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@10059
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11 years |
samuezu |
works more or less, but big trouble accessing the …
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@10057
|
11 years |
mkronig |
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@10056
|
11 years |
smerkli |
Added a check whether the eventlist is empty, this fixes
the segfault.
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@10048
|
11 years |
samuezu |
created struct event, an eventlist and the functions eventscheduler …
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@10047
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11 years |
smerkli |
Controller switching works now, however lua script
execution is …
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@10046
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11 years |
smerkli |
Fixed some more things. What works now:
- Setting an ID for the …
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@10045
|
11 years |
smerkli |
Fixed the lua stuff, can now call ScriptController functions from lua.
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@10038
|
11 years |
samuezu |
scriptcontroller slightly modified
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@10037
|
11 years |
mkronig |
tried to access a function of ScriptController. Failed. Put a …
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@10035
|
11 years |
mkronig |
changes on controllerDirector and added some new lua scripts
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@10034
|
11 years |
samuezu |
orxout in sc fct movetoposition
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@10030
|
11 years |
mkronig |
last commit from 10.4.14
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@10028
|
11 years |
samuezu |
compiles now
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@10027
|
11 years |
mkronig |
changes on controllerDirector e.g. lua part
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@10026
|
11 years |
mkronig |
Added an initial test for lua execution. Not tested yet.
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@10025
|
11 years |
samuezu |
created scriptcontroller header and *.cc file
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@10024
|
11 years |
mkronig |
changes on controllerDirector project
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@10020
|
11 years |
samuezu |
created scriptcontroller header and *.cc file
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@10016
|
11 years |
mkronig |
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@10015
|
11 years |
samuezu |
removed the temporary script controller entry in the CMakelists
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@10014
|
11 years |
samuezu |
re-added the scriptcontroller files
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@10013
|
11 years |
samuezu |
adding ControllerDirector files
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@10012
|
11 years |
mkronig |
commit 3.4.2014
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@10010
|
11 years |
samuezu |
added ControllerDirector Class, without any implementation
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@10009
|
11 years |
mkronig |
edited comments in levelTry.oxw file and scriptableController_00.cc
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@10006
|
11 years |
mkronig |
first try with scriptable controller
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@9999
|
11 years |
smerkli |
Created a branch for the scriptable controller
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copied from code/trunk:
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@9992
|
11 years |
jo |
The end of Area51UnderFire is ok. Unfortunately the explosion could …
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