|
|
@1578
|
16 years |
rgrieder |
gcc and msvc don't always see eye to eye, fortunately…
Also created …
|
|
|
@1577
|
16 years |
rgrieder |
- cleaned up InGameConsole a little bit
- adjusted noise (has a config …
|
|
|
@1576
|
16 years |
scheusso |
Another bug, that caused a segfault in server mode, removed …
|
|
|
@1575
|
16 years |
scheusso |
this fixes a bug (segfault) when closing orxonox in client mode
|
|
|
@1574
|
16 years |
landauf |
big change in ObjectList: separated the class into a non-template base …
|
|
|
@1573
|
16 years |
landauf |
created new core branch
|
|
|
@1572
|
16 years |
rgrieder |
- files got lost last commit
(changed some dependency folders for msvc)
|
|
|
@1571
|
16 years |
rgrieder |
- changed console font to Monofur
- please check whether the character …
|
|
|
@1570
|
16 years |
landauf |
removed console branch
|
|
|
@1569
|
16 years |
bknecht |
Deleted camera branch.. man, it's totally old!!
|
|
|
@1568
|
16 years |
landauf |
- BarOverlayElement interpolates between given colours
- Tried to fix …
|
|
|
@1567
|
16 years |
rgrieder |
- changed a default value concerning the derived mouse input (maybe …
|
|
|
@1566
|
16 years |
landauf |
- added a prediction-crosshair to the navigation focus
- fixed a bug …
|
|
|
@1565
|
16 years |
scheusso |
network branch is obsolete now (because of lots of changes to the trunk)
|
|
|
@1564
|
16 years |
landauf |
- several small changes in most of the HUD classes (code cleanup): …
|
|
|
@1563
|
16 years |
landauf |
- added configurable detaillevel for particle effects to …
|
|
|
@1562
|
16 years |
landauf |
- AI ships are now displayed with a point with its teamcolour on the …
|
|
|
@1561
|
16 years |
rgrieder |
updated visual studio files
|
|
|
@1560
|
16 years |
landauf |
forgot one
|
|
|
@1559
|
16 years |
landauf |
used isInitialized() in destructors where needed and changed …
|
|
|
@1558
|
16 years |
landauf |
added support for isVisible() and isActive() to all objects.
those …
|
|
|
@1557
|
16 years |
landauf |
some changes in Lua-code to generate asteroids to make it work with …
|
|
|
@1556
|
16 years |
landauf |
now it's tested on tardis… fixed a small typo.\n additionally …
|
|
|
@1555
|
16 years |
landauf |
- ParticleInterface uses Orxonox::getTimeFactor to make particle …
|
|
|
@1554
|
16 years |
landauf |
changed default values of Projectile: lifetime_ = 4 and speed_ = 5000 …
|
|
|
@1553
|
16 years |
landauf |
moved ParticleInterface to tools, deleted particle
by the way, the …
|
|
|
@1552
|
16 years |
landauf |
several improvements:
- AI works properly now - add enemies with …
|
|
|
@1551
|
16 years |
landauf |
added Plugins.cfg for windows - the run-script uses plugins.cfg …
|
|
|
@1550
|
16 years |
bknecht |
Trigger is now represented by a flare when Debug is on also XML …
|
|
|
@1549
|
16 years |
rgrieder |
little adjustment
|
|
|
@1548
|
16 years |
scheusso |
fixed that compiler error (missing ClassManager.h; improved network …
|
|
|
@1547
|
16 years |
rgrieder |
- hmm, a patch can't actually remove a file
|
|
|
@1546
|
16 years |
rgrieder |
recreated input branch the 5th or so
|
|
|
@1545
|
16 years |
rgrieder |
recreated network branch
|
|
|
@1544
|
16 years |
rgrieder |
removed network and input branch
|
|
|
@1543
|
16 years |
rgrieder |
- applied patch to remove ClassManager (wouldn't wanna maintain it …
|
|
|
@1542
|
16 years |
bknecht |
changed version number and name in Doxyfile
|
|
|
@1541
|
16 years |
bknecht |
Some updates on the trigger:
- Reacts on defined sub classes of …
|
|
|
@1540
|
16 years |
landauf |
some console tweaks
|
|
|
@1539
|
16 years |
rgrieder |
that removes a gcc warning
|
|
|
@1538
|
16 years |
rgrieder |
- fixed a bug in cursorChanged in InGameConsole
- prevented Ogre from …
|
|
|
@1537
|
16 years |
rgrieder |
- bug fix
|
|
|
@1536
|
16 years |
rgrieder |
added virtual destructors for NetworkCallback
|
|
|
@1535
|
16 years |
rgrieder |
merged input branch back to trunk
|
|
|
@1534
|
16 years |
rgrieder |
merged network branch back to trunk
|
|
|
@1533
|
16 years |
rgrieder |
little correction with finding boost library
|
|
|
@1532
|
16 years |
rgrieder |
forgot two includes…
|
|
|
@1531
|
16 years |
rgrieder |
- added various error code in GraphicsEngine
- Config values for …
|
|
|
@1530
|
16 years |
rgrieder |
svn:eol-style native
|
|
|
@1529
|
16 years |
scheusso |
missed to add a file
|
|
|
@1528
|
