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@10963
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9 years |
maxima |
Merged presentation and particleEffects branches. Added a new level, …
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@10962
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9 years |
maxima |
Merged presentation and exlposionChunks branches. Works fine. Added …
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@10961
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9 years |
maxima |
Merged presentation and fabiens branch. Had to modify hoverHUD and …
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@10960
|
9 years |
maxima |
Merged presentation and hover branches. Hover minigame works fine.
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@10959
|
9 years |
maxima |
New branch for PPS-presentation
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@10958
|
9 years |
gania |
separated MasterController from my hierarchy
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@10957
|
9 years |
bhatiab |
Fixed collisionshapes and camera angles for the spaceshuttle
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@10956
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9 years |
bhatiab |
Fixed Lighteffects for moving and breaking as well as the direction of …
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@10955
|
9 years |
gania |
cleaned up a bit
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@10954
|
9 years |
gania |
added Master
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@10953
|
9 years |
gania |
converted hack to a legal class
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@10952
|
9 years |
fvultier |
Missing include added.
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@10951
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9 years |
luhug |
Put together the elements of our project in a new Level, …
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@10950
|
9 years |
paulsc |
Improved campaign menu
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@10949
|
9 years |
holzerj |
Activation sound effect for mine
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@10948
|
9 years |
holzerj |
Mine activation sound effect
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@10947
|
9 years |
gstalder |
hover weapon template added
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@10946
|
9 years |
gania |
fix for sigsegv?
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@10945
|
9 years |
holzerj |
Added Mine Explosion Sound Effect
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@10944
|
9 years |
holzerj |
Polished Mine
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@10943
|
9 years |
gstalder |
Added model and collision shapes to hover ship template
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@10942
|
9 years |
vaydin |
added comments to the file
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@10941
|
9 years |
bucyril |
Added hovership model
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@10940
|
9 years |
meierman |
Invisible plate over the level
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@10939
|
9 years |
vaydin |
forgot to delete bigexplosion
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@10938
|
9 years |
meierman |
Removed some warnings
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@10937
|
9 years |
vaydin |
Finalized everything deleted now unnecessary BigExplosion
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@10936
|
9 years |
bucyril |
Added flag overlay image and material
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@10935
|
9 years |
gania |
cleaned source up a bit
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@10934
|
9 years |
gania |
fixed bugs that are not supposed to even exist by initializing a …
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@10933
|
9 years |
bhatiab |
Added new Spaceship: templatename is spaceshipShuttle; Creator: Tobias …
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@10932
|
9 years |
bhatiab |
Added the screenshots to the levels, please UPDATE data_extern Branch …
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@10931
|
9 years |
bhatiab |
Added 3 Screenshots for the campaign
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@10930
|
9 years |
meierman |
Finished with comments
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@10929
|
9 years |
bucyril |
Added documentation
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@10928
|
9 years |
meierman |
Before finishing touch
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@10927
|
9 years |
gania |
fixed?
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@10926
|
9 years |
meierman |
Fully functional
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@10925
|
9 years |
gania |
synchronized AI with a static tick counter
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@10924
|
9 years |
gania |
checking in
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@10923
|
9 years |
gania |
check in
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@10922
|
9 years |
landauf |
moved functor-tests to new file
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@10921
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9 years |
paulsc |
Finished (events in) expedition level.
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@10920
|
9 years |
landauf |
no static functions anymore in ObjectList. you need to instantiate an …
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@10919
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9 years |
landauf |
use range-based for-loop where it makes sense (e.g. ObjectList)
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@10918
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9 years |
muemart |
Use emplace_back instead of push_back if beneficial
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@10917
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9 years |
landauf |
made mapEntry const& wherever possible
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@10916
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9 years |
landauf |
use actual types instead of 'auto'. only exception is for complicated …
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@10915
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9 years |
gania |
little fix
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@10914
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9 years |
bhatiab |
Finished Storyline and description, finished waypontpatrols for the 5 …
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@10913
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9 years |
gania |
quick fix
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@10912
|
9 years |
gania |
defaultPatrol and defaultFightAll XML commands
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@10911
|
9 years |
fvultier |
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@10910
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9 years |
gania |
didn'change any behaviour yet, but implemented some methods that I …
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@10909
|
9 years |
gania |
decided to get rid of action timer and call action in tick instead: …
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@10908
|
9 years |
fvultier |
Mine damages pawns within range.
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@10907
|
9 years |
paulsc |
Almost done with retaliation level.
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@10906
|
9 years |
gania |
tried to fix fighting whn fps is low
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@10905
|
9 years |
luhug |
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@10904
|
9 years |
paulsc |
Did nothing today.
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@10903
|
9 years |
gania |
AI attacks targets that are close
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@10902
|
9 years |
holzerj |
New particle effects for the mine
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@10901
|
9 years |
holzerj |
Added explosions effects when the mine explodes.
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@10900
|
9 years |
meierman |
Judihui it works
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@10899
|
9 years |
maxima |
Flag files for Hover Game
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@10898
|
9 years |
gania |
commented some stuff
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@10897
|
9 years |
landauf |
register event-source
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@10896
|
9 years |
bhatiab |
Added Waypoints for enemies
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@10895
|
9 years |
bucyril |
Added HUD and stuff
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@10894
|
9 years |
meierman |
Flag generator implemented
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@10893
|
9 years |
bucyril |
Changed control parameters
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@10892
|
9 years |
bhatiab |
Edited planets in expeditionsector and shuttlerealiation
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@10891
|
9 years |
gania |
hotfix for isnan
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@10890
|
9 years |
bhatiab |
removed the other enemystations, as one should be enough, added …
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@10889
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9 years |
fvultier |
promised wor for Jannis.
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@10888
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9 years |
gania |
started working on pickups
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@10887
|
9 years |
paulsc |
Almost finished retaliation level. Some things don't quite wanna work tho.
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@10886
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9 years |
gania |
improved dodging
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@10885
|
9 years |
gania |
added other weapons
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@10884
|
9 years |
fvultier |
Blender file and textures of the models for the towerdefense minigame
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@10883
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9 years |
gania |
ships spread before fight
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@10882
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9 years |
gania |
fixed a bug in DivisionController, made action transitions smoother
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@10881
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9 years |
gania |
finished fixing FlyingController: AI is flying as smooth as possible …
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@10880
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9 years |
gania |
cut smoothness, gained performance
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@10879
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9 years |
gania |
finished copyOrientation function. Now ships move smoothly
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@10878
|
9 years |
fvultier |
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@10877
|
9 years |
gania |
CommonController now has static methods only. Replace with a namespace?
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@10876
|
9 years |
muemart |
Use variadic templates for Functor
Had to put on my template hat for …
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@10875
|
9 years |
gania |
fixed library dependencies
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@10874
|
9 years |
gania |
deleted pictures that I don't need anymore
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@10873
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9 years |
gania |
introduced spread
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@10872
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9 years |
gania |
fixed a bug when loop wouldn't transfer to a slave when master died, …
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@10871
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9 years |
gania |
Split up CommonController, so it is easier to debug
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@10870
|
9 years |
gania |
|
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@10869
|
9 years |
gania |
fixed a bug and got rid of unnecessary Rank enumeration, used …
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@10868
|
9 years |
gania |
first stable version
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@10867
|
9 years |
bhatiab |
Worked on expeditionSector.oxw, added EnemyBase and Enemies, they need …
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@10866
|
9 years |
gania |
just some todo comments
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@10865
|
9 years |
muemart |
Add some more tests for Functor(Ptr)
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@10864
|
9 years |
gania |
split up some code
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