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source: code/branches/physics/src/orxonox

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Diff Rev Age Author Log Message
(edit) @2303   16 years rgrieder - Added support for attaching physical WorldEntities to each other. …
(edit) @2302   16 years rgrieder Added conversion templates for btVector3 ←→ Vector3 and btQuaternion …
(edit) @2301   16 years rgrieder Build fix for r2296.
(edit) @2300   16 years rgrieder Still getting physics and its implications straight: - Removed …
(edit) @2299   16 years rgrieder Applied ugliest hack ever: When ticking the objects (code position of …
(edit) @2298   16 years rgrieder Clarified use of different physical bodies. The "collisionType" XML …
(edit) @2297   16 years rgrieder Missed two getNode()→attachObject(…) in the last commit.
(edit) @2296   16 years rgrieder Made return value of WorldEntity::getNode() const —> Modifying the …
(edit) @2292   16 years rgrieder Finally managed to work out some physics. According to my tests, …
(edit) @2201   16 years martisty loading objects and creating shapes…
(edit) @2192   16 years rgrieder Reverted all changes of attempt to update physics branch.
(copy) @2190   16 years rgrieder New physics branch from trunk.
copied from code/trunk/src/orxonox:
(edit) @2107   16 years rgrieder fixed build and updated msvc files.
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