|
|
@5920
|
15 years |
scheusso |
something went wrong with one of my commits
|
|
|
@5918
|
15 years |
scheusso |
2 new console commands (startIOConsole, printObjects)
|
|
|
@5917
|
15 years |
scheusso |
missing parts of last commit
|
|
|
@5916
|
15 years |
scheusso |
some cleaning up in the network
more to come
|
|
|
@5914
|
15 years |
rgrieder |
- Fixed missing includes
- Fixed non-world coordinate camera position …
|
|
|
@5913
|
15 years |
rgrieder |
Using the Camera position instead of the ControllableEntity position …
|
|
|
@5911
|
15 years |
rgrieder |
Fixed CameraManager issue with the fallback scene by assigning each …
|
|
|
@5910
|
15 years |
rgrieder |
- Fixed force feedback output pollution problem in OIS.
- Fixed …
|
|
|
@5905
|
15 years |
rgrieder |
Improved error message for the case OpenAL was not actually installed.
|
|
|
@5904
|
15 years |
rgrieder |
Ogg file loading should work again now using the Ogre resource system.
|
|
|
@5899
|
15 years |
rgrieder |
Renaming BaseSound::setSoundFile (and all its associates) to setSource …
|
|
|
@5897
|
15 years |
landauf |
build fix
|
|
|
@5896
|
15 years |
rgrieder |
Added some basic sound classes: WorldSound (to be used for 3D sound, …
|
|
|
@5895
|
15 years |
landauf |
Attempt to fix a crash when switching from a level back to the mainmenu
|
|
|
@5894
|
15 years |
landauf |
Using SmartPtr for CameraPositions in ControllableEntity.
This fixes a …
|
|
|
@5892
|
15 years |
rgrieder |
Removed hard coded sound in Level, Engine and PongBall and replaced …
|
|
|
@5884
|
15 years |
landauf |
fixed a bug in ParticleSpawner which caused it to spawn particles in …
|
|
|
@5881
|
15 years |
rgrieder |
Fixed sound problem in Pong by correcting the assumptions that you …
|
|
|
@5879
|
15 years |
landauf |
More changes in the event-system: processEvent() is now locally …
|
|
|
@5878
|
15 years |
rgrieder |
Added GameMode::playsSound(). This function checks whether sound is …
|
|
|
@5877
|
15 years |
rgrieder |
Added new an option for the ScopedSingletonManager that can allow the …
|
|
|
@5876
|
15 years |
rgrieder |
Cleanup in the GameStates (also moved debug overlay to the …
|
|
|
@5873
|
15 years |
rgrieder |
Added a few more compilations in our own libraries.
Also fixed a bug …
|
|
|
@5867
|
15 years |
rgrieder |
Modified Scoped Singleton concept: Derive from Singleton normally, but …
|
|
|
@5863
|
15 years |
rgrieder |
New class: KeyBinderManager (yes, it really was necessary, I'm not …
|
|
|
@5862
|
15 years |
landauf |
removed PawnListener
|
|
|
@5861
|
15 years |
landauf |
un-PawnListener-ized ArtificialController
|
|
|
@5860
|
15 years |
landauf |
using a WeakPtr in Projectile instead of inheriting from PawnListener …
|
|
|
@5859
|
15 years |
landauf |
fixed a small bug in TeamDeathmatch
|
|
|
@5858
|
15 years |
rgrieder |
Cleanup in *Prereqs.h files
- Removed forward declarations to …
|
|
|
@5857
|
15 years |
scheusso |
fixed a bug which caused particle mess (no deletion of …
|
|
|
@5855
|
15 years |
rgrieder |
Moved Clock from core to util (used in Scope anyway).
|
|
|
@5850
|
15 years |
rgrieder |
Moved the singleton creation/destruction mess to the Core class by …
|
|
|
@5848
|
15 years |
scheusso |
adding the dedicatedClient (mostly for debugging reason)
there is a …
|
|
|
@5846
|
15 years |
scheusso |
two fixes to prepare the dedicatedClient
|
|
|
@5844
|
15 years |
rgrieder |
Fixed some small problems.
|
|
|
@5843
|
15 years |
rgrieder |
Added comma operator in the GameState hierarchy parser: Use …
|
|
|
@5842
|
15 years |
rgrieder |
Moved GameStates back to the orxonox library. This resolves an issue …
|
|
|
@5839
|
15 years |
scheusso |
Fixed problem with scene and creators
creatorID is now always the …
|
|
|
@5836
|
15 years |
rgrieder |
Extracted path related parts of Core into a new PathConfig class. This …
|
|
|
@5831
|
15 years |
landauf |
Realized Timer doesn't have to be a template, hence merged TimerBase, …
|
|
|
@5829
|
15 years |
landauf |
replaced most occurrences of setObject(o) in combination with …
|
|
|
@5827
|
15 years |
landauf |
(hopefully) a small fix in Gametype (not sure if this works with the …
|
|
|
@5826
|
15 years |
landauf |
Using a WeakPtr instead of a PawnListener-callback in UnderAttack to …
|
|
|
@5820
|
15 years |
landauf |
Changes in ClientConnectionListener:
- Added static functions for …
|
|
|
@5814
|
15 years |
scheusso |
build fixes
|
|
|
@5813
|
15 years |
rgrieder |
Moved Radar Management from GSLevel to Scene.
|
|
|
@5812
|
15 years |
rgrieder |
Added missing includes.
|
|
|
@5806
|
15 years |
landauf |
- The gametype pointer in BaseObject is now also a SmartPtr
- The …
|
|
|
@5805
|
15 years |
landauf |
- Enhanced SmartPtr:
a) It stores now two pointers, one …
|
|
|
@5802
|
15 years |
landauf |
Found another delete in CompoundCollisionShape.cc
Also replaced delete …
|
|
|
@5801
|
15 years |
landauf |
replaced delete with destroy() in orxonox
|
|
|
@5795
|
15 years |
landauf |
fixed a small bug in Gametype
|
|
|
@5792
|
15 years |
landauf |
fixed a bug in Level
|
|
|
@5791
|
15 years |
landauf |
Added destroy() function to OrxonoxClass.
Removed destroy() functions …
|
|
|
@5785
|
15 years |
landauf |
Removed end-iterator-safety from Iterator and ObjectListIterator. This …
|
|
|
@5776
|
15 years |
landauf |
moved SubclassIdentifier to a separate file
|
|
|
@5768
|
15 years |
landauf |
created new core branch to work on smart pointers and some other small …
|
|
copied from code/trunk/src/orxonox:
|
|
|
@5754
|
15 years |
dafrick |
some minor changes…
|