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Diff Rev Age Author Log Message
(edit) @7922   14 years landauf implemented new keyboard control of menu buttons with these new …
(edit) @7921   14 years landauf zap
(edit) @7920   14 years bknecht added HUDBoostBar, an additional bar in the HUD to determine available …
(edit) @7919   14 years bknecht new branch to visualize some new features for the player
(edit) @7918   14 years landauf added a new image for the menu button to separate buttons that are …
(edit) @7917   14 years landauf make highlighted buttons a bit more visible
(edit) @7916   14 years landauf replaced tabs with spaces in files where they were used mixed
(edit) @7915   14 years landauf creating usability branch to work on features which are more than just …
(edit) @7914   14 years landauf since the mac_osx branch doesn't seem to get merged anytime soon, I …
(edit) @7913   14 years landauf fixed crash when pressing 'enter' in a menu (why does no one notice …
(edit) @7912   14 years landauf not exactly sure what this does, but it is included in most standard …
(edit) @7911   14 years landauf Pong gametype should delete the objects it created
(edit) @7910   14 years landauf Ok, here comes a tricky one: we knew the destructor of WorldEntity is …
(edit) @7909   14 years rgrieder Added missing std includes to ogremath and removed boost thread and …
(edit) @7908   14 years rgrieder Stripped down trunk to form a new light sandbox.
(edit) @7907   14 years rgrieder New light sandbox from trunk
(edit) @7906   14 years rgrieder Deleted old light sandbox.
(edit) @7905   14 years landauf fixed positioning of independent children in destructor of WorldEntity
(edit) @7904   14 years landauf 2x virtual because it may be required in some cases (Singleton & …
(edit) @7903   14 years scheusso Merge branch 'jo-test' into lms3
(edit) @7902   14 years scheusso creating new lastmanstanding branch
(edit) @7901   14 years jo Finally working as intended.
(edit) @7900   14 years scheusso castrating Thread.cc for windows because of high cpu usage
(edit) @7899   14 years jo Level polishing.
(edit) @7898   14 years scheusso trying to fix some uninitialised value warnings from valgrind remove …
(edit) @7897   14 years jo Problem with the destruction of the vector eachTeamsPlayers - couldn't …
(edit) @7896   14 years landauf actually I believe the condition should be the other way round …
(edit) @7895   14 years landauf implemented instant reloading of rocket munition because this was a …
(edit) @7894   14 years dafrick Some extension of NotificationQueue, font size and color can now be …
(edit) @7893   14 years jo still problem with vector to fix
(edit) @7892   14 years landauf fixed bug in bug fix
(edit) @7891   14 years landauf keybind mode shouldn't be changed if it was defined explicitly in the …
(edit) @7890   14 years jo trying to find a bug
(edit) @7889   14 years landauf hack-fix: overridden implementations of stopLocalHumanControl() were …
(edit) @7888   14 years landauf fixed title of miscellaneous settings
(edit) @7887   14 years landauf eol-style native
(edit) @7886   14 years landauf simplification
(edit) @7885   14 years landauf fixed minor memory leak
(edit) @7884   14 years landauf eol-style native
(edit) @7883   14 years landauf no fucking clue what I'm doing here, but it looks like I just fixed …
(edit) @7882   14 years scheusso improving gamestate processing and generation
(edit) @7881   14 years scheusso fixing possible malloc/delete problem
(edit) @7880   14 years landauf radar doesn't abort if owner is missing radar works with all …
(edit) @7879   14 years landauf moved compositor unloading to avoid crashes in rare cases disabled …
(edit) @7878   14 years scheusso -some cleaning up -fixing disconnect behaviour -trying to find a bug
(edit) @7877   14 years dafrick Some minor simplification in InGameMenu.lua
(edit) @7876   14 years dafrick Extending startGame and similar console commands, now also the level …
(edit) @7875   14 years scheusso using master.orxonox.net as new url for our masterserver
(edit) @7874   14 years landauf WindowEventListener now declares if the window's focus is active or …
(edit) @7873   14 years landauf fixed mouse cursor offset after window resize
(edit) @7872   14 years rgrieder Fixed msvc warning.
