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source: code/branches/gamestate/src

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Diff Rev Age Author Log Message
(edit) @6657   15 years rgrieder Implemented indirect function calls for input events. It simply means …
(edit) @6656   15 years rgrieder Moved InputStatePriority from InputState.h to InputPrereqs.h
(edit) @6655   15 years rgrieder Fixed a bug in LuaState that caused Lua Debugger to malfunction when …
(edit) @6629   15 years rgrieder Fixed LuaState::doFile return value issue.
(edit) @6627   15 years rgrieder Added Lua debugging support for XML embedded Lua code (even steps into …
(edit) @6626   15 years rgrieder Modified Debugger.lua so we can debug any Lua files from our …
(edit) @6625   15 years rgrieder Lua debugger working perfectly by supplying the fully qualified …
(edit) @6622   15 years rgrieder Made IOConsole optional: use "—noIOConsole" or set config value …
(edit) @6564   15 years rgrieder Changed use of CEGUI widgets: Instead of addressing a type with …
(edit) @6537   15 years rgrieder Linked every GUI sheet to exactly one InputState. Also added …
(edit) @6442   15 years rgrieder Removed unnecessary path qualifiers.
(edit) @6441   15 years rgrieder Added XML loadable wrapper class that can load GUI sheets.
(edit) @6440   15 years rgrieder Fixed typos.
(edit) @6439   15 years rgrieder Found two macros that can be replaced by simple inline functions.
(edit) @6437   15 years rgrieder Added support for keybindings.ini merging: When running development …
(edit) @6432   15 years rgrieder Changed the way config values associated with general settings …
(edit) @6431   15 years rgrieder Extended Singleton<T> with a exists() method.
(copy) @6430   15 years rgrieder Created branch to ditch the GameStates.
copied from code/trunk/src:
(edit) @6428   15 years rgrieder Changed config value handling in the KeyBinder. Doesn't change the …
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