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gui
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orxonox
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gamestates
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Rev
Age
Author
Log Message
(edit)
@1724
16 years
rgrieder
- changed library dependency dir to lib_precompiled/include/ in msvc …
(edit)
@1697
16 years
rgrieder
Minor gcc/CMake 'adjustments'
(edit)
@1696
16 years
rgrieder
- Actually set the Settings::showsGraphics and Settings::hasServer. - …
(edit)
@1694
16 years
rgrieder
Added Dedicated game state (name: "dedicated", class: GSDedicated). It …
(edit)
@1691
16 years
rgrieder
- Server GameState works. But the Client has problems that don't seem …
(edit)
@1689
16 years
rgrieder
- renamed: GameState —> GameStateBase GameStateTyped<T> —> GameState …
(edit)
@1688
16 years
rgrieder
Modified the GameState hierarchy so that you can get the parent with …
(edit)
@1686
16 years
rgrieder
Moved most of the GraphicsEngine code to GSRoot and GSGraphics. …
(edit)
@1674
16 years
rgrieder
- Wrote Clock() class: It starts an internal clock when GSRoot starts …
(edit)
@1673
16 years
rgrieder
changes default state to "gui" instead of "standalone". That shows the …
(edit)
@1672
16 years
rgrieder
- Changed GameState so that the new RootGameState can override 2 …
(edit)
@1670
16 years
rgrieder
Still working on the GameStates, but I have to save the work because …
(edit)
@1664
16 years
rgrieder
- Finished CommandLineArgument completely. You can also use …
(edit)
@1663
16 years
rgrieder
Added CommandLine class. You can now call SetCommandLineArgument like …
(edit)
@1662
16 years
rgrieder
- Changed static Executor/Functor in ConsoleCommand to generic one …
(add)
@1661
16 years
rgrieder
started implementing the GameStates. Not much for now, but most of the …
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