|
|
@8878
|
13 years |
jo |
Trying to add quests.
|
|
|
@8875
|
13 years |
jo |
Radar fix: pawns were not displayed when their visibility/activity …
|
|
|
@8874
|
13 years |
jo |
Radar & Navigation tweaks: Radar is now hiding 'radar invisible' …
|
|
|
@8869
|
13 years |
jo |
Further work on tutorial. More about it in the forums.
|
|
|
@8852
|
13 years |
jo |
Buxfix.
|
|
|
@8851
|
13 years |
jo |
Added docking part & powerful spaceship to the level. Some …
|
|
|
@8847
|
13 years |
jo |
Some level extensions.
|
|
|
@8845
|
13 years |
jo |
QUICK&DIRTY: drone uses portals.
|
|
|
@8843
|
13 years |
dafrick |
Fixing bug.
|
|
|
@8842
|
13 years |
dafrick |
Renam to find bug.
|
|
|
@8841
|
13 years |
dafrick |
Adding some asserts.
|
|
|
@8839
|
13 years |
jo |
sorry, I forgot to remove a wrong buxfix entirely.
|
|
|
@8838
|
13 years |
jo |
Minor level changes. Questmenu pauses game now.
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|
|
@8823
|
13 years |
dafrick |
Forgot to change some debug stuff.
|
|
|
@8821
|
13 years |
dafrick |
Adding broadcast functionality to NotificationDispatcher.
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|
|
@8819
|
13 years |
dafrick |
Minor change in PickupSpawner, fixing possible cause for segfaults.
|
|
|
@8800
|
13 years |
jo |
Some work on the level. Pawndeath trigger doesn't work.
|
|
|
@8793
|
13 years |
jo |
Destructor update.
|
|
|
@8792
|
13 years |
jo |
Yeay, works. The pickuping efficiency isn't as good as expected though.
|
|
|
@8791
|
13 years |
jo |
Bug is triggered in AIController.cc @ line 243. Can't find the reason …
|
|
|
@8786
|
13 years |
jo |
Bots can fetch pickups. Waypointmanagement is unstable yet.
|
|
|
@8773
|
13 years |
jo |
Just to show a bug in the level.
|
|
|
@8770
|
13 years |
jo |
That was no English . Now worldentities can be identified and added …
|
|
|
@8769
|
13 years |
jo |
Moved intern waypoint functionallity from the waypointController to …
|
|
|
@8766
|
13 years |
jo |
Backup before taking the next step.
|
|
|
@8764
|
13 years |
jo |
Got the bug.
|
|
|
@8763
|
13 years |
jo |
New implementation. New bug. Bots use only yellow energy munition …
|
|
|
@8762
|
13 years |
jo |
Weaponsetup now generic. Munition management has not jet been implemented.
|
|
|
@8761
|
13 years |
jo |
Error due to block scope (variables didn't reset in the inner while loops).
|
|
|
@8759
|
13 years |
jo |
Could this be a probable weaponsetting?
|
|
|
@8758
|
13 years |
jo |
Code clean up.
|
|
|
@8757
|
13 years |
jo |
ai && weapons. Trying to identify each weapon installed on a spaceship.
|
|
|
@8741
|
13 years |
jo |
Correction of camera bug.
|
|
|
@8736
|
13 years |
jo |
Bots use boost now.
|
|
|
@8735
|
13 years |
jo |
Adjust weapon behaviour if bot dies and is respawned with a different …
|
|
|
@8734
|
13 years |
dafrick |
Fix for AI and rockets.
|
|
|
@8733
|
13 years |
jo |
Further narrowing down. The bug is triggered, when a bot calls fire(3) …
|
|
|
@8732
|
13 years |
jo |
doFire() is definitely the error's source.
|
|
|
@8731
|
13 years |
jo |
Narrowed down: Bug triggered in the doFire() function in …
|
|
|
@8730
|
13 years |
jo |
Going back one step (version without hud bug). Bots have better …
|
|
|
@8724
|
13 years |
jo |
Buggy version: After being shot dead in a simple level the hud doesn't …
|
|
|
@8723
|
13 years |
jo |
'Stable' update. Merging by hand.
|
|
|
@8721
|
13 years |
jo |
|
|
copied from code/trunk/src:
|
|
|
@8713
|
13 years |
dafrick |
Cleaning up ShrinkPickup.
|