 years landauf small refactoring: un-singletonized ConsoleWriter, LogWriter, and …
(edit) @9535   12 years landauf more tests
(edit) @9534   12 years landauf added more tests
(edit) @9533   12 years landauf added more tests
(edit) @9532   12 years jo Updating the levels.
(edit) @9531   12 years landauf eol-style native
(edit) @9530   12 years landauf small refactoring in output system
(edit) @9529   12 years landauf started implementing unit tests for the output system
(edit) @9528   12 years jo Bringing the tutorial branch up to date.
(edit) @9527   12 years jo Creating an up to date tutorial branch
(edit) @9526   12 years jo Merging presentationHS12 back to the trunk.
(edit) @9525   12 years jo The Turret class was not called in the turret test level. That is why …
(edit) @9524   12 years landauf fixed build on linux
(edit) @9523   12 years jo Merging the Racingbot branch into the presentationHS12 branch.
(edit) @9522   12 years jo Repairing the Compiler Errors.
(edit) @9521   12 years jo Improved level version.
(edit) @9520   12 years jo Working on the presentationHS12.oxw level.
(edit) @9519   12 years jo Working on the presentationHS12.oxw level.
(edit) @9518   12 years jo Small adjustmenst on the new SpaceShip Templates and Weaponsettings.
(edit) @9517   12 years jo Little code cleanup.
(edit) @9516   12 years smerkli Merged branch largeShip1. Cannot test at home, but since it's only …
(edit) @9515   12 years keuschr final update
(edit) @9514   12 years keuschr final update
(edit) @9513   12 years purgham works but its not properly coded and Position of VirtualCheckpoint bad
(edit) @9512   12 years purgham works but its not properly coded
(edit) @9511   12 years davidsa tweaked lens flare base colour in the test level
(edit) @9510   12 years davidsa Tweaked the lens configuration to achieve a pretty lens flare effect
(edit) @9509   12 years davidsa tweaked and added more lens flare materials, tweaked the glow material
(edit) @9508   12 years purgham still not working!
(edit) @9507   12 years purgham Not working together
(edit) @9506   12 years jo Updating the LaserBeam material to look more like a laser.
(edit) @9505   12 years jo Enabling more variable projectile behaviour for HSW01
(edit) @9504   12 years davidsa Added colour parameter to the LensFlare in the shadertest level
(edit) @9503   12 years smerkli Merged dawalser's branch
(edit) @9502   12 years moralelastix Final
(edit) @9501   12 years jokicp asdf
(edit) @9500   12 years davidsa Added nested Class Lens to LensFlare, to simplify lens flare …
(edit) @9499   12 years moralelastix Praktisch fertig
(edit) @9498   12 years smerkli Merged baptiste's branch spaceNavigation. Works.
(edit) @9497   12 years moralelastix nix
(edit) @9496   12 years mottetb fertig
(edit) @9495   12 years mottetb fertig
(edit) @9494   12 years jokicp Presentation Level bigship hinzugefuegt
(edit) @9493   12 years smerkli Added new laser beam stuff by Lukas
(edit) @9492   12 years davidsa modified the shader test level slightly, putting the light source …
(edit) @9491   12 years davidsa FIX: fixed light intensity being affected in a weird way by the …
(edit) @9490   12 years purgham Still doesn't work
(edit) @9489   12 years moralelastix What ever
(edit) @9488   12 years moralelastix Details
(edit) @9487   12 years purgham 2.12.2012 - Still some Problems with the additional Checkpoints
(edit) @9486   12 years mottetb hallo
(edit) @9485   12 years jokicp Added all the big ship files.
(edit) @9484   12 years mottetb hallo
(edit) @9483   12 years smerkli Added big ship stuff to code stuff.
(edit) @9482   12 years juchlil
(edit) @9481   12 years smerkli Created presentation branch for this semester.
(edit) @9480   12 years landauf added cmake flag ENABLE_GCOV to enable code coverage analysis with gcov
(edit) @9479   12 years landauf consider different float to string conversions
(edit) @9478   12 years landauf generate xml report with gtest
(edit) @9477   12 years landauf make gtest build on unix
(edit) @9476   12 years landauf removed some lines that were accidentally copy-pasted
(edit) @9475   12 years landauf exclude gtest and gmock from default build target
(edit) @9474   12 years landauf moved settings for executables in visual studio to TargetUtilities to …
(edit) @9473   12 years landauf moved common cmake config for src/ and test/ to SourceConfig.cmake
(edit) @9472   12 years jo Better documentation.
(edit) @9471   12 years jo I fixed the console command. A console command has to be a static …
(edit) @9470   12 years purgham 26.11.12 not really working but usefull stuff for later
(edit) @9469   12 years moralelastix preparations
(edit) @9468   12 years mottetb shortcuts don't work
(edit) @9467   12 years moralelastix export
(edit) @9466   12 years davidsa WIP: fixing max pixel calculation and size scaling of the billboards
(edit) @9465   12 years moralelastix Smooth Rendering
(edit) @9464   12 years davidsa Updated orxonox::LensFlare, the effect has been expanded by several …
(edit) @9463   12 years davidsa updated lensflare.material and textures
(edit) @9462   12 years davidsa Added additional LensFlare parameters to the Shader-Test level
(edit) @9461   12 years davidsa Updated orxonox::Billboard so you can disable FrustumCulling. Also …
(edit) @9460   12 years moralelastix Empty Class
(edit) @9459   12 years purgham working Version 19.11.2012 - Bots can create virtual Checkpoints but …
(edit) @9458   12 years juchlil
(edit) @9457   12 years mottetb getTeam doesn't work, have to find sth else
(edit) @9456   12 years keuschr added material and textures for collateralDamage ship
(edit) @9455   12 years keuschr forgot some files
(edit) @9454   12 years keuschr Added new ship template. Materials to follow.
(edit) @9453   12 years moralelastix Final Textures
(edit) @9452   12 years smerkli Added sounds for mjiang.
(edit) @9451   12 years purgham working Version 19.11.2012 - Bots can allways be included
(edit) @9450   12 years jo Cleanup.
(edit) @9449   12 years davidsa Added a transparent material for use in Hardware Occlusion Querying
(edit) @9448   12 years davidsa Added Hardware Occlusion Query Capabilities for use in dynamic flare …
(edit) @9447   12 years davidsa Added Material for Lens Flare effects, this is still very much WIP and …
(edit) @9446   12 years davidsa Slightly modified shader test level, to see orxonox::LensFlare …
(edit) @9445   12 years davidsa Added orxonox::LensFlare, to add LensFlare effects, this is still very …
(edit) @9444   12 years jo The time seems correct. The marker positioning also seems to be ok. So …
(edit) @9443   12 years mottetb was fuer einen Fortschritt heute!
Note: See TracRevisionLog for help on using the revision log.