(edit) @7871   14 years rgrieder Fixed msvc build: Functor does not necessarily have to be parametrized …
(edit) @7870   14 years landauf added feature: ogre config dialog keeps showing up on startup until …
(edit) @7869   14 years bknecht there will be an animation engine in CEGUI 0.7.x
(edit) @7868   14 years landauf use exit() instead of abort() if the ogre config dialog was canceled …
(edit) @7867   14 years landauf removed console command branches
(edit) @7866   14 years bknecht removing old branch
(edit) @7865   14 years landauf renamed pong level, added a bot, and changed the pong gametype to …
(edit) @7864   14 years bknecht creating new branch to work on menu animations
(edit) @7863   14 years landauf disabled suicide for Spectator
(edit) @7862   14 years landauf added feature to Spectator which changes the keybind mode of the fire …
(edit) @7861   14 years landauf added function to KeyBinder which allows to change the keybind mode …
(edit) @7860   14 years landauf fixed a few issues related to the free mouse look mode (default CTRL …
(edit) @7859   14 years landauf implemented feature to reset the mouse cursor to the center used in …
(edit) @7858   14 years landauf removed some spaces
(edit) @7857   14 years landauf - fixed a crash if mouse look was switched on and off for a …
(edit) @7856   14 years landauf fixed (?) an endless loop in SoundManager::preUpdate if a non-looping …
(edit) @7855   14 years landauf fixed a bug which caused the application to crash if the game was …
(edit) @7854   14 years landauf detached AmbientSound from BaseObject - AmbientSound can not be placed …
(edit) @7853   14 years landauf fixed ambient sound in pong level
(edit) @7852   14 years landauf fixed crash in Pong gametype if the game was ended right after the …
(edit) @7851   14 years landauf added "safe mode" feature to FunctorMember: if enabled, the functor …
(edit) @7850   14 years landauf moved if(object) condition from WeakPtr to DestructionListener
(edit) @7849   14 years landauf Added DestructionListener, a class which gets notified if a certain …
(edit) @7848   14 years landauf fixed "sound volume out of range" warning when firing a rocked. max …
(edit) @7847   14 years landauf fixed two bugs regarding the munition
(edit) @7846   14 years landauf fixed "No munition class defined in WeaponMode" warning: you have to …
(edit) @7845   14 years landauf renamed weaponSettings3.oxi as weaponSettingsAssff.oxi removed …
(edit) @7844   14 years landauf fixed warning. hope this works on all supported systems, because …
(edit) @7843   14 years jo Little feature added: Bot's are following their victims. So that they …
(edit) @7842   14 years jo Console command still doesn't seem to work. botLevel_ is now defined …
(edit) @7841   14 years jo That was not intened.
(edit) @7840   14 years jo Creating a console command.
(edit) @7839   14 years dafrick Fixing bug in LevelManager, already fixed in tutoriallevel branch, …
(edit) @7838   14 years dafrick Done testing…
(edit) @7837   14 years dafrick Adding symbolic link.
(edit) @7836   14 years dafrick Some things to test with.
(edit) @7835   14 years dafrick Create new test repository to test symbolic links.
(edit) @7834   14 years jo The bot's level can be set via spawnpoints. Example: lastmanstanding level
(edit) @7833   14 years jo The ai's strength can be modified by changing the value botlevel_ . …
(edit) @7832   14 years jo Now the ai use lensflare if the weapon is on board and if they are …
(edit) @7831   14 years dafrick Improvements on QuestGUI, also documented some of the code.
(edit) @7830   14 years dafrick New implementation of QuestGUI. Should be much more usable now, …
(edit) @7829   14 years dafrick Fixing small bug in MultiTrigger.
(edit) @7828   14 years dafrick Fixed bug in LevelManager.
(edit) @7827   14 years jo First draft. The detector tries to detect events that are critical for …
(edit) @7826   14 years dafrick Creating new branch to work on tutorial level (and everything that …
(edit) @7825   14 years scheusso -enabling client-side gamestate diffing -added some optimisations
(edit) @7824   14 years scheusso this should prevent disconnecting clients from crashing our servers ;)
(edit) @7823   14 years scheusso again some structural changes in network to increase …
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