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View Latest Revision
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merge
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src
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network
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Rev
Age
Author
Log Message
(edit)
@1333
17 years
scheusso
added some null-return-pointer handling in GameStateClient
(edit)
@1318
17 years
scheusso
made clientinformation threadsafe and improved packetbuffer; wrote a …
(edit)
@1306
17 years
scheusso
found a 'bug' in projectile - we set the networkid now everytime in …
(edit)
@1305
17 years
scheusso
bugfix in createship in connectionmanager/register more variables in …
(edit)
@1303
17 years
scheusso
enhanced gamestate loading (abort if data corrupted
)
(edit)
@1299
17 years
scheusso
a huge fix in packetbuffer
(edit)
@1294
17 years
scheusso
some minor bugfix in something we don't use yet (packetgenerator::command)
(edit)
@1291
17 years
scheusso
some changes got lost(camera)
(edit)
@1284
17 years
scheusso
spaceship fix
(edit)
@1282
17 years
scheusso
made gamestatemanager::cleanup a bit safer
(edit)
@1279
17 years
scheusso
adapted boost threads in clientconnection added trap to runscript …
(edit)
@1278
17 years
scheusso
new dummy[server,client]4; adapted connectionmanager to new …
(edit)
@1265
17 years
rgrieder
- filled initialiser list of SpaceShip - adapted VS files in order to …
(copy)
@1264
17 years
scheusso
merge network3 and camera branch into merge branch
copied from
code/branches/network3/src/network
:
(edit)
@1261
17 years
scheusso
fixed a 'bug' in WE-Model-Spaceship
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