|
|
@10384
|
10 years |
clangenb |
unecessary files deleted
|
|
|
@10383
|
10 years |
clangenb |
Modellanpassung & einige Texture-Enwuerfe fuer ingame Betrachtung
|
|
|
@10382
|
10 years |
landauf |
found another unregistered class
|
|
|
@10381
|
10 years |
landauf |
removed check from r10379 again
|
|
|
@10380
|
10 years |
landauf |
registered missing classes.
WorldEntityCollisionShape is the only …
|
|
|
@10379
|
10 years |
landauf |
check if all classes are registered
|
|
|
@10378
|
10 years |
landauf |
fixed issue with tower shooting at centerpoint
|
|
|
@10377
|
10 years |
landauf |
added a check which tries to detect wrongly configured class hierarchy …
|
|
|
@10376
|
10 years |
landauf |
added helper function to reduce code duplication
|
|
|
@10375
|
10 years |
landauf |
trying to keep the correct order of parents
|
|
|
@10374
|
10 years |
landauf |
added flag to define if a class should be used as a virtual parent …
|
|
|
@10373
|
10 years |
landauf |
detail (re-ordered functions)
|
|
|
@10372
|
10 years |
landauf |
use lists instead of sets to store parent identifiers. this allows to …
|
|
|
@10371
|
10 years |
landauf |
trying to make the initialization of parents of an identifier better …
|
|
|
@10370
|
10 years |
landauf |
more checks.
|
|
|
@10369
|
10 years |
meggiman |
Alle Klassen implementiert um die Waffe abzufeuern. Noch sehr fehlerhaft.
|
|
|
@10368
|
10 years |
erbj |
added timer in tick function to pause for 10 seconds between waves , …
|
|
|
@10367
|
10 years |
landauf |
removed some functions which were (almost) unused
|
|
|
@10366
|
10 years |
landauf |
found a better solution to find identifiers that don't belong to the …
|
|
|
@10365
|
10 years |
landauf |
fixed tests, added more output
|
|
|
@10364
|
10 years |
landauf |
only check class hierarchy in dev mode
|
|
|
@10363
|
10 years |
landauf |
bugfix: class hierarchy wrongly considered the classes of nested …
|
|
|
@10362
|
10 years |
landauf |
use static identifier initializer to store the inheritance definition …
|
|
|
@10361
|
10 years |
landauf |
added run-time check for class hierarchy
|
|
|
@10360
|
10 years |
landauf |
wrap Identifiers in a StaticallyInitializedInstance. doesn't do a lot …
|
|
|
@10359
|
10 years |
landauf |
added tests
|
|
|
@10358
|
10 years |
landauf |
removed int constructor & assignment-operator from WeakPtr and SmartPtr
|
|
|
@10357
|
10 years |
landauf |
don't include CoreIncludes.h in *.h files
|
|
|
@10356
|
10 years |
landauf |
fixed test
|
|
|
@10355
|
10 years |
landauf |
don't forget to register new commands (fixes 'alias' command)
|
|
|
@10354
|
10 years |
landauf |
moved code from static initializer into new function in …
|
|
|
@10353
|
10 years |
landauf |
detail
|
|
|
@10352
|
10 years |
landauf |
wrap ConsoleCommands in StaticallyInitializedInstances
|
|
|
@10351
|
10 years |
landauf |
using the 'official' way to define a non-static console command
|
|
|
@10350
|
10 years |
landauf |
removed hack
|
|
|
@10349
|
10 years |
landauf |
removed hack. addBots/killBots is now part of Gametype
|
|
|
@10348
|
10 years |
landauf |
removed unnecessary helper functions
|
|
|
@10347
|
10 years |
landauf |
moved console command macros to a new file (ConsoleCommandIncludes.h)
|
|
|
@10346
|
10 years |
landauf |
moved static contents from ConsoleCommand to ConsoleCommandManager
|
|
|
@10345
|
10 years |
landauf |
wrap CommandLineArguments in StaticallyInitializedInstances
|
|
|
@10344
|
10 years |
landauf |
remove and destroy StaticallyInitializedInstances
|
|
|
@10343
|
10 years |
landauf |
moved CommandLineParser into separate subfolder
|
|
|
@10342
|
10 years |
landauf |
added helper class for module initialization
|
|
|
@10341
|
10 years |
meggiman |
Started implementing GravityBombField
|
|
|
@10340
|
10 years |
erbj |
Tower upgrade now implemented and towers are now saved in the …
|
|
|
@10339
|
10 years |
clangenb |
converted mesh
|
|
|
@10338
|
10 years |
