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@685
|
17 years |
landauf |
commented the type-specific overloaded non-member << operators out, …
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@684
|
17 years |
landauf |
- added new class: the OutputHandler replaces std::cout in Debug.h and …
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@683
|
17 years |
rgrieder |
- fixed a little bug
|
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@682
|
17 years |
rgrieder |
- adapted the core to be an actual windows dll (only tested with MSVC) …
|
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@681
|
17 years |
rgrieder |
- removed a warning and added on
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@680
|
17 years |
rgrieder |
- removed some gcc warnings in weapon system
|
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@679
|
17 years |
rgrieder |
- added missing LoaderPlatform.h (filename change from last commit)
- …
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@678
|
17 years |
rgrieder |
- put visual studio files in a separate folder
- added vs property …
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@677
|
17 years |
landauf |
changed \n to std::endl
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@676
|
17 years |
landauf |
- include guards
- readded Light (maybe i'll remove it again, but at …
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@675
|
17 years |
landauf |
removed debug output
|
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@674
|
17 years |
rgrieder |
- fixed CMLs in src/orxonox
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@673
|
17 years |
rgrieder |
- deleted obsolete classes: BaseEntity, Entity, Light and SceneNode …
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@672
|
17 years |
landauf |
bla
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@671
|
17 years |
landauf |
fixed typo and CML for non-windows systems
|
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@670
|
17 years |
landauf |
copyright notes
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@669
|
17 years |
rgrieder |
- completed last svn update (delete and add to rename first letter)
- …
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@668
|
17 years |
rgrieder |
- updated weapon system file names
- some code style modifications in …
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@667
|
17 years |
landauf |
- expanded the String2Number.h file
- changed the SetConfigValue …
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@666
|
17 years |
nicolasc |
- added initialisation of random generator
- music starts at a random piece
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@665
|
17 years |
nicolasc |
- removed presentation folder - unneeded
- fixed cmakeclearcache for …
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@664
|
17 years |
landauf |
- bigger explosions
- changed camera orientation
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@663
|
17 years |
nicolasc |
fixed auto repeat problem
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@661
|
17 years |
nicolasc |
added a test crosshair — same hack as blinky
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@660
|
17 years |
nicolasc |
- added -tags - should be selfexplanatory
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@659
|
17 years |
nicolasc |
- a lot of inlining of getfunctions
- set libaudio to shared (not …
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@658
|
17 years |
nicolasc |
- fixed (possible) typo in network
- some inlining in PI - probably …
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@657
|
17 years |
scheusso |
blub
|
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@656
|
17 years |
scheusso |
some errors corrected in gamestatehandling
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|
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@655
|
17 years |
nicolape |
Fixed ambient sound and changed skybox
|
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@654
|
17 years |
rgrieder |
- removed barrel rotation
|
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@651
|
17 years |
rgrieder |
- added Fighter.cc to the CML
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@650
|
17 years |
rgrieder |
- little changes, added Fighter (commented)
|
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@647
|
17 years |
landauf |
good morning everybody!
did some changes in the steering of SpaceShip
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@646
|
17 years |
landauf |
- added very bad collision detection (presentation hack )
- added …
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@645
|
17 years |
rgrieder |
- weapon system up and running
|
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@644
|
17 years |
landauf |
added free-view-mode (hold right mouse button pressed)
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@643
|
17 years |
landauf |
added a simple firing mode to SpaceShip
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@640
|
17 years |
landauf |
improved documentation
|
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@638
|
17 years |
rgrieder |
- added weapon system (probably not working yet)
|
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@637
|
17 years |
rgrieder |
|
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@636
|
17 years |
scheusso |
synchronising of classid↔classname works now
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@634
|
17 years |
landauf |
removed debug output
|
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@633
|
17 years |
landauf |
added blinkies
|
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@632
|
17 years |
dumenim |
networkstuff bluber fubber
|
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@631
|
17 years |
scheusso |
removed segfault
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@630
|
17 years |
scheusso |
made Model and WorldEntity synchronisable
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@627
|
17 years |
bknecht |
working AI added (put them aside if you want)
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@626
|
17 years |
rgrieder |
- thruster effects are now only shown when the ship accelerates
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@625
|
17 years |
rgrieder |
- fixed comment problem in XML parser in LevelLoader.cc (only in audio …
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@624
|
17 years |
scheusso |
changes in gamestatehandling
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@623
|
17 years |
rgrieder |
- removed old hud stuff
- Intialise pointers with NULL! (curiously …
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@622
|
17 years |
landauf |
added some randomly generated (rotating) asteroids
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@621
|
17 years |
nicolasc |
don't access variables directly!!
