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@2952
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16 years |
mockm |
new revision of gametype UnderAttack: Ship is now moving
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@2951
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16 years |
scheusso |
small fix for memberfunction calls with non-existing (or not anymore …
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@2950
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16 years |
erwin |
ambient sound loading for levels
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@2949
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16 years |
scheusso |
Network Function calls possible now (already used in …
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@2948
|
16 years |
scheusso |
member function calls should work now
argument transfer still untested
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@2947
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16 years |
scheusso |
applying change from trunk (r2946)
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@2946
|
16 years |
rgrieder |
Fixed a bug when using the LINE macro in Game.h
If you want to …
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@2945
|
16 years |
scheusso |
fixed some bugs
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@2944
|
16 years |
scheusso |
this is another commit for testing purpose
still trying to get network …
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@2943
|
16 years |
scheusso |
fixed a problem with copying function pointers
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@2942
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16 years |
Naaduun |
=added dynamic libs to orxonox/tools. changed humancontroller to use …
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@2941
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16 years |
rgrieder |
Small mvsc build fix.
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@2940
|
16 years |
scheusso |
fixed bug for bidirectional variables
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@2939
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16 years |
stefalie |
ugly hacks to get shaders up runnin
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@2938
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16 years |
scheusso |
forgot two files
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@2937
|
16 years |
scheusso |
commit for testing reasons
- added possibility to transfer function …
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@2936
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16 years |
Aurelian |
Checkpoints in a row working with final destination→ end of game
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@2935
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16 years |
mockm |
new revision of gametype UnderAttack
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@2934
|
16 years |
vmikos |
fast endversion TeamBaseMatch
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@2933
|
16 years |
mockm |
Gametype UnderAttack added
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@2932
|
16 years |
erwin |
Sound: implemented sample file loading via alut
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@2931
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16 years |
erwin |
Sound: SoundBase complete
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@2930
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16 years |
erwin |
Sound: Added building things, corrected some typos
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@2929
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16 years |
stefalie |
new branch for toon/cell shading… lets go comic
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@2928
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16 years |
rgrieder |
Deleting console commands currently seems to be a rather bad idea …
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@2927
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16 years |
rgrieder |
Fixed three memory leaks and a bug.
@beni: Is deleting the "startGame" …
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@2926
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16 years |
rgrieder |
- Using class { static const float foo = 3.2; }; is non standard C++, …
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@2925
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16 years |
rgrieder |
Moving some CMake variables to the advanced section of the cache when …
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@2924
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16 years |
landauf |
fixed a small bug concerning the muzzle offset. it makes much more …
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@2923
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16 years |
landauf |
adjusted weaponsystem-path in (hopefully) all files.
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@2922
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16 years |
landauf |
Renamed directory 'weaponSystem' as 'weaponsystem' to avoid …
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@2921
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16 years |
landauf |
renamed directory "weapons" as "weaponmodes"
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@2920
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16 years |
landauf |
renamed LaserGunMunition as LaserMunition
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@2919
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16 years |
landauf |
removed some debug output, cleanup in WeaponMode
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@2918
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16 years |
landauf |
Added many new features in the Munition class:
- there are now 3 …
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@2917
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16 years |
landauf |
merged pickup into pickup2
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@2916
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16 years |
bknecht |
Creating new pickups branche. Changes from old pickups branch need yet …
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@2915
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16 years |
landauf |
- switched back to std::vector for the WeaponSlots to keep them in the …
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@2914
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16 years |
landauf |
More changes in the WeaponSystem:
- WeaponSets can now contain …
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@2913
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16 years |
Naaduun |
Added own scenemanager to map, added 2 pointer to contain mapentity …
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@2912
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16 years |
landauf |
Several small adjustments in the weaponsystem (like additional const …
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@2911
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16 years |
landauf |
Merged r1-2096 of questsystem5 back to trunk
I hope there weren't …
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@2910
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16 years |
landauf |
reverted r2909 because there were some unwanted files included
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@2909
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16 years |
dafrick |
Merging the QuestSystem branch to the trunk. Let's hope, this isn't a …
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@2908
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16 years |
dafrick |
Reverted to revision 2906 (because I'm too stupid to merge correctly, …
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@2907
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16 years |
dafrick |
Merging of the current QuestSystem branch.
