|
|
@5850
|
15 years |
rgrieder |
Moved the singleton creation/destruction mess to the Core class by …
|
|
|
@5849
|
15 years |
scheusso |
some svn:eol-style native
fix which improves disconnect handling
|
|
|
@5848
|
15 years |
scheusso |
adding the dedicatedClient (mostly for debugging reason)
there is a …
|
|
|
@5847
|
15 years |
scheusso |
fixing a bug that made a segfault/memory corruption/corrupted double …
|
|
|
@5846
|
15 years |
scheusso |
two fixes to prepare the dedicatedClient
|
|
|
@5845
|
15 years |
rgrieder |
Build fix (again a problem with temporaries and references, but different).
|
|
|
@5844
|
15 years |
rgrieder |
Fixed some small problems.
|
|
|
@5843
|
15 years |
rgrieder |
Added comma operator in the GameState hierarchy parser: Use …
|
|
|
@5842
|
15 years |
rgrieder |
Moved GameStates back to the orxonox library. This resolves an issue …
|
|
|
@5839
|
15 years |
scheusso |
Fixed problem with scene and creators
creatorID is now always the …
|
|
|
@5838
|
15 years |
rgrieder |
Build fix (C++ doesn't allow to store temporary return values in a …
|
|
|
@5837
|
15 years |
rgrieder |
Removed two unnecessary boost/filesystem.hpp includes.
|
|
|
@5836
|
15 years |
rgrieder |
Extracted path related parts of Core into a new PathConfig class. This …
|
|
|
@5832
|
15 years |
landauf |
fixed crash because of the unloading of HumanPlayer
|
|
|
@5831
|
15 years |
landauf |
Realized Timer doesn't have to be a template, hence merged TimerBase, …
|
|
|
@5830
|
15 years |
landauf |
extended createFunctor(&A::f, object) to accept also objects of other …
|
|
|
@5829
|
15 years |
landauf |
replaced most occurrences of setObject(o) in combination with …
|
|
|
@5828
|
15 years |
landauf |
Overloaded createFunctor for FunctorMember<T> with a second argument …
|
|
|
@5827
|
15 years |
landauf |
(hopefully) a small fix in Gametype (not sure if this works with the …
|
|
|
@5826
|
15 years |
landauf |
Using a WeakPtr instead of a PawnListener-callback in UnderAttack to …
|
|
|
@5825
|
15 years |
landauf |
small fix in WeakPtr
|
|
|
@5824
|
15 years |
landauf |
added callback functionality to WeakPtr
|
|
|
@5823
|
15 years |
landauf |
added WeakPtr (a pointer which becomes 0 if the target object is deleted)
|
|
|
@5822
|
15 years |
scheusso |
fixed 2 leaks (one of them only in debug mode)
|
|
|
@5821
|
15 years |
rgrieder |
Fixed 3 memory leaks (one of them was a true even a true one )
- …
|
|
|
@5820
|
15 years |
landauf |
Changes in ClientConnectionListener:
- Added static functions for …
|
|
|
@5819
|
15 years |
landauf |
removed some tabs
|
|
|
@5818
|
15 years |
rgrieder |
Small bugfix for the second to last commit: InputStates only exist in …
|
|
|
@5817
|
15 years |
scheusso |
console commands for switching back to MainMenu from Game mode
|
|
|
@5816
|
15 years |
scheusso |
small bugfix (only 1 of 3 inputstates deleted when deactivating level) …
|
|
|
@5814
|
15 years |
scheusso |
build fixes
|
|
|
@5813
|
15 years |
rgrieder |
Moved Radar Management from GSLevel to Scene.
|
|
|
@5812
|
15 years |
rgrieder |
Added missing includes.
|
|
|
@5811
|
15 years |
rgrieder |
Added third party libraries to the visual leak detector and excluded …
|
|
|
@5810
|
15 years |
rgrieder |
Adding unloading code for the resource locations.
|
|
|
@5809
|
15 years |
rgrieder |
Added "lib" library prefix for msvc. This resolved a naming conflict …
|
|
|
@5807
|
15 years |
rgrieder |
- Added OrxonoxClass include to the SmartPtr since that is needed in …
|
|
|
@5806
|
15 years |
landauf |
- The gametype pointer in BaseObject is now also a SmartPtr
- The …
|
|
|
@5805
|
15 years |
landauf |
- Enhanced SmartPtr:
a) It stores now two pointers, one …
|
|
|
@5804
|
15 years |
landauf |
added SmartPtr class
|
|
|
@5803
|
15 years |
landauf |
fix in princessaeryn.oxw
|
|
|
@5802
|
15 years |
landauf |
Found another delete in CompoundCollisionShape.cc
Also replaced delete …
|
|
|
@5801
|
15 years |
landauf |
replaced delete with destroy() in orxonox
|
|
|
@5800
|
15 years |
landauf |
replaced delete with destroy() in modules
|
|
|
@5799
|
15 years |
landauf |
replaced delete with destroy() in gamestates
|
|
|
@5798
|
15 years |
landauf |
replaced delete with destroy() in tools
|
|
|
@5797
|
15 years |
landauf |
replaced delete with destroy() in network
|
|
|
@5796
|
15 years |
landauf |
replaced delete with destroy() in core
|
|
|
@5795
|
15 years |
landauf |
fixed a small bug in Gametype
|
|
|
@5792
|
15 years |
landauf |
fixed a bug in Level
|
|
|
@5791
|
15 years |
landauf |
Added destroy() function to OrxonoxClass.
Removed destroy() functions …
|
|
|
@5785
|
15 years |
landauf |
Removed end-iterator-safety from Iterator and ObjectListIterator. This …
|
|
|
@5784
|
15 years |
landauf |
more cleanup
|
|
|
@5783
|
15 years |
landauf |
some cleanup
|
|
|
@5780
|
15 years |
landauf |
we should initialize this with false now (since ClassByString also …
|
|
|
@5779
|
15 years |
landauf |
Renamed BaseFactory as Factory
Added function ClassByLowercaseString
|
|
|
@5778
|
15 years |
landauf |
Removed the Factory class.
Moved the networkID↔Identifier map from …
|
|
|
@5777
|
15 years |
landauf |
simplified ClassFactory creation
fixed typo in Factory
|
|
|
@5776
|
15 years |
landauf |
moved SubclassIdentifier to a separate file
|
|
|
@5775
|
15 years |
landauf |
Added copyconstructor and copyassignment to SubclassIdentifier
|
|
|
@5772
|
15 years |
landauf |
fixed an issue with SubclassIdentifier comparisons in OrxonoxClass
|
|
|
@5769
|
15 years |
landauf |
moved BaseFactory from Factory.h to ClassFactory.h
|
|
|
@5768
|
15 years |
landauf |
created new core branch to work on smart pointers and some other small …
|
|
copied from code/trunk:
|
|
|
@5761
|
15 years |
dafrick |
Removed unused buttons.
|