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@620
|
17 years |
scheusso |
gamestatehandling, error correction
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@619
|
17 years |
bknecht |
maybe this helps…
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@618
|
17 years |
nicolasc |
- changed comments to doxygen tags in flocking
- reduced ogre depency …
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@617
|
17 years |
bknecht |
implemented content of Flocking.h
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@616
|
17 years |
nicolasc |
changed include names to new file names…<
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@615
|
17 years |
rgrieder |
- 2 more enums…
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@614
|
17 years |
rgrieder |
- curiously (…) under windows there is no difference between …
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@613
|
17 years |
rgrieder |
- removed enum declaration.
|
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@612
|
17 years |
rgrieder |
- restored filename consistency for src/orxonox
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@611
|
17 years |
rgrieder |
- restored filename consistency for src/orxonox
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@610
|
17 years |
rgrieder |
- added OrxonoxPrereq.h, containing all forward declarations
(please …
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@609
|
17 years |
rgrieder |
- removed all the "using namespace Ogre" in the header files
- cleaned …
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@608
|
17 years |
landauf |
added SpaceShip class
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@607
|
17 years |
dumenim |
still some problem
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@606
|
17 years |
dumenim |
sdf
|
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@605
|
17 years |
scheusso |
added gamestatesending
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@604
|
17 years |
dumenim |
fsdölkfjas
|
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@603
|
17 years |
bknecht |
now really npc class added
|
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@602
|
17 years |
bknecht |
npc class added using AI stuff
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@601
|
17 years |
dumenim |
blub
|
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@599
|
17 years |
scheusso |
ip address with —ip=address
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@598
|
17 years |
bknecht |
mandatory boolean changed to optional in argreader
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@597
|
17 years |
bknecht |
added AI-files
|
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@596
|
17 years |
bknecht |
added/updated AI-files
|
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@595
|
17 years |
landauf |
spaceships are now models too (except the steered one)
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@594
|
17 years |
rgrieder |
-finally removed my old framework stuff and with it the weapon system files
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@592
|
17 years |
nicolasc |
added engineglow particle effect - based of treibwerk
other various changes
|
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@590
|
17 years |
scheusso |
enhanced memory handling
|
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@589
|
17 years |
landauf |
finally found the damn fkng bug.
|
|
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@588
|
17 years |
bknecht |
corrected strange behaviour
|
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@587
|
17 years |
bknecht |
added HUD
|
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@586
|
17 years |
landauf |
bump
|
|
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@585
|
17 years |
nicolape |
Added some stuff to level
|
|
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@584
|
17 years |
nicolape |
Music loads now from level file
|
|
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@583
|
17 years |
landauf |
loadParams
|
|
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@580
|
17 years |
rgrieder |
- fixed the problem about the ship being static.
- added SceneNode …
|
|
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@577
|
17 years |
rgrieder |
- removed that *##&&%* orxonox2.cc file
|
|
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@576
|
17 years |
landauf |
added Mesh and Model (doesn't work yet, but i don't want to have merge …
|
|
|
@575
|
17 years |
landauf |
deleted typo
|
|
|
@574
|
17 years |
landauf |
changed filename
|
|
|
@573
|
17 years |
scheusso |
some small changes and debug output
|
|
|
@572
|
17 years |
rgrieder |
Copied remotely
|
|
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@571
|
17 years |
scheusso |
cmakelists
|
|
|
@569
|
17 years |
scheusso |
bugfix in Synchronisable
|
|
|
@568
|
17 years |
scheusso |
added capability for presentation mode
|
|
|
@567
|
17 years |
scheusso |
some minor changes/enhancements in GameStateClient
|
|
|