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@2578
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16 years |
rgrieder |
Removed an obsolete check and added a source file (Fusion) to the msvc …
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@2565
|
16 years |
rgrieder |
Added XML parameter "collisionResponse" in WE for Oli
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@2563
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16 years |
rgrieder |
When the Scene does not support physics, the physical bodies in the WE …
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@2562
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16 years |
rgrieder |
- Added WorldEntityCollisionShape to clarify when a …
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@2543
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16 years |
rgrieder |
- Fixed a bug in ConfigFileManager::getVectorSize(). If there were no …
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@2540
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16 years |
rgrieder |
Added comments to the WorldEntity except for the non physics section …
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@2537
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16 years |
rgrieder |
- Removed a const_const that could be easily replaced
- …
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@2535
|
16 years |
rgrieder |
- Renamed TransformSpace::Space to TransformSpace::Enum
- Small …
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@2527
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16 years |
rgrieder |
- Forgot to account for collision shape position and orientation when …
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@2506
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16 years |
rgrieder |
Changed all C-Style casts with C++ casts that I was able to find with …
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@2501
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16 years |
landauf |
- GlobalShader in dedicated mode works again
- Shooting as a client …
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@2500
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16 years |
landauf |
merged pickups2 to presentation
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@2497
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16 years |
landauf |
- some changes, maybe fixed a crash, not sure
- fixed strange camera …
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@2494
|
16 years |
landauf |
shooting, hitting and killing works
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@2493
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16 years |
landauf |
merged weapon2 branch to presentation
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@2492
|
16 years |
rgrieder |
Merged overlay branch into presentation branch.
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@2491
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16 years |
rgrieder |
- "gravity" xml parameter got missed in Scene
- fixed issue with …
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@2489
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16 years |
landauf |
tried to steer the spaceship with the engine.
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@2488
|
16 years |
landauf |
backlights work
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@2487
|
16 years |
landauf |
fixed mouselook in SpaceShip
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@2485
|
16 years |
landauf |
Merged objecthierarchy2 into presentation branch
Couln't merge 2 …
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@2481
|
16 years |
rgrieder |
Amateurs…
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@2480
|
16 years |
scheusso |
another small fix according to dedicated server
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@2475
|
16 years |
scheusso |
small fix (inverted roll)
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@2474
|
16 years |
rgrieder |
A little tweak and physics seems to work over the network
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@2473
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16 years |
scheusso |
fix for dedicated server
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@2470
|
16 years |
rgrieder |
Fixed bug that caused MovableEntities to jump around on the client.
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@2469
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16 years |
rgrieder |
Resolved the issue with the collision shape synchronisation.
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@2468
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16 years |
rgrieder |
Bugfix for dedicated mode. Should work now except for an exception …
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@2466
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16 years |
rgrieder |
Added callback for collisions. Every WorldEntity that collides against …
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@2465
|
16 years |
rgrieder |
Bugfix in WorldEntity: It creates a CompoundCollisionShape in its …
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@2463
|
16 years |
rgrieder |
Two bugfixes and an optimisation.
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@2459
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16 years |
rgrieder |
Merged physics_merge back to presentation branch.
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@2436
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16 years |
rgrieder |
Added svn:eol-style "native" to all files.
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@2435
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16 years |
rgrieder |
- updated msvc files
- Fixed build by including util/Integer.h in …
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@2420
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16 years |
scheusso |
merged lodfinal (planet) branch to presentation branch
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@2415
|
16 years |
scheusso |
- adjusted some priorities of objects (movableentity, …
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@2371
|
16 years |
scheusso |
merged network branch to presentation branch
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@2370
|
16 years |
scheusso |
create our presentation branch
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|
copied from code/trunk/src/orxonox/objects/worldentities:
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@2262
|
16 years |
landauf |
set eol-style to native, no codechanges
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