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core5
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modules
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objects
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Rev
Age
Author
Log Message
(edit)
@5888
15 years
landauf
Added support for named events (so one object can fire multiple …
(edit)
@5887
15 years
landauf
Fixed an issue with the new event-system: even states which weren't …
(edit)
@5886
15 years
landauf
forgot some changes in
r5882
. EventDispatcher now really supports all …
(edit)
@5882
15 years
landauf
Again some changes in the event-system: - Added "mainstate" …
(edit)
@5879
15 years
landauf
More changes in the event-system: processEvent() is now locally …
(edit)
@5866
15 years
landauf
some cleanup in the eventsystem. not sure if everything still works, …
(edit)
@5858
15 years
rgrieder
Cleanup in *Prereqs.h files - Removed forward declarations to …
(edit)
@5806
15 years
landauf
- The gametype pointer in BaseObject is now also a SmartPtr - The …
(edit)
@5800
15 years
landauf
replaced delete with destroy() in modules
(copy)
@5768
15 years
landauf
created new core branch to work on smart pointers and some other small …
copied from
code/trunk/src/modules/objects
:
(edit)
@5749
15 years
rgrieder
Sorted out header file finding issues and updated/added precompiled …
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