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source:
code
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branches
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presentation
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src
/
network
/
packet
/
Gamestate.cc
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Rev
Age
Author
Log Message
(edit)
@2501
16 years
landauf
- GlobalShader in dedicated mode works again - Shooting as a client …
(edit)
@2490
16 years
scheusso
some cleanup and fix concerning trafficcontrol (cutting gamestates)
(edit)
@2485
16 years
landauf
Merged objecthierarchy2 into presentation branch Couln't merge 2 …
(edit)
@2476
16 years
scheusso
fix of possible bug
(edit)
@2464
16 years
rgrieder
Bugfix in network: When checking for other objectIDs, it was possible …
(edit)
@2459
16 years
rgrieder
Merged physics_merge back to presentation branch.
(edit)
@2435
16 years
rgrieder
- updated msvc files - Fixed build by including util/Integer.h in …
(edit)
@2419
16 years
scheusso
some cleaning up in TrafficControl small bugfix in Gamestate …
(edit)
@2417
16 years
scheusso
further improvements in diffing (around 50% reduction of traffic)
(edit)
@2382
16 years
scheusso
changes in trafficcontrol: - configvalue for targetsize (size of each …
(edit)
@2371
16 years
scheusso
merged network branch to presentation branch
(copy)
@2370
16 years
scheusso
create our presentation branch
copied from
code/trunk/src/network/packet/Gamestate.cc
:
(edit)
@2171
16 years
landauf
merged revisions 2111-2170 from objecthierarchy branch back to trunk.
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