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@1664
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16 years |
rgrieder |
- Finished CommandLineArgument completely. You can also use …
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@1663
|
16 years |
rgrieder |
Added CommandLine class.
You can now call SetCommandLineArgument like …
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@1662
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16 years |
rgrieder |
- Changed static Executor/Functor in ConsoleCommand to generic one …
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@1661
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16 years |
rgrieder |
started implementing the GameStates. Not much for now, but most of the …
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@1660
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16 years |
rgrieder |
GameState class added. Tested and working, but now comes the hard …
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@1659
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16 years |
rgrieder |
reload feature tested and works under windows, but only with one joy …
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@1656
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16 years |
rgrieder |
added reloading support for the InputManager. This could be useful …
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@1654
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16 years |
rgrieder |
forgot getSingleton in Orxonox.cc
There are now only three classes …
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@1653
|
16 years |
rgrieder |
- getInstance is probably more suitable than getSingleton (as x3n has …
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@1652
|
16 years |
rgrieder |
- clean up in OrxonoxPlatform.h
- that's it
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@1651
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16 years |
rgrieder |
tolua seems to be created correctly. I the existing toluabind.c file …
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@1650
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16 years |
rgrieder |
added preliminary automatic creation of tolua generator that creates …
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@1647
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16 years |
rgrieder |
- removed Script_clean.h
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@1646
|
16 years |
rgrieder |
- privatised InputState c'tors
- added destruction code for GUIManager …
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@1645
|
16 years |
rgrieder |
It compiles now on tardis..
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@1644
|
16 years |
rgrieder |
toluabind_orxonox.cc —> tolua/toluabind_orxonox.c
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@1643
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16 years |
rgrieder |
removed the comment characters for CEGUI dependency in CMLs …
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@1642
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16 years |
rgrieder |
- changed the static interface of the InputManager to a member one …
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@1641
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16 years |
rgrieder |
some de-bugging
added enum for joy stick buttons
some more little fixes
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@1640
|
16 years |
rgrieder |
When starting with no arguments, the GUI is loaded, which consists …
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@1638
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16 years |
rgrieder |
merged input branch into gui test branch (was about time)
svn save …
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@1636
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16 years |
rgrieder |
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copied from code/trunk/src:
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@1633
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16 years |
rgrieder |
- added font generation for the console (so that we can create the …
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