Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/core7

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @10481   10 years landauf StaticallyInitializedIdentifier is now responsible to register and …
(edit) @10480   10 years landauf removed dependency of Language on CoreConfig.
(edit) @10479   10 years landauf moved config values and all related functions from Game and Core to …
(edit) @10478   10 years landauf callStaticNetworkFunction() and callMemberNetworkFunction() are now …
(edit) @10477   10 years landauf simplified CMakeLists.txt
(edit) @10476   10 years landauf wrap NetworkFunction in a StaticallyInitializedInstance
(edit) @10475   10 years landauf refactored the interface of NetworkFunctionManager: maps are better …
(edit) @10474   10 years landauf made NetworkFunctionManager a singleton, no static functions anymore …
(edit) @10473   10 years landauf bugfix and continuation of the last commit: - FunctionCall::execute() …
(edit) @10472   10 years landauf use the same interface for static an member functions
(edit) @10471   10 years landauf moved static maps from NetworkFunctionStatic and …
(edit) @10470   10 years landauf NetworkFunctionBase doesn't have to inherit from Listable: there's a …
(edit) @10469   10 years landauf removed unused code
(edit) @10468   10 years landauf moved static content of NetworkFunctionBase to NetworkFunctionManager
(edit) @10467   10 years landauf trying to fix compiler error on buildserver
(edit) @10466   10 years landauf added static assertions to validate the type of certain templates
(edit) @10465   10 years landauf moved macro ans helperfunction from NetworkFunction.h to …
(edit) @10464   10 years landauf define ScopeID as integer constants instead of an enum. this allows to …
(edit) @10463   10 years landauf removed unnecessary instance counts. creation of scopes is strictly …
(edit) @10462   10 years landauf some refactoring in ScopeManager. made it a singleton and added functions.
(edit) @10461   10 years landauf moved ScopeManager into separate class
(edit) @10460   10 years landauf StaticallyInitializedScopedSingletonWrapper registers …
(edit) @10459   10 years landauf wrap ScopedSingletonWrapper in a …
(edit) @10458   10 years landauf renamed ScopedSingletonManager to ScopedSingletonWrapper. removed …
(edit) @10424   10 years landauf these Singletons are in fact required and not allowed to fail, …
(edit) @10422   10 years landauf details
(edit) @10421   10 years landauf RealTimer was not registered in the framework
(edit) @10420   10 years landauf use destroyLater() in Pawn and ShipPart. PawnManager and …
(edit) @10419   10 years landauf added destroyLater() to Destroyable. This will destroy the object …
(edit) @10418   10 years landauf improved documentation
(edit) @10417   10 years landauf moved destruction of bullet collision shape to ~CollisionShape(). …
(edit) @10416   10 years landauf i think it makes more sense to delete killed pawns and shipparts …
(edit) @10415   10 years landauf added check to detect if a collision shape is destroyed during a …
(edit) @10414   10 years landauf destroy all remaining ship parts if ModularSpaceShip is destroyed. …
(edit) @10413   10 years landauf use the generic UpdateListener interface to receive calls to …
(edit) @10412   10 years landauf fixed crash: apparently these static maps get initialized later now …
(edit) @10411   10 years landauf removed unnecessary macro + static variable
(edit) @10410   10 years landauf SynchronisableVariableBase::state_ is not used anymore
(edit) @10407   10 years landauf moved Scope and ScopedSingletonManager from util to core. TODO I had …
(edit) @10405   10 years landauf fixed some TODOs in tests and code by using the new unload() function
(edit) @10404   10 years landauf added unload() function to StaticallyInitializedInstance
(edit) @10403   10 years landauf added function to destroy the class hierarchy (i.e. reset all …
(edit) @10402   10 years landauf fixed tests in util_test which failed when a different order of …
(edit) @10401   10 years landauf fixed crash in tests with msvc & debug checks
(edit) @10400   10 years landauf fixed tests. however there are some open issues: - the …
(edit) @10399   10 years landauf use typeid(T) instead of typeid(T).name() to identify a class. this …
(edit) @10398   10 years landauf improved output
(edit) @10396   10 years landauf detail
(edit) @10395   10 years landauf create and initialize Identifiers explicitly via registerClass(). …
(edit) @10393   10 years landauf found another unregistered class
(edit) @10392   10 years landauf Loader is now a singleton instead of a static class. fixes issue with …
(edit) @10382   10 years landauf found another unregistered class
(edit) @10381   10 years landauf removed check from r10379 again
(edit) @10380   10 years landauf registered missing classes. WorldEntityCollisionShape is the only …
(edit) @10379   10 years landauf check if all classes are registered
(edit) @10377   10 years landauf added a check which tries to detect wrongly configured class hierarchy …
(edit) @10376   10 years landauf added helper function to reduce code duplication
(edit) @10375   10 years landauf trying to keep the correct order of parents
(edit) @10374   10 years landauf added flag to define if a class should be used as a virtual parent …
(edit) @10373   10 years landauf detail (re-ordered functions)
(edit) @10372   10 years landauf use lists instead of sets to store parent identifiers. this allows to …
(edit) @10371   10 years landauf trying to make the initialization of parents of an identifier better …
(edit) @10370   10 years landauf more checks.
(edit) @10367   10 years landauf removed some functions which were (almost) unused
(edit) @10366   10 years landauf found a better solution to find identifiers that don't belong to the …
(edit) @10365   10 years landauf fixed tests, added more output
(edit) @10364   10 years landauf only check class hierarchy in dev mode
(edit) @10363   10 years landauf bugfix: class hierarchy wrongly considered the classes of nested …
(edit) @10362   10 years landauf use static identifier initializer to store the inheritance definition …
(edit) @10361   10 years landauf added run-time check for class hierarchy
(edit) @10360   10 years landauf wrap Identifiers in a StaticallyInitializedInstance. doesn't do a lot …
(edit) @10359   10 years landauf added tests
(edit) @10358   10 years landauf removed int constructor & assignment-operator from WeakPtr and SmartPtr
(edit) @10357   10 years landauf don't include CoreIncludes.h in *.h files
(edit) @10356   10 years landauf fixed test
(edit) @10355   10 years landauf don't forget to register new commands (fixes 'alias' command)
(edit) @10354   10 years landauf moved code from static initializer into new function in …
(edit) @10353   10 years landauf detail
(edit) @10352   10 years landauf wrap ConsoleCommands in StaticallyInitializedInstances
(edit) @10350   10 years landauf removed hack
(edit) @10349   10 years landauf removed hack. addBots/killBots is now part of Gametype
(edit) @10348   10 years landauf removed unnecessary helper functions
(edit) @10347   10 years landauf moved console command macros to a new file (ConsoleCommandIncludes.h)
(edit) @10346   10 years landauf moved static contents from ConsoleCommand to ConsoleCommandManager
(edit) @10345   10 years landauf wrap CommandLineArguments in StaticallyInitializedInstances
(edit) @10344   10 years landauf remove and destroy StaticallyInitializedInstances
(edit) @10343   10 years landauf moved CommandLineParser into separate subfolder
(edit) @10342   10 years landauf added helper class for module initialization
(copy) @10328   10 years landauf created branch to work on new core features
copied from code/trunk:
(edit) @10318   10 years smerkli fixed destructor (during class hierarchy initialization)
Note: See TracRevisionLog for help on using the revision log.