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source: code/branches/gui/src/orxonox/gamestates

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Diff Rev Age Author Log Message
(edit) @1694   16 years rgrieder Added Dedicated game state (name: "dedicated", class: GSDedicated). It …
(edit) @1691   16 years rgrieder - Server GameState works. But the Client has problems that don't seem …
(edit) @1689   16 years rgrieder - renamed: GameState —> GameStateBase GameStateTyped<T> —> GameState …
(edit) @1688   16 years rgrieder Modified the GameState hierarchy so that you can get the parent with …
(edit) @1686   16 years rgrieder Moved most of the GraphicsEngine code to GSRoot and GSGraphics. …
(edit) @1674   16 years rgrieder - Wrote Clock() class: It starts an internal clock when GSRoot starts …
(edit) @1673   16 years rgrieder changes default state to "gui" instead of "standalone". That shows the …
(edit) @1672   16 years rgrieder - Changed GameState so that the new RootGameState can override 2 …
(edit) @1670   16 years rgrieder Still working on the GameStates, but I have to save the work because …
(edit) @1664   16 years rgrieder - Finished CommandLineArgument completely. You can also use …
(edit) @1663   16 years rgrieder Added CommandLine class. You can now call SetCommandLineArgument like …
(edit) @1662   16 years rgrieder - Changed static Executor/Functor in ConsoleCommand to generic one …
(add) @1661   16 years rgrieder started implementing the GameStates. Not much for now, but most of the …
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