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@1724
|
16 years |
rgrieder |
- changed library dependency dir to lib_precompiled/include/ in msvc …
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@1704
|
16 years |
rgrieder |
fixed a stupid bug in Timer
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@1697
|
16 years |
rgrieder |
Minor gcc/CMake 'adjustments'
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@1696
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16 years |
rgrieder |
- Actually set the Settings::showsGraphics and Settings::hasServer.
- …
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@1695
|
16 years |
rgrieder |
Changed internal Timer clock from float to uint64_t
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@1694
|
16 years |
rgrieder |
Added Dedicated game state (name: "dedicated", class: GSDedicated).
It …
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@1692
|
16 years |
rgrieder |
bugfix in InputManager
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@1691
|
16 years |
rgrieder |
- Server GameState works. But the Client has problems that don't seem …
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@1690
|
16 years |
rgrieder |
Added support to specify the command line arguments in start.ini (uses …
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@1689
|
16 years |
rgrieder |
- renamed:
GameState —> GameStateBase
GameStateTyped<T> —> GameState …
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@1688
|
16 years |
rgrieder |
Modified the GameState hierarchy so that you can get the parent with …
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@1686
|
16 years |
rgrieder |
Moved most of the GraphicsEngine code to GSRoot and GSGraphics. …
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@1674
|
16 years |
rgrieder |
- Wrote Clock() class: It starts an internal clock when GSRoot starts …
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@1673
|
16 years |
rgrieder |
changes default state to "gui" instead of "standalone". That shows the …
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@1672
|
16 years |
rgrieder |
- Changed GameState so that the new RootGameState can override 2 …
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@1670
|
16 years |
rgrieder |
Still working on the GameStates, but I have to save the work because …
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@1665
|
16 years |
rgrieder |
gcc and CMake adjustments
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@1664
|
16 years |
rgrieder |
- Finished CommandLineArgument completely. You can also use …
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@1663
|
16 years |
rgrieder |
Added CommandLine class.
You can now call SetCommandLineArgument like …
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@1662
|
16 years |
rgrieder |
- Changed static Executor/Functor in ConsoleCommand to generic one …
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@1661
|
16 years |
rgrieder |
started implementing the GameStates. Not much for now, but most of the …
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@1660
|
16 years |
rgrieder |
GameState class added. Tested and working, but now comes the hard …
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@1659
|
16 years |
rgrieder |
reload feature tested and works under windows, but only with one joy …
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@1656
|
16 years |
rgrieder |
added reloading support for the InputManager. This could be useful …
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@1654
|
16 years |
rgrieder |
forgot getSingleton in Orxonox.cc
There are now only three classes …
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@1653
|
16 years |
rgrieder |
- getInstance is probably more suitable than getSingleton (as x3n has …
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@1652
|
16 years |
rgrieder |
- clean up in OrxonoxPlatform.h
- that's it
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@1651
|
16 years |
rgrieder |
tolua seems to be created correctly. I the existing toluabind.c file …
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@1650
|
16 years |
rgrieder |
added preliminary automatic creation of tolua generator that creates …
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@1647
|
16 years |
rgrieder |
- removed Script_clean.h
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@1646
|
16 years |
rgrieder |
- privatised InputState c'tors
- added destruction code for GUIManager …
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@1645
|
16 years |
rgrieder |
It compiles now on tardis..
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@1644
|
16 years |
rgrieder |
toluabind_orxonox.cc —> tolua/toluabind_orxonox.c
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@1643
|
16 years |
rgrieder |
removed the comment characters for CEGUI dependency in CMLs …
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@1642
|
16 years |
rgrieder |
- changed the static interface of the InputManager to a member one …
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@1641
|
16 years |
rgrieder |
some de-bugging
added enum for joy stick buttons
some more little fixes
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@1640
|
16 years |
rgrieder |
When starting with no arguments, the GUI is loaded, which consists …
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@1638
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16 years |
rgrieder |
merged input branch into gui test branch (was about time)
svn save …
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@1636
|
16 years |
rgrieder |
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copied from code/trunk/src:
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@1633
|
16 years |
rgrieder |
- added font generation for the console (so that we can create the …
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