16 years |
rgrieder |
removed test file
|
|
|
@1527
|
16 years |
rgrieder |
test commit
|
|
|
@1526
|
16 years |
rgrieder |
- added svn:eol-style native to previously committed files
|
|
|
@1525
|
16 years |
rgrieder |
something didn't belong there…
|
|
|
@1524
|
16 years |
rgrieder |
- moved Tickable to objects again
- network, audio and core now have …
|
|
|
@1523
|
16 years |
scheusso |
some enhanced error handling
|
|
|
@1522
|
16 years |
scheusso |
nothing important
|
|
|
@1521
|
16 years |
scheusso |
we are now able to define callback actions, for each seperate variable …
|
|
|
@1520
|
16 years |
rgrieder |
split KeyBinder into multiple files instead of one unreadable monster file
|
|
|
@1519
|
16 years |
rgrieder |
moved input related files to src/core/input
|
|
|
@1518
|
16 years |
scheusso |
we are able to chat now just use the command char <string>
|
|
|
@1517
|
16 years |
scheusso |
improved client connection handling (better use of timeout)
|
|
|
@1516
|
16 years |
scheusso |
removed crc testing and changes debug output
|
|
|
@1515
|
16 years |
scheusso |
it is now possible, to use the —port command line option
|
|
|
@1514
|
16 years |
rgrieder |
- readded and uncommented the shader hacks in shader branch
|
|
|
@1513
|
16 years |
rgrieder |
created shader branch
|
|
|
@1512
|
16 years |
rgrieder |
applied changes to network branch.
start merging from this revision …
|
|
|
@1511
|
16 years |
rgrieder |
removed commented shader hacks
|
|
|
@1510
|
16 years |
rgrieder |
input branch for my humble self
|
|
|
@1509
|
16 years |
rgrieder |
created network branch again. svn up should be enough. you won't need …
|
|
|
@1508
|
16 years |
rgrieder |
- removed network branch to ensure that my changes regarding the …
|
|
|
@1507
|
16 years |
rgrieder |
Ogre 1.4.3 doesn't supprot Log::setDebugOutputEnable(bool)
|
|
|
@1506
|
16 years |
rgrieder |
- propset worked on every file except the ones marked as executable. …
|
|
|
@1505
|
16 years |
rgrieder |
f* svn: It doesn't even inform you if you attempt to set a non …
|
|
|
@1504
|
16 years |
rgrieder |
Once again, set all the svn:eol-style property to native. I really …
|
|
|
@1503
|
16 years |
rgrieder |
- 2 files curiously got lost while merging
|
|
|
@1502
|
16 years |
rgrieder |
- @everyone: Do not create a branch until I've added the svn:eol-style …
|
|
|
@1501
|
16 years |
rgrieder |
please don't use POSIX calls…
|
|
|
@1500
|
16 years |
scheusso |
we are now able to manage multiple clients
|
|
|
@1499
|
16 years |
scheusso |
some speed enhancements regarding to mutexes in enet send/receive …
|
|
|
@1498
|
16 years |
rgrieder |
hmm, I never reverted the test commit…
|
|
|
@1497
|
16 years |
rgrieder |
- forgot to remove the hack part in GraphicsEngine.h
- removed …
|
|
|
@1496
|
16 years |
rgrieder |
test commit
|
|
|
@1495
|
16 years |
rgrieder |
SVN doesn't seem to like me. Reverted some really badly converted line …
|
|
|
@1494
|
16 years |
rgrieder |
- set the svn:eol-style property to all files so, that where ever you …
|
|
|
@1493
|
16 years |
rgrieder |
- declared the ogre LogManager problem a linux one..
- removed the …
|
|
|
@1492
|
16 years |
scheusso |
removed some deadlocks and big timeouts in connectionmanager and …
|
|
|
@1491
|
16 years |
scheusso |
enet is not threadsafe (catched that now); some first step towards …
|
|
|
@1490
|
16 years |
rgrieder |
- removed a few gcc warnings
|
|
|
@1489
|
16 years |
FelixSchulthess |
changed 1 line in input buffer
|
|
|
@1488
|
16 years |
rgrieder |
Deleted cmake, input, steering and weapon branch
Still on the …
|
|
|
@1487
|
16 years |
rgrieder |
commented hack section in GraphicsEngine.cc in regards to shader functions
|
|
|
@1486
|
16 years |
rgrieder |
- fixed the InputBufferListener bug in a proper way
It looks a …
|
|
|
@1485
|
16 years |
scheusso |
a spaceship removes its hud point now when it's being destructed …
|
|
|
@1484
|
16 years |
landauf |
some spaceshipAI tweaks for network
|
|
|
@1483
|
16 years |
scheusso |
simple bandwidth limitation
|
|
|
@1482
|
16 years |
scheusso |
rotatingprojectiles are now synchronisable 'cough cough' @x3n
|
|
|
@1481
|
16 years |
dumenim |
checked for nullpointer in popGamestate
|
|
|
@1480
|
16 years |
rgrieder |
- updated msvc files and OrxonoxStableHeaders.h
|
|
|
@1479
|
16 years |
landauf |
added something like an AI… or at least something thats pretty close …
|
|
|