clangenb |
|
|
|
@10337
|
10 years |
clangenb |
Test Spaceship Export, fehlt noch Konvertierung in kompatibles …
|
|
|
@10336
|
10 years |
meggiman |
Started implementing GravityBomb.cc
|
|
|
@10335
|
10 years |
erbj |
tower don't shoot at the centerpoint anymore(because we shifted it by …
|
|
|
@10334
|
10 years |
frovelli |
Added serverlist ping display in LAN
|
|
|
@10333
|
10 years |
clangenb |
erster Blenderentwurf
|
|
|
@10332
|
10 years |
liepatri |
created Test Obejct to get to used to the different tools in Blender
|
|
|
@10331
|
10 years |
liepatri |
|
|
|
@10330
|
10 years |
liepatri |
rendered image of Test Object
|
|
|
@10329
|
10 years |
liepatri |
|
|
|
@10328
|
10 years |
landauf |
created branch to work on new core features
|
|
|
@10327
|
10 years |
landauf |
re-creating branch…
|
|
|
@10326
|
10 years |
meggiman |
Created header files for new classes GravityBombFire and GravityBomb
|
|
|
@10325
|
10 years |
erbj |
tower templates verwaltet und tower direkt turret, nicht eigenes objekt
|
|
|
@10324
|
10 years |
maxima |
new branch
|
|
|
@10323
|
10 years |
clangenb |
deleted
|
|
|
@10322
|
10 years |
clangenb |
outing
|
|
|
@10321
|
10 years |
sborghi |
New Level File
|
|
|
@10320
|
10 years |
maxima |
new branch for sborghi
|
|
|
@10319
|
10 years |
erbj |
tower now inherits from turret
|
|
|
@10318
|
10 years |
smerkli |
fixed destructor (during class hierarchy initialization)
|
|
|
@10317
|
10 years |
smerkli |
fixed compiler warnings
|
|
|
@10316
|
10 years |
smerkli |
only load debug drawer if graphics is enabled
|
|
|
@10315
|
10 years |
rgraczyk |
Added some comments
|
|
|
@10314
|
10 years |
maxima |
|
|
|
@10313
|
10 years |
maxima |
|
|
|
@10312
|
10 years |
maxima |
new branch for andrea
|
|
|
@10311
|
10 years |
maxima |
new folder for andrea
|
|
|
@10310
|
10 years |
maxima |
new folder for simone
|
|
|
@10309
|
10 years |
maxima |
new branch for PPS
|
|
|
@10308
|
10 years |
maxima |
new branch for PPS
|
|
|
@10307
|
10 years |
liepatri |
deleted all the test files
|
|
|
@10306
|
10 years |
clangenb |
test
|
|
|
@10305
|
10 years |
liepatri |
added text to text file
|
|
|
@10304
|
10 years |
liepatri |
uploaded a test file from windows machine
|
|
|
@10303
|
10 years |
maxima |
new folder for Christian
|
|
|
@10302
|
10 years |
maxima |
new branch for meggiman
|
|
|
@10301
|
10 years |
liepatri |
test
|
|
|
@10300
|
10 years |
maxima |
new folder for parick
|
|
|
@10299
|
10 years |
landauf |
fixed crash in SimpleRocket (during level-unloading).
improved debug …
|
|
|
@10298
|
10 years |
landauf |
fixed potential crash during level-unloading: Namespace is a context …
|
|
|
@10297
|
10 years |
landauf |
improved underAttack.oxw - now with lots of turrets attached to the …
|
|
|
@10296
|
10 years |
landauf |
don't add the pawn's velocity to the projectile's velocity. this makes …
|
|
|
@10295
|
10 years |
muemart |
Avoid using the system path variables on windows (also gets rid of two …
|
|
|
@10294
|
10 years |
landauf |
made projectiles slower (and all have the same speed now). makes it …
|
|
|
@10293
|
10 years |
landauf |
avoid collisions between projectiles of a turret and the parent-pawn …
|
|
|
@10292
|
10 years |
landauf |
fixed text size in HUD (marker which shows the enemy's name). the …
|
|
|
@10291
|
10 years |
landauf |
simplified Math: temp is always positive, thus only solution1 is …
|
|
|
@10290
|
10 years |
landauf |
details
|
|
|
@10289
|
10 years |
landauf |
fixed target position calculation:
a) the math was wrong (not sure …
|
|
|
@10288
|
10 years |
landauf |
added bullet settings for CCD (continuous collision detection) to …
|
|
|
@10287
|
10 years |
landauf |
use dynamic physics for projectiles. this seems to avoid 'tunneling' …
|
|
|
@10286
|
10 years |
landauf |
trying to fix msvc linker warnings related to /INCREMENTAL:YES
|
|
|
@10285
|
10 years |
landauf |
created branch to work on new core features
|
|
|