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@2906
|
16 years |
landauf |
removed 3 warnings
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@2905
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16 years |
Aurelian |
My first version with working triggers in a row…
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@2904
|
16 years |
scheusso |
reverted changes from 2902
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@2903
|
16 years |
scheusso |
merged changes made to trunk (r2902) into branch
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@2902
|
16 years |
vmikos |
this is my first upload of the basematchfile
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@2901
|
16 years |
Hagen |
The class HsW01 was added, but is only a copy of LaserGun
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@2900
|
16 years |
danielh |
- some changes to the base framework
- added DroppedItem
- implemented …
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@2899
|
16 years |
erwin |
implemented SoundManager class
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@2898
|
16 years |
landauf |
created new weapon branch
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@2897
|
16 years |
landauf |
removed weapon1 branch
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@2896
|
16 years |
landauf |
Merged gui branch back to trunk.
I did 2 small changes in …
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@2895
|
16 years |
landauf |
removed miniprojects branch
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@2894
|
16 years |
landauf |
eolstyle
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@2893
|
16 years |
landauf |
merged weaponsystem branch back to trunk
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@2892
|
16 years |
bknecht |
catching CEGUI error to avoid sigabrt. ready for merge
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@2891
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16 years |
bknecht |
* changed option for inherited members: the list of members is long as …
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@2890
|
16 years |
landauf |
- Added overlay element for the Pong Gametype
- Changed the type of …
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@2889
|
16 years |
adrfried |
FDWatcher and GGZClient Objects introduced
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@2888
|
16 years |
adrfried |
cmake install prefix reset, compiler flags fixed
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@2887
|
16 years |
bknecht |
first part of finishing up to merge back. solving some issues I ran …
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@2886
|
16 years |
polakma |
forgot to add a file
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@2885
|
16 years |
landauf |
Extended PongAI:
- Random prediction errors depend on the vertical …
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@2884
|
16 years |
bknecht |
Reducing width of class diagrams for nicer images
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@2883
|
16 years |
landauf |
reapplied mingw-patch
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@2882
|
16 years |
rgrieder |
Update from Bullet 2.73 to 2.74.
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@2881
|
16 years |
bknecht |
Added directories and paths so we can also display images (using the …
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@2880
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16 years |
bknecht |
Now we also have the version number and name displayed on the main page
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@2879
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16 years |
bknecht |
Found another way to produce a great doxygen output
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@2878
|
16 years |
bknecht |
Modified doxy.config.in to produce nicer HTML output for trac. This …
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@2877
|
16 years |
bknecht |
reverted back everything, sorry KDevelop screws things up sometimes
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@2876
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16 years |
bknecht |
corrected exclude path and added an exclude pattern which should …
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@2875
|
16 years |
bknecht |
(Doxygen) Documentation added for GUIManager and some GameState classes.
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@2874
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16 years |
bknecht |
Changes in Doxygen to check if it works on nautilus to compile it together
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@2873
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16 years |
bknecht |
Doxygen fixes. Please advise me on better places or methods to fix it. …
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@2872
|
16 years |
landauf |
some small adjustments in PongAI and related classes
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@2871
|
16 years |
rgrieder |
Removed other piece of setting the install prefix as well.
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@2870
|
16 years |
bknecht |
additional commentary to my last commit. maybe useful in the future, …
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@2869
|
16 years |
bknecht |
Including some features to use only mouse or keys in a GUI, also …
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@2868
|
16 years |
adrfried |
cmake install prefix reset, compiler flags fixed
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@2867
|
16 years |
bknecht |
Magician Beni on what he does best: Fixed the problem with the large …
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@2866
|
16 years |
erwin |
Added src/sound and some files
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@2865
|
16 years |
FelixSchulthess |
created branch for weapon development
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@2864
|
16 years |
danielh |
first commit of pickup system
- working PickupCollection
- working …
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@2863
|
16 years |
rgrieder |
-Wno-deprecated is only available for C++, but fortunately the …
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@2862
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16 years |
rgrieder |
quote: "Fixed some bugs. Please do not break the code, when working …
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@2861
|
16 years |
scheusso |
- moved serialise functions from …
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@2860
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16 years |
landauf |
Improved PongAI - it tries to predict the position of the ball (but …
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@2859
|
16 years |
rgrieder |
Infinite loop bugfix if orxonox_dev_build.keep_me is missing.
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@2858
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16 years |
dafrick |
Done some documenting, and resolved some (possible) issues. So the …
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@2857
|
16 years |
landauf |
added configurable PongAI-strength
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@2856
|
16 years |
Naaduun |
implemented Map::openMap()
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@2855
|
16 years |
rgrieder |
Two small fixes.
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@2854
|
16 years |
rgrieder |
small fixes with game states.
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@2853
|
16 years |
bknecht |
Fixed some bugs. Please do not break the code, when working